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Cyrodiil lag solution

McGordon
McGordon
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Hi all!
As far as I know we have a couple of months left to enjoy lags. I remember that one time ZOS said, that reason why we get lags are because there are so many players in one position. So I have the lag solution.
Here is the map with numbers - we need to decide in which day, who will play in which keep. (no more than one in every day)
ajFucsW.jpg

I prefer:
Sunday - No.1
Monday - No.7
Tuesday - No.14
Wednesday - No.19
Thursday - No.3
Friday - No.15
Saturday - No.21

If it will not fix the problem, we will try to adjust positions by day time too.
Chose your keep and try not to overload the servers.
jexx28.jpg
Edited by McGordon on December 1, 2015 5:52PM
  • Xjcon
    Xjcon
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    Instant player housing...JK
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    McGordon wrote: »
    Hi all!
    As far as I know we have a couple of months left to enjoy lags. I remember that one time ZOS said, that reason why we get lags are because there are so many players in one position. So I have the lag solution.
    Here is the map with numbers - we need to decide in which day, who will play in which keep. (no more than one in every day)
    ajFucsW.jpg

    I prefer:
    Sunday - No.1
    Monday - No.7
    Tuesday - No.14
    Wednesday - No.19
    Thursday - No.3
    Friday - No.15
    Saturday - No.21

    If it will not fix the problem, we will try to adjust positions by day time too.
    Chose your keep and try not to overload the servers.
    jexx28.jpg

    ZoS logic: Sell PvP as this Open World War zone with 200 Warriors on one screen.

    "Enter lag"

    ZoS: well maybe if you don't have four full groups (96 warriors) in one place it would fix the lag.

    Players: but that's half of what I paid for...

    ZoS: "Makes Zerging the most efficient PvP" guys stop stacking spread out.

    "Makes an anti Zerg power that just as good 1v1" Spread out come on guys.

    ZoS: "gives group more AP for kills then solo guy" I don't understand why you guys don't jsut spread out.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Digerati
    Digerati
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    Alright... I see this a lot....

    If you're going to come on the forums and complain about lag, please specify the campaign that you're in.

    Azura's Star is overloaded. I've seen hundred+ person battles with very little lag in Haderus and BwB...

    On PC, I know that some of the largest guilds work together. We've talked to each other and decided on a "main" campaign. Red and Yellow have discussed it and Azura's Star is the clear favorite.

    Azura's Star lags out for no reason, and if you get into a big battle it breaks even harder.

    Haderus is smooth and has no issues in large battles.

    The solution is simple: ZoS needs to enforce stricter access restrictions on the campaigns. Full means FULL, you've been ejected, go play in AoB.

    This will *** off a lot of people but at least it will resolve 80% of the lag issues complained about on the forums all day every day.
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