You forgot that all the dungeons scale up to v16.
And especially need to mention veteran White-Gold Tower and Imperial City Prison, which drop good v16 sets and are not that easy according to some players
You forgot that all the dungeons scale up to v16.
And especially need to mention veteran White-Gold Tower and Imperial City Prison, which drop good v16 sets and are not that easy according to some players
I don't consider a dungeon end game.
It may be challenging content, but endgame to me is trials/raids.
PvP isn't end game either, because you can access it at lvl 10.
Yolokin_Swagonborn wrote: »There were. Except that the Craglorn "raids" are no longer endgame. ZOS's new business model forces them to push out new endgame and conveniently not update old activities that used to be endgame.
Trials were fun for those that liked group PvE but its hard to find a group for them now because ZOS refuses to update the trials and gear to V16. Of course we are supposed to forget that the old trials and DSA ever existed and only care about Maelstom Arena and the new trial coming out.
And one day, those activities too will be dead zones as ZOS will only push the newest and greatest thing and use gated gear to force you to grind it.
This is the stripmining of endgame content.
It may be challenging content, but endgame to me is trials/raids.
It may be challenging content, but endgame to me is trials/raids.
Elaborate. And why not pvp? Because it's accessible at lvl 10 and not at level cap? Trials are accessible at vr1, so?
What's the difference between trials and dungeons? I mean, vet DSA and vet MA are dungeons. Trials are only 12ppl dungeons, but you did include vet dsa and vet ma in end-game (even though they are accessible at vr1 as well).
@Yolokin_Swagonborn
Don't kill it for the new players.
The content's loot may no longer be viable, but the trial is still fun to complete.
and in MOST MMO's end-game is large group raids/trials/dungeons (NPC bashing)
Some people consider PvP end-game because they've completed all the other content and are stuck facing each other untill the new "end-game" is released.
Yolokin_Swagonborn wrote: »@Yolokin_Swagonborn
Don't kill it for the new players.
The content's loot may no longer be viable, but the trial is still fun to complete.
and in MOST MMO's end-game is large group raids/trials/dungeons (NPC bashing)
Some people consider PvP end-game because they've completed all the other content and are stuck facing each other untill the new "end-game" is released.
I refuse to lie to new players who are considering investing their precious time and money in this game by telling them that ESO has a healthy endgame.
ZOS's new business model does not promote a healthy endgame. It promotes temporary content that people farm for gear, then move on to new content (via DLC) when the old content is never updated.
The imperial city is dead now that everyone got all their gear. Trials and DSA are dead because ZOS refuses to update to V16. People are now farming Maelstrom arena but one day, that will be dead when ZOS ends vet levels (but creates all new gear with a Champion Point level lock instead of a Veteran Level lock.
Yolokin_Swagonborn wrote: »@Yolokin_Swagonborn
Don't kill it for the new players.
The content's loot may no longer be viable, but the trial is still fun to complete.
and in MOST MMO's end-game is large group raids/trials/dungeons (NPC bashing)
Some people consider PvP end-game because they've completed all the other content and are stuck facing each other untill the new "end-game" is released.
I refuse to lie to new players who are considering investing their precious time and money in this game by telling them that ESO has a healthy endgame.
ZOS's new business model does not promote a healthy endgame. It promotes temporary content that people farm for gear, then move on to new content (via DLC) when the old content is never updated.
The imperial city is dead now that everyone got all their gear. Trials and DSA are dead because ZOS refuses to update to V16. People are now farming Maelstrom arena but one day, that will be dead when ZOS ends vet levels (but creates all new gear with a Champion Point level lock instead of a Veteran Level lock.
This is troubling, but to be fair, isn't that what WoW does too? Old areas become outdated as new stuff gets released?