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Is it time to do something about fall damage yet?

themdogesbite
themdogesbite
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3i4LkKu.jpg

Majority of all wipes we have as a group is due to falldamage from Meteor, and there's this new fetish among EP and DC guilds on Azuras star EU to all use meteors in order to try to trigger falldamage.

I doubt your capabilities as a group when you cant kill a group you already outnumber atleast 2:1 if you have to rely on falldamge to kill it.

Zos, please fix, its been like 6 months.
Edited by themdogesbite on November 29, 2015 4:51PM
:]
  • Raizin
    Raizin
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    3i4LkKu.jpg

    Majority of all wipes we have as a group is due to falldamage from Meteor, and there's this new fetish among EP and DC guilds on Azuras star EU to all use meteors in order to try to trigger falldamage.

    I doubt your capabilities as a group when you cant kill a group you already outnumber atleast 2:1 if you have to rely on falldamge to kill it.

    Zos, please fix, its been like 6 months.

    It has been alrdy fixed - ZoS says (around March 2015), so ... just "watch your step" ...

    Quote: Combat & Gameplay

    General

    Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.

    Source: http://www.elderscrollsonline.com/en-gb/news/post/2015/03/17/patch-notes-v201
    Additionaly: http://forums.elderscrollsonline.com/en/discussion/164793/patch-notes-v2-0-5

    Jokes on u bro :D


    Edited by Raizin on November 29, 2015 5:49PM
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  • Teargrants
    Teargrants
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    Fall Damage Unicorn is a part of ES lore, working as intended.
    DKxfUH6.jpg
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Raizin
    Raizin
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    Teargrants wrote: »
    Fall Damage Unicorn is a part of ES lore, working as intended.
    DKxfUH6.jpg

    VERY LEGIT and working as intended ingame mechanics bro >>>>>>



    8gmO4Ik.jpg
    Edited by Raizin on November 29, 2015 5:54PM
    HellSeesYou = v16/AD/Rank 37-Former emp/EU TB-AZura(Old Auriels Bow badass) ___ Vampire Templar/Resto/Destro staff user from Banana squad
    HellSeesAll - v16/EP/Rank 19 Magicka NB/Necrotic Lag member
    HellSeesUs - v16/AD/Rank 18 Stamina Templar
  • Hexys
    Hexys
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    Volcanic rune and dragonknight leap also cause fall damage at high latency.
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  • SHADOW2KK
    SHADOW2KK
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    Fall damage = OP, not one to cry about nerfs and whine, but jeez fix it already, I died one day from a 5 cm drop in Cyro, and had fall damage of 40k, it made me rage....
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  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    Haha this "game" is the best joke i have ever seen !
  • Crown
    Crown
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    Raizin wrote: »
    Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.

    It was fixed for ledges, but not on stairs :-p

    I've been hit by 10+ meteors running up stairs into a keep. Been thinking about making a montage video..
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  • Takllin
    Takllin
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    Crown wrote: »
    Raizin wrote: »
    Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.

    It was fixed for ledges, but not on stairs :-p

    I've been hit by 10+ meteors running up stairs into a keep. Been thinking about making a montage video..

    If your group gets hit by more than 3 meteors at a time on any staircase, we all know who done it.

    It's gotten so bad lately though that I've died from fall damage in the middle of relatively flat areas. They gotta fix this, it's beyond ridiculous at this point.
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  • _Chaos
    _Chaos
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    Takllin wrote: »
    Crown wrote: »
    Raizin wrote: »
    Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.

    It was fixed for ledges, but not on stairs :-p

    I've been hit by 10+ meteors running up stairs into a keep. Been thinking about making a montage video..

    If your group gets hit by more than 3 meteors at a time on any staircase, we all know who done it.

    It's gotten so bad lately though that I've died from fall damage in the middle of relatively flat areas. They gotta fix this, it's beyond ridiculous at this point.

    We could temporarily remove ALL fall damage again? :trollface:
    'Chaos
  • Raizin
    Raizin
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    Crown wrote: »
    Raizin wrote: »
    Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.

    It was fixed for ledges, but not on stairs :-p

    I've been hit by 10+ meteors running up stairs into a keep. Been thinking about making a montage video..

    uh yea, my bad ZoS cant fix more then one thing per MAJOR update... i mean "fix"

    Sorry, my bad again.
    HellSeesYou = v16/AD/Rank 37-Former emp/EU TB-AZura(Old Auriels Bow badass) ___ Vampire Templar/Resto/Destro staff user from Banana squad
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  • Alucardo
    Alucardo
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    I no longer train my mounts to max speed so I don't die when travelling over a tiny vertical slope
  • WRX
    WRX
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    Takllin wrote: »
    Crown wrote: »
    Raizin wrote: »
    Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.

    It was fixed for ledges, but not on stairs :-p

    I've been hit by 10+ meteors running up stairs into a keep. Been thinking about making a montage video..

    If your group gets hit by more than 3 meteors at a time on any staircase, we all know who done it.

    It's gotten so bad lately though that I've died from fall damage in the middle of relatively flat areas. They gotta fix this, it's beyond ridiculous at this point.

    We could temporarily remove ALL fall damage again? :trollface:

    I am all for that. IDGAF if you can't hit people off the bridge anymore.
    Decibel GM

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