Change Constitution Passive to PRE 1.6 where it was based off max health. Alot of Heavy Armor should be based off Max Health
If Constitution is as it was pre 1.6, and based on Health, the normal HA tank will get back more Stamina (and Magicka).5+ heavy armor should have stamina regen while blocking. That would make it relevant again.
Forestd16b14_ESO wrote: »In PvE HA is still usable all though be barely. As for PvP it make you a walking trash can literally from having no sustainable resource passive and all that resistance being cut down by players with 50%+ res penetration to it's skill being useless and one of it's best passives being thrown into said worthless skill.
HA in PvP is just a bad joke and ZOS knows this and has done nothing about it for not 1 but 2 updates all along with dragon knights and templars.
http://forums.elderscrollsonline.com/en/discussion/225175/heavy-armor-needs-buffed-already#latest <-- Just my thoughts on how HA can be changed to be alot better cause if HA is supposed to be the best at defense then it should be the best at defense no matter what. Not out classed by rolling around or exploiting a broken mechanic (shield stacking).
You guys might be using heavy armor wrong if your getting ez wrecked in PvP. I only wear 2 pieces heavy (Helm, Chest) and it works out pretty good with 5 medium.
Forestd16b14_ESO wrote: »In PvE HA is still usable all though be barely. As for PvP it make you a walking trash can literally from having no sustainable resource passive and all that resistance being cut down by players with 50%+ res penetration to it's skill being useless and one of it's best passives being thrown into said worthless skill.
HA in PvP is just a bad joke and ZOS knows this and has done nothing about it for not 1 but 2 updates all along with dragon knights and templars.
http://forums.elderscrollsonline.com/en/discussion/225175/heavy-armor-needs-buffed-already#latest <-- Just my thoughts on how HA can be changed to be alot better cause if HA is supposed to be the best at defense then it should be the best at defense no matter what. Not out classed by rolling around or exploiting a broken mechanic (shield stacking).
"and all that resistance being cut down by players with 50%+ res penetration to it's skill being useless"
That is one of the big disconnects between PVP and PVE
Decrease penetration in PVP could be a solution, but not a sympathic one.
I favor more to introduce/increase penetration by NPC's AND increase Armor Resistance of HA
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »In PvE HA is still usable all though be barely. As for PvP it make you a walking trash can literally from having no sustainable resource passive and all that resistance being cut down by players with 50%+ res penetration to it's skill being useless and one of it's best passives being thrown into said worthless skill.
HA in PvP is just a bad joke and ZOS knows this and has done nothing about it for not 1 but 2 updates all along with dragon knights and templars.
http://forums.elderscrollsonline.com/en/discussion/225175/heavy-armor-needs-buffed-already#latest <-- Just my thoughts on how HA can be changed to be alot better cause if HA is supposed to be the best at defense then it should be the best at defense no matter what. Not out classed by rolling around or exploiting a broken mechanic (shield stacking).
"and all that resistance being cut down by players with 50%+ res penetration to it's skill being useless"
That is one of the big disconnects between PVP and PVE
Decrease penetration in PVP could be a solution, but not a sympathic one.
I favor more to introduce/increase penetration by NPC's AND increase Armor Resistance of HA
Would add more to PvE true true cause it is kinda weird how NPCs don't have crits or penetration effects...... NPCs don't have crits right??
GreenSoup2HoT wrote: »You guys might be using heavy armor wrong if your getting ez wrecked in PvP. I only wear 2 pieces heavy (Helm, Chest) and it works out pretty good with 5 medium.
@MrBeatDown Using 2 piece's of heavy does not constitute as being a heavy Armour user. You are a medium Armour user with a little bit extra Armour lol. Technically you are using heavy Armour but not a majority 5+.
This thread is trying to discuss heavy Armour user's with 5+ or more.
So pretty much anything you have said is invalid. You still have the sustain of a medium user with the damage. Take those away and wear 5+ heavy and come back to the thread.
MrBeatDown wrote: »GreenSoup2HoT wrote: »You guys might be using heavy armor wrong if your getting ez wrecked in PvP. I only wear 2 pieces heavy (Helm, Chest) and it works out pretty good with 5 medium.
@MrBeatDown Using 2 piece's of heavy does not constitute as being a heavy Armour user. You are a medium Armour user with a little bit extra Armour lol. Technically you are using heavy Armour but not a majority 5+.
This thread is trying to discuss heavy Armour user's with 5+ or more.
So pretty much anything you have said is invalid. You still have the sustain of a medium user with the damage. Take those away and wear 5+ heavy and come back to the thread.
ROFL. One of my good Friends uses 5 pieces of Black Rose on his Nord Dragon knight and face smashes groups of people solo because he has high health regeneration and knows how to use heavy. Hes also using a 2 hand weapon and on switch a sword and board. I wont sit here and listen to such rubbish when i see it with my own 2 eyes in pvp all the time. You guys need to learn how to properly distribute your CP points and stop reading the Internet guides on how to build a character. CP point distribution will make or break you in all classes/armor/races. Heavy armor is already OP and if their was no such thing as a cp cap, then heavy would have to get nerfed. Its a L2P issue for some people. When i hit the 501 cp cap i plan on re Dawning my 5 piece Divine Black Rose just to smash face with it..... I already got it all in V16, Divines, and upgraded to legendary.
Please stop with the QQ Threads on Heavy armor. What you probably need is class skill buffs.
MrBeatDown wrote: »GreenSoup2HoT wrote: »You guys might be using heavy armor wrong if your getting ez wrecked in PvP. I only wear 2 pieces heavy (Helm, Chest) and it works out pretty good with 5 medium.
@MrBeatDown Using 2 piece's of heavy does not constitute as being a heavy Armour user. You are a medium Armour user with a little bit extra Armour lol. Technically you are using heavy Armour but not a majority 5+.
This thread is trying to discuss heavy Armour user's with 5+ or more.
So pretty much anything you have said is invalid. You still have the sustain of a medium user with the damage. Take those away and wear 5+ heavy and come back to the thread.
ROFL. One of my good Friends uses 5 pieces of Black Rose on his Nord Dragon knight and face smashes groups of people solo because he has high health regeneration and knows how to use heavy. Hes also using a 2 hand weapon and on switch a sword and board. I wont sit here and listen to such rubbish when i see it with my own 2 eyes in pvp all the time. You guys need to learn how to properly distribute your CP points and stop reading the Internet guides on how to build a character. CP point distribution will make or break you in all classes/armor/races. Heavy armor is already OP and if their was no such thing as a cp cap, then heavy would have to get nerfed. Its a L2P issue for some people. When i hit the 501 cp cap i plan on re Dawning my 5 piece Divine Black Rose just to smash face with it..... I already got it all in V16, Divines, and upgraded to legendary.
Please stop with the QQ Threads on Heavy armor. What you probably need is class skill buffs.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »In PvE HA is still usable all though be barely. As for PvP it make you a walking trash can literally from having no sustainable resource passive and all that resistance being cut down by players with 50%+ res penetration to it's skill being useless and one of it's best passives being thrown into said worthless skill.
HA in PvP is just a bad joke and ZOS knows this and has done nothing about it for not 1 but 2 updates all along with dragon knights and templars.
http://forums.elderscrollsonline.com/en/discussion/225175/heavy-armor-needs-buffed-already#latest <-- Just my thoughts on how HA can be changed to be alot better cause if HA is supposed to be the best at defense then it should be the best at defense no matter what. Not out classed by rolling around or exploiting a broken mechanic (shield stacking).
"and all that resistance being cut down by players with 50%+ res penetration to it's skill being useless"
That is one of the big disconnects between PVP and PVE
Decrease penetration in PVP could be a solution, but not a sympathic one.
I favor more to introduce/increase penetration by NPC's AND increase Armor Resistance of HA
Would add more to PvE true true cause it is kinda weird how NPCs don't have crits or penetration effects...... NPCs don't have crits right??
I remember that some very old posts mention that some bosses can crit.... ???
BTW
If HA woud get more Armor Resistance. The current hard cap of 50% max Mitigation from Armor Resistance will prevent OP effects.
Say Armor Resistance in full HA, including buffs from armor sets and CP's, would become 43k. You get still 50% Damage Mitigation although you are over the 33k needed for that 50%. But you can now handle 10k reduction from Penetration without losing Mitigation. So you only go below 50% against a build that has Penetration stacked.
MrBeatDown wrote: »GreenSoup2HoT wrote: »You guys might be using heavy armor wrong if your getting ez wrecked in PvP. I only wear 2 pieces heavy (Helm, Chest) and it works out pretty good with 5 medium.
@MrBeatDown Using 2 piece's of heavy does not constitute as being a heavy Armour user. You are a medium Armour user with a little bit extra Armour lol. Technically you are using heavy Armour but not a majority 5+.
This thread is trying to discuss heavy Armour user's with 5+ or more.
So pretty much anything you have said is invalid. You still have the sustain of a medium user with the damage. Take those away and wear 5+ heavy and come back to the thread.
ROFL. One of my good Friends uses 5 pieces of Black Rose on his Nord Dragon knight and face smashes groups of people solo because he has high health regeneration and knows how to use heavy. Hes also using a 2 hand weapon and on switch a sword and board. I wont sit here and listen to such rubbish when i see it with my own 2 eyes in pvp all the time. You guys need to learn how to properly distribute your CP points and stop reading the Internet guides on how to build a character. CP point distribution will make or break you in all classes/armor/races. Heavy armor is already OP and if their was no such thing as a cp cap, then heavy would have to get nerfed. Its a L2P issue for some people. When i hit the 501 cp cap i plan on re Dawning my 5 piece Divine Black Rose just to smash face with it..... I already got it all in V16, Divines, and upgraded to legendary.
Please stop with the QQ Threads on Heavy armor. What you probably need is class skill buffs.
LMAOMrBeatDown wrote: »You guys might be using heavy armor wrong if your getting ez wrecked in PvP. I only wear 2 pieces heavy (Helm, Chest) and it works out pretty good with 5 medium.
Try out Black Rose. That is a very nice PVP Heavy armor set and i got 5 pieces Divine because its one of the best pieces out for tanks.