Second that!werewolves would really like to stay in form longer.
Simple solution is;
Give WW transformation a longer duration. Perhaps based on "x" amount of ultimate. Being that a player with 300 ultimate would have less time in WW form than a player that had 1000 ultimate. Then of course feeding while in WW form would still add time.
Give Vampires back their Magicka/Stamina regen without needing a Vampire skill on their bar. The majority of the Vampire passives are quite useless, aside from the regen. Doesn't make a whole lot of sense that simply being a vampire gives you all of the negatives without the only useful positive. Especially being that Mist is broken, Bats are out performed by Meteor/DB and Drain is totally useless at end game.
Second that!werewolves would really like to stay in form longer.
Technically werewolves are also "in form" all the time, considering the fact, that they are being affected at any time in human form by the additional effects from warriors-guild abilities (if the necessary passive is enabled of course).
Vampires have the advantage to rush with active swarms, not ending the "maneuver"-effect, when the swarm hits targets (meanwhile they heal themselves). Only when they use other attacks, it does.
Be glad, they don't make you fear the sun.
Simple solution is;
Give WW transformation a longer duration. Perhaps based on "x" amount of ultimate. Being that a player with 300 ultimate would have less time in WW form than a player that had 1000 ultimate. Then of course feeding while in WW form would still add time.
Give Vampires back their Magicka/Stamina regen without needing a Vampire skill on their bar. The majority of the Vampire passives are quite useless, aside from the regen. Doesn't make a whole lot of sense that simply being a vampire gives you all of the negatives without the only useful positive. Especially being that Mist is broken, Bats are out performed by Meteor/DB and Drain is totally useless at end game.
True stuff. The issue on the table original was that someone said "Hey vampires aren't using vampire abilities". The solution they had was make them slot vampire abilities. They should have just made the vamp abilities appealing to use.
I do think wolf needs a longer timer at the very least. I like the part about longer duration based on ultimate level.... I would take it one step further and grant time not by a set amount not by a fraction of the total amount of your time bar.
Simple solution is;
Give WW transformation a longer duration. Perhaps based on "x" amount of ultimate. Being that a player with 300 ultimate would have less time in WW form than a player that had 1000 ultimate. Then of course feeding while in WW form would still add time.
Give Vampires back their Magicka/Stamina regen without needing a Vampire skill on their bar. The majority of the Vampire passives are quite useless, aside from the regen. Doesn't make a whole lot of sense that simply being a vampire gives you all of the negatives without the only useful positive. Especially being that Mist is broken, Bats are out performed by Meteor/DB and Drain is totally useless at end game.
True stuff. The issue on the table original was that someone said "Hey vampires aren't using vampire abilities". The solution they had was make them slot vampire abilities. They should have just made the vamp abilities appealing to use.
I do think wolf needs a longer timer at the very least. I like the part about longer duration based on ultimate level.... I would take it one step further and grant time not by a set amount not by a fraction of the total amount of your time bar.
Naw I've got my ww ultimate down to 126 I don't like this idea lol
Simple solution is;
Give WW transformation a longer duration. Perhaps based on "x" amount of ultimate. Being that a player with 300 ultimate would have less time in WW form than a player that had 1000 ultimate. Then of course feeding while in WW form would still add time.
Give Vampires back their Magicka/Stamina regen without needing a Vampire skill on their bar. The majority of the Vampire passives are quite useless, aside from the regen. Doesn't make a whole lot of sense that simply being a vampire gives you all of the negatives without the only useful positive. Especially being that Mist is broken, Bats are out performed by Meteor/DB and Drain is totally useless at end game.
True stuff. The issue on the table original was that someone said "Hey vampires aren't using vampire abilities". The solution they had was make them slot vampire abilities. They should have just made the vamp abilities appealing to use.
I do think wolf needs a longer timer at the very least. I like the part about longer duration based on ultimate level.... I would take it one step further and grant time not by a set amount not by a fraction of the total amount of your time bar.
Naw I've got my ww ultimate down to 126 I don't like this idea lol
Even if a full ultimate bar gave you 10 min and each devour added 5 min?