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Alliance War Skills.

kendellking_chaosb14_ESO
kendellking_chaosb14_ESO
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Reduce the cap of Alliance War Powers it's not funny anymore my Caltrops snaring 6/40 DC Zerging the flags as one guy pops Retreating every five seconds.

What sense does it make that I can only snare 6 people and you can make unlimited people immune to snares.
Chaos Shadow-Scale: Shadow Archer
Chaos Death-Scale: Shadow Knight
Tanks-With-Sap-Essence: Dark Mage
Dark Brotherhood Listener: Blade of Argonia
Chaos Dragon-Scale: Draconic Shield Master
Chaos Light-Scale: Marsh Paladin
Chaos Lightning-Scale: Daedric Master
Hurricane Chaos: Storm Archer
Bask-In-My-Light: Warrior of The Light
Forged-In-Dragon-Fire: Pyro Mage
Guardian of The Hist: Light Mender
Chaos of Black Marsh: Master of The Burning Sword
Star of Chaos: Frost Blade Champion
Chaos-Lightning-Tower: Lightning Shield Master

For the King of Argonia
May Sithis hold back his Void
  • Unsent.Soul
    Unsent.Soul
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    So you shouldn't be able to counter 1 skill with another?
  • Draxys
    Draxys
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    First of all, that's the reason maneuvers exist, otherwise caltrops would be overpowered (again). Second, I agree that you should be able to hit everyone in your caltrops, but that's an aoe cap issue.
    2013

    rip decibel
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