Maintenance for the week of February 9:
· [COMPLETE] NA megaservers for maintenance – February 9, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 9, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Group finder what do you find wrong with it?

Shazzamx
Shazzamx
Soul Shriven
I recently tried group finder as a low lvl player (lvl 26) I have 250+ CP and best gear for my lvl (crafted) Was with a group in fungal grotto all around lvl 25. We got pommeled. Now I am not sure if our healer lacked heals or our tank lacked tankiness, but our overall impression was that the scaled v16 dungeon was way way to hard and we didn't complete it either.

The extra damage, stamina, health and magica we got, in no way made up for the lack of skill points, or skills at that lvl. Personally I think it's great they made it possible to grp with more people making it easier to get dungeon groups, but why make non vet dungeons scale to v16 when there are no V players in there? Surely it is possible to make the dungeon scale to the highest lvl player in there and then scale players to that lvl... say a lvl 20, 30, 35 and 48 player grouped together everything would be scaled to lvl 48.

As it is now I am back to not using grp finder and spamming /zone instead..
  • SamaelHQ
    SamaelHQ
    ✭✭✭
    It also forces you to enter the dungeon and don't lets you leave it. It is a crap feauture. It even does it when there are only 3 people in groups. So that 3 have to wait for the last one inside the dungeon.
    Leader of Turkish Community Guild, Elder Turks.
    Server: PC-EU
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
    ✭✭✭✭
    Yep, the fact there is no option to cancel the auto transportation is horrible.


  • CirithValaria
    CirithValaria
    ✭✭✭✭
    Edited by CirithValaria on November 29, 2015 4:27PM
    Motto:
    “What we have done for ourselves alone dies with us...
    What we have done for others and the world, it remains and is immortal...”

    About me:
    @Cirith-Valar'ia & @Lilith-Valar'ia (in-game)
    | hardcore-casual | pc-eu / ps4-eu | pve | pvp | player since early beta | subscriber since early-launch |
    | The Sanctum Sanctorum - founder & guild master |

    Characters:
    @Cirith-Valar'ia(pc-eu)
    Cirith Valar'ia | Dunmer (F) | Lady of Light, Templar DD (stamina) | (ex)VR 16 | Aldmeri Dominion (Master Crafter - all crafts, traits & styles.)
    Nezghul Sithis | Breton (F) | Winter Ward, Warden Tank (magic) | lvl 50 | Aldmeri Dominion
    Hakrate Hecate | Orc (F) | Dying Light, Templar DD (stamina, PvP) | lvl 50 | Aldmeri Dominion
    Tummien-Vesien-Tulkki | Argonian (M) | Blood Shield, Nightblade Tank (magic) | (ex)VR 16 | Ebonheart Pact
    Valonkantaja | Argonian (F) | Healer of the Hist, Templar Healer | (ex)VR 16 | Ebonheart Pact
    Tulenvalaja | Argonian (M) | Guardian of the Hist, Dragonknight DD (magic) | (ex)VR 16 | Ebonheart Pact
    Kuolon-Raatojen-Kaitsija | Argonian (M) | Corpsekeeper of the Hist, Necromancer Tank (magic) | lvl 20 | Ebonheart Pact
    Kal-Mah | Argonian (F) | Spawn of Wamasu, Sorcerer Tank (magic) | (ex)VR 16 | Ebonheart Pact
    Puutiainen | Bosmer (F) | Horny Ravager, Sorcerer DD (stamina) | (ex)VR 16 | Daggerfall Covenant
    Musta-Surma | Khajiit (F) | Nightpawler, Nightblade DD - thief/murderer (stamina) | (ex)VR 16 | Daggerfall Covenant
    T'Sok Shiar | Altmer (F) | Touched by Daedra, Sorcerer DD (magic) | (ex)VR 1 | Daggerfall Covenant (Master Cook - all recipes.)
    S'auron | Khajiit (M) | Poison Paw, Dragonknight DD (stamina) | lvl 50 | Daggerfall Covenant
    (1100CP)

    @Lilith-Valar'ia(pc-eu)
    Lilith Valar'ia | Dunmer (F) | Phœnix, Dragonknight Healer | lvl 25 | Aldmeri Dominion
    Stormpaw | Khajiit (F) | Cpt. Pirate Puss, Sorcerer DD (stamina) | lvl 25 | Aldmeri Dominion
    Iliath Valar'ia | Dunmer (F) | Storm Ward, Sorcerer Tank (magic) | lvl 25 | Aldmeri Dominion
    Haudantakainen | Argonian (M) | Pale Avenger, Nightblade DD (magic) | lvl 25 | Ebonheart Pact
    Kira Tal'Shiar | Breton (F) | Warrior of Light, Templar DD (magic) | lvl 10 | Ebonheart Pact
    Sunpaw | Khajiit (M) | Crescent Moon Guardian, Templar Tank (stamina, PvP) | lvl 40 | Daggerfall Covenant
    Shangri Shadowtusk | Orc (F) | Shadowtusk, Nightblade DD (stamina) | lvl 50 | Daggerfall Covenant
    (180CP)

    @CirithValaria(ps4-eu)
    Topaz-dar | Khajiit (F) | Mysticat, Sorcerer DD (stamina) | lvl 5 | Aldmeri Dominion
    Her-Frozen-Heart | Argonian (F) | Frozen Shield, Warden Tank (magicka) | lvl 5 | Daggerfall Covenant
    Neazgûl | Redguard (F) | Bear Matron, Warden DD (stamina) | lvl 50 | Daggerfall Covenant
    (160CP)
  • heartburnkid
    heartburnkid
    ✭✭✭
    I agree. They made once compeletable dungeons near impossible.
  • bunnytrix
    bunnytrix
    ✭✭✭✭
    This is supposed to be the fixed grouping tool. How is it fixed when it has made even less people use it. What is the point of scaling it to V16 ? Low levels are no longer using it because the insane scaling means that you have level 15 players facing V16 mobs and bosses. The battle levelling does not take into account any skills abilities etc, just gives you more health and resources. And the extra 20% supposed to coming will change absolutely nothing. It will still be level 15 players facing V16 mobs.
    I have used the new "fixed" lfg quite a lot now on different low level alts from 12 to 45, all with my 230 odd champion points. It's a nightmare. If you are matched with similar levels, like 10 - 30...it is a wipe fest, bosses and trash 1 shotting group over and over. (And this is with experienced players used to running vet dungeons and trials).
    If it places 3 low levels with a v16 or high v level, the vet will usually just leave, or leave after the first few wipes. If it places 2 low levels with 2 vets...same thing, or the vets will kick the low levels. The odd time you may get nice vets willing to carry the lowbies and put up with some wipes and try to have fun, but it's rare. It's also hit and miss how long you wait, sometimes it is very fast, sometimes it takes a long time to find a group.
    It is worse than it has ever been. Before the "fix" you could still occasionally (after a long wait) find a group with similar levels and do a dungeon successfully. Now...low levels have stopped using it altogether and just gone back to grouping from guild or spamming zone chat. It has basically stopped low levels from using it. And I really feel for new players hitting level 10 and queue ing for dungeons, as this will be their 1st experience of it..facing v16 mobs and getting instantly killed by trash.
    I just don't understand why it is so difficult to implement a normal working grouping tool with no scaling or battle level. I see other games with perfect functioning grouping tools...in fact..every other MMO.
    Just please revert it back to the way it was...low level friendly...just make it so it works properly, and keep the cross faction aspect.
  • LBxFinalDeath
    LBxFinalDeath
    ✭✭✭✭
    My only problem is that when looking for a tank I always find DPS Dragonknights.....
  • Shazzamx
    Shazzamx
    Soul Shriven
    I have an idea on how Z can maximise theor profit... fire everyone working on the LFG tool... they are worthless.
  • acw37162
    acw37162
    ✭✭✭✭✭
    Besides still waiting and 1 hour and 45 plus minutes in que for the daily dungeon, besides the timer resetting every time you zone, besides not being able to jump to go up mates in the dungeon if they are in the dungeon but in a different alliance, besides having incomplete groups form, or someone leaving as soon as the group froms.

    Nothing it's working great.
  • acw37162
    acw37162
    ✭✭✭✭✭
    On a different note even the Devs have acknowledged the lack of tanks and yet implement fixes that make it less advantageous or fun (Stam regen while blocking) at the very least slightly more difficult to tank and it was already the least played class.
  • bunnytrix
    bunnytrix
    ✭✭✭✭
    Something needs to be done. It is just a terrible experience unless you are q' ing at a very high vet level. 20% extra health will make no difference whatsoever. Just revert the scale to V16 crap...really what the hell is the point ? I really do not believe that the only way you can create a functioning tool that allows cross faction grouping is by scaling everything to max level.
    And please don't leave it months before fixing like usual, as this is yet another horrible change to the game that is actively stopping people from playing.
Sign In or Register to comment.