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Let's talk about Bretons

Alucardo
Alucardo
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Bretons were always talked about as masters of magic, but in reality, their passives aren't really up to par with the Altmer.
ALL of the Altmer's passives are pretty damn nice. We're looking at:

- 4% increased damage with elemental abilities (fire, shock, frost).
- Increase max magicka by 10%
- Increase magicka regen by 9%

Really nice. Looking at that list, there's nothing that would make me hesitate - I want it all.

Now, let's take a look at the Breton

- Magicka "Mastery" gives you 3% reduced cost on spells (lol, using the term mastery is an insult)
- 3960 spell resistance (absolutely useless)
- Increase max magicka by 10% (Really nice, but Altmer has this as well)

The only good passive is Gift of Magnus (10% magicka), but our friends the Altmer have it, along with other nice passives. Let's be honest, 9% regen is going to help you a hell of a lot more than a pitiful 3% cost reduction, which you will barely notice.

Breton needs a buff. Either increase the spell resistance and cost reduction, or replace them with something else, like

- Hand of Julianos: Increase spell damage by 162
- Atronach skin: 8% chance to absorb a spell, adding 80% of its cost to your magicka reserves (or just a fixed amount)

These are just examples, basically something that makes a difference. At the moment, Altmer just seems like the go-to place for magicka classes, unless you want to look Human and could care less about passives.
  • Catblade
    Catblade
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    I vote bretons get 9% magic regen as well all agreed? Then one gets extra elemental dmg one gets spell resist pretty fair
    Edited by Catblade on November 26, 2015 5:34AM
  • Alucardo
    Alucardo
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    Catblade wrote: »
    I vote bretons get 9% magic regen as well all agreed?

    Would be really nice, but I still think the passives need to be unique. Something as useful as 9% regen would be very much welcome!
  • dem0n1k
    dem0n1k
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    Alucardo wrote: »
    - 3960 spell resistance (absolutely useless)

    ~4k spell resistance is absolutely useless !? O_o
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • MrDerrikk
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    Lore-wise, Bretons have always been good with their extra magic (check), lots of general magic resist (needs to be buffed but yeah), and the ability to call up a large damage shield once a day (wouldn't work as there are no racial ultimates).

    The passives should be slightly buffed, but Altmer should have a negative of being weak to elements to counter those awesome passives. I have always seen Altmer as the TES magic glass-cannons in that they have lots of extra magic and great passives, but that magic weakness means you're needing to dodge a whole lot more than you otherwise would.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Catblade
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    I find the spell resist very useful. Just want to add that plz leave the spell resist lol
  • Alucardo
    Alucardo
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    dem0n1k wrote: »

    ~4k spell resistance is absolutely useless !? O_o
    Yes, in PVP I notice very little difference, or even from hard hitting enemies in PVE. Spell damage is cutting right through. I'd much prefer better magicka management or increased spell damage.
  • Alucardo
    Alucardo
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    Catblade wrote: »
    I find the spell resist very useful. Just want to add that plz leave the spell resist lol

    One of my other suggestions, if nothing else were to be fixed/added was to at least increase the spell resistance a bit.
  • Kammakazi
    Kammakazi
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    Just give us Bretons 12% Cost Reduction lul
  • Alucardo
    Alucardo
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    MrDerrikk wrote: »
    Lore-wise, Bretons have always been good with their extra magic (check), lots of general magic resist (needs to be buffed but yeah), and the ability to call up a large damage shield once a day (wouldn't work as there are no racial ultimates).

    The passives should be slightly buffed, but Altmer should have a negative of being weak to elements to counter those awesome passives. I have always seen Altmer as the TES magic glass-cannons in that they have lots of extra magic and great passives, but that magic weakness means you're needing to dodge a whole lot more than you otherwise would.

    Aye, even a buff would be fantastic. Something simple like 12-15% increased magicka (instead of 10%), and a higher spell resistance, or keep the spell resistance where it is, but throw in the 8% chance spell absorption.
  • Catblade
    Catblade
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    Alucardo wrote: »
    Catblade wrote: »
    I find the spell resist very useful. Just want to add that plz leave the spell resist lol

    One of my other suggestions, if nothing else were to be fixed/added was to at least increase the spell resistance a bit.

    I wouldn't mind that at all. The extra damage an altmer receives is probably more useful to a sorc so the extra spell resist would certainly help balance another class.
  • Alucardo
    Alucardo
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    Kammakazi wrote: »
    Just give us Bretons 12% Cost Reduction lul

    Or dis. 3% cost reduction is making the Altmer laugh at us D:
  • Alucardo
    Alucardo
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    Catblade wrote: »

    I wouldn't mind that at all. The extra damage an altmer receives is probably more useful to a sorc so the extra spell resist would certainly help balance another class.

    Yeah, I do quite like the idea of leaving Breton's as "spell tanks", which they kind have always been in previous games as @MrDerrikk pointed out.

    Some updated suggestions:

    - Increase max magicka to 12%
    - Increase spell resistance by 1k -OR- add 8% spell absorption chance on top of current resistance
    - Increase cost reduction to 8%
  • MrDerrikk
    MrDerrikk
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    Alucardo wrote: »
    MrDerrikk wrote: »
    Lore-wise, Bretons have always been good with their extra magic (check), lots of general magic resist (needs to be buffed but yeah), and the ability to call up a large damage shield once a day (wouldn't work as there are no racial ultimates).

    The passives should be slightly buffed, but Altmer should have a negative of being weak to elements to counter those awesome passives. I have always seen Altmer as the TES magic glass-cannons in that they have lots of extra magic and great passives, but that magic weakness means you're needing to dodge a whole lot more than you otherwise would.

    Aye, even a buff would be fantastic. Something simple like 12-15% increased magicka (instead of 10%), and a higher spell resistance, or keep the spell resistance where it is, but throw in the 8% chance spell absorption.

    I would put it as:
    -10% max magicka
    -5% cost reduct
    -5000 spell resist

    Edit:The cost reduct I think should scale in the same amount in comparison to the Light Armour passives for regen/cost reduct, which is a rate of 4:3.
    Therefore compared to the Altmer passive of 9% regen, the Breton should in theory have ~7% cost reduct.
    Edited by MrDerrikk on November 26, 2015 6:01AM
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
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