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Blocking with Damage Shields

Rudster
Rudster
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Currently if you block while you have a damage shield you will still incur the cost of blocking an incoming attack, even if the damage is entirely absorbed by your shield. I can only assume this is "working as intended" but I would really like to see this changed. Yes you could always drop your block while your shield is active, but this makes small class damage shields like Igneous Shield (DKs) and Blazing Shield (Templars) cumbersome because they can be popped very quickly so constantly be blocking\unblocking if you want to save stamina by spam casting those abilities. It also doesn't make any sense from a logical point of view that an attack that isn't block by your character, but rather absorbed by a magical shield somehow costs your character stamina...


Another thing that I consider just a bug is that you're vulnerable to Molag Kena's conal pushback if the attack is absorbed by a damage shield even while blocking. Its getting very annoying being pushed back by her as a tank just because I cast Igneous Shield a second or two before she does that attack.
  • Dracane
    Dracane
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    Hm. I think it would be a bit overpowered, yet logical.
    The thing is (not sure if you have noticed it) When you block while you have a damage shield active, the incoming damage will still hit you with full power and is not mitigated by your block, yet it still drains stamina.

    So I actually agree, because it doesn't make sense. But the more balanced option would be to make blocks with damage shields actually mitigate the incoming damage, rather than causing stamina cost but no damage reduction.
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  • Ezareth
    Ezareth
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    You typically should be blocking a CC effect if you're blocking at all with a shield, or you're just refreshing your ult tick roll.

    I don't think it is a big deal if you consume stamina while blocking with a shield even if the damage shield absorbs the full impact of the hit. It becomes a matter of choice and skill at that point,
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  • Xeven
    Xeven
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    Ezareth wrote: »
    You typically should be blocking a CC effect if you're blocking at all with a shield, or you're just refreshing your ult tick roll.

    I don't think it is a big deal if you consume stamina while blocking with a shield even if the damage shield absorbs the full impact of the hit. It becomes a matter of choice and skill at that point,

    In another thread you made some good points that mirrored my own. Generally rolling is the better option behind Hardened Ward. The difference in stamina cost is marginal and you save a GCD by not having to refresh HW.

    Edited by Xeven on December 8, 2015 9:00PM
  • dodgehopper_ESO
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    Blazing Shield is a bigger problem than hardened ward because with such a short duration, even factoring animation cancelling, there is an opportunity cost of using the shield. In general I think the bubble/shield mechanic needs reworking, and probably the way sword and board/heavy armor works compared to other weapons needs better consideration as well.
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  • Ezareth
    Ezareth
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    Xeven wrote: »
    Ezareth wrote: »
    You typically should be blocking a CC effect if you're blocking at all with a shield, or you're just refreshing your ult tick roll.

    I don't think it is a big deal if you consume stamina while blocking with a shield even if the damage shield absorbs the full impact of the hit. It becomes a matter of choice and skill at that point,

    In another thread you made some good points that mirrored my own. Generally rolling is the better option behind Hardened Ward. The difference in stamina cost is marginal and you save a GCD by not having to refresh HW.

    True, rolling is almost always superior unless you're on a roll cooldown or don't have the stamina for one (you can actually fully block with only 1 stamina). I almost always roll dodge into wrecking blows etc but some times depending on the situation blocking is your only option.
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    No. Shields already OP as is and if some one is dumb enough to block while there damage shield is up and taking all the damage the deserve to have there stamina drained.
  • DannyLV702
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    That would be pretty damn OP lol. And only play sorcerer so that's saying something. I sure would love it though hahaha
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Would be great. Currently I don't like healers who use healing ward because having a damage shield active prevents my passives from restoring stamina, but blocking still costs the same. So basicly when they use healing ward or any other shield on me, they make it harder for me to sustain my stamina.
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