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PlayStation®4 Patch Notes v1.10

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
OVERVIEW
The Elder Scrolls Online: Tamriel Unlimited v1.10 is an incremental patch on PlayStation®4 that addresses a few issues in Orsinium, gameplay, and fixes the main cause of the long loading screens.

FIXES & IMPROVEMENTS
Gina Bruno
Senior Creator Engagement Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    FIXES & IMPROVEMENTS, DLC GAME PACKS

    Orsinium
    Achievements
    • Corrected a misspelling for the Maelstrom Arena Conqueror trophy on the French game client.

    Itemization
    • Fixed an issue that was preventing some Orsinium items from being deconstructed, including:
      • Barbute of Clan Shatul
      • Grievous Ward
      • Pauldrons of Clan Tumnosh
      • Tinker’s Staff of Trouble
      • Vambrance of Sorrow

    Maelstrom Arena
    • General
      • The rocks surrounding the entrance area to Maelstrom Arena have become far more deadly, thus ensuring you cannot take paths untraveled.

    World Bosses
    • Zanadunoz the Reborn: You must now fight Zanadunoz the way it was intended, and cannot selectively avoid all his attacks.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    FIXES & IMPROVEMENTS, BASE GAME PATCH

    Combat & Gameplay
    General
    • Adjusted the cost scaling for Block and Sprint. These costs are equal to what they were before the Orsinium DLC for a VR16 character, and slightly cheaper for lower level characters.
    • Increased the strength of the buff you receive when you are low-level and use the Grouping Tool for random matchmaking. You will now also receive 20% more health.
    • Fixed an issue where player character pets and summons were inheriting too much Critical Strike rating from your stats, causing it to be much higher than intended.
    • Fixed an issue where cross-alliance party members using the Grouping Tool could not use Travel to Player on one another.
    • Fixed an issue where non-Veteran Ranked player characters using the Grouping Tool were unable to enter the normal mode dungeon they queued into if the party leader had their dungeon difficulty set to Veteran difficulty.

    Miscellaneous
    General
    • Fixed an issue that was causing increased load times for player characters with a large number of completed quests.

    Quests & Zones
    Alik’r Desert
    • Fixed an issue that was causing a Dwemer Spider to get stuck behind a wall in Santaki, preventing you from collecting that elusive Skyshard.

    UI
    General
    • Fixed an issue where the notification for joining a group would repeatedly display whenever your group members would leave and re-enter the dungeon.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
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