Is there really enough Guilds to waste all those resources for them? Maybe one like Guild Leader could expand its own house into Guild House if he wanted, like they could sell some Guild-extensions to houses.
Is there really enough Guilds to waste all those resources for them? Maybe one like Guild Leader could expand its own house into Guild House if he wanted, like they could sell some Guild-extensions to houses.
I'm part of a social guild, and I would definitely spend a lot of my money on upgrading a guild hall, even though I'm not an officer. There's nothing like having a place to just hang around with guildies in person, to ask around for groups etc...You'd just have to make sure it was big enough to handle the relative size of the guild is all.
Is there really enough Guilds to waste all those resources for them? Maybe one like Guild Leader could expand its own house into Guild House if he wanted, like they could sell some Guild-extensions to houses.
I'm part of a social guild, and I would definitely spend a lot of my money on upgrading a guild hall, even though I'm not an officer. There's nothing like having a place to just hang around with guildies in person, to ask around for groups etc...You'd just have to make sure it was big enough to handle the relative size of the guild is all.
Ive suggested house-extensions for them before, I think its good idea, they could introduce new currency, what you get from Trials, VMS, VDSA, Vet Dungeons and those could be used to buy house-extension, also TVs and APs would be used to buy house-extensions too. Guild-extensions could be one for Guild Leader to buy too.
Is there really enough Guilds to waste all those resources for them? Maybe one like Guild Leader could expand its own house into Guild House if he wanted, like they could sell some Guild-extensions to houses.
I'm part of a social guild, and I would definitely spend a lot of my money on upgrading a guild hall, even though I'm not an officer. There's nothing like having a place to just hang around with guildies in person, to ask around for groups etc...You'd just have to make sure it was big enough to handle the relative size of the guild is all.
Ive suggested house-extensions for them before, I think its good idea, they could introduce new currency, what you get from Trials, VMS, VDSA, Vet Dungeons and those could be used to buy house-extension, also TVs and APs would be used to buy house-extensions too. Guild-extensions could be one for Guild Leader to buy too.
I vote no to new currency, but that there should be unique drops from each type of content for outfitting/upgrading the homes. That way you could outfit your house no matter what you did, but to get the wide variety you'd have to do everything. Buying stuff with TVS and AP is something I've mentioned before too, could be another way to stimulate the economy for PvPers if they make them transferrable.
More RNG whine is what you want? I think new currency like AP and TV, from Vet Content, whether its DSA, Dungeons, Trials or MA. Furnitures should be drops, tradeable and also sold at Crown Store, universal drop for all players including new player, so some lucky new player can get rare furniture and get loads of money from it.
Speaking of Guild-extensions, I think Guild Leaders should compete against each other, who get what upgrade, or then guild-currency, that should promote people to do things together, if you do stuff together, guild gets guild-currency.
More RNG whine is what you want? I think new currency like AP and TV, from Vet Content, whether its DSA, Dungeons, Trials or MA. Furnitures should be drops, tradeable and also sold at Crown Store, universal drop for all players including new player, so some lucky new player can get rare furniture and get loads of money from it.
Speaking of Guild-extensions, I think Guild Leaders should compete against each other, who get what upgrade, or then guild-currency, that should promote people to do things together, if you do stuff together, guild gets guild-currency.
If I've learned anything from ZOS it's that there will always be some RNG with them. The best we can hope for is being able to trade the items that you get with other players. This is actually pretty much what you were saying, so I'm not sure how you thought we disagreed
I think that the size of a guild house should depend on how many people are in the guild for a start, that way you will always have a house that's not completely swarming with people or too empty.
Having game-wide unique guild upgrades would be cool too, but I think tying them to super-difficult achievements would be best (Trial/Dungeon hardmodes, vMA leaderboards, owing Cyrodiil keeps for extended peroids etc).
More RNG whine is what you want? I think new currency like AP and TV, from Vet Content, whether its DSA, Dungeons, Trials or MA. Furnitures should be drops, tradeable and also sold at Crown Store, universal drop for all players including new player, so some lucky new player can get rare furniture and get loads of money from it.
Speaking of Guild-extensions, I think Guild Leaders should compete against each other, who get what upgrade, or then guild-currency, that should promote people to do things together, if you do stuff together, guild gets guild-currency.
If I've learned anything from ZOS it's that there will always be some RNG with them. The best we can hope for is being able to trade the items that you get with other players. This is actually pretty much what you were saying, so I'm not sure how you thought we disagreed
I think that the size of a guild house should depend on how many people are in the guild for a start, that way you will always have a house that's not completely swarming with people or too empty.
Having game-wide unique guild upgrades would be cool too, but I think tying them to super-difficult achievements would be best (Trial/Dungeon hardmodes, vMA leaderboards, owing Cyrodiil keeps for extended peroids etc).
More RNG-whine, thats exactly what this game needs. Zen-logic, if they whine it, add more of it.
GreenSoup2HoT wrote: »Whats the point in player housing when i get kicked for being inactive?
I can't see them not adding this at some point actually, as it would be yet another gold/time sink to make it big and awesome. Not to mention the accessories/upgrades that can be bought in the crown store for it...
Titansteele wrote: »This would make ESO far more "sticky" for me.
@MornaBaine we love and support you despite your Sims addiction