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Change gold keys

Spearshard
Spearshard
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@zos please please please do something with gold keys. Relying on rng for that piece you really want is God awful. There are 10 monster shoulders that can possibly drop? So even assuming that was the only thing gold chest dropped you would have a 1/10 chance of seeing the one you are interested in, which wouldn't be bad if each piece truly had a perfectly even chance to drop. However, the rng favors certain pieces. Let alone weight or trait. Sure zos said they increased drop rates, which it seems they did, shoulders drop more often. But does it really benefit us if the only ones you get are useless garbage? What good does a bunch of Lord wardens, mephalas, a few engine guardians, or a bunch of nightflame shoulders do me if I have no interest in any of them? Sure I got a molag kena shoulder, which I'm saving in case I want to use it later, but after months and months of doing to pledges nearly every day ( I miss the pledges once or twice a week) not once have I even seen the shoulder I'm interested in, let alone a bad trait or weight. The horrendous reliance of rng in this game is sacking the desire to keep playing. Seriously. Can we use keys to just buy the shoulder we want? Some light at the end of the tunnel would be nice, with no idea if running pledges every day on two v16 toon's with no idea if I'll get the desired shoulder even in a bad weight in two days or another 5 months, I'm reminded of the definition of insanity I was once told, "doing the same thing over and over expecting a different result."
  • Septimus_Magna
    Septimus_Magna
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    A token system would be great, I dont want another Sturdy Epaulet of Mephala for the 10th time.

    Im not sure how I would feel about a token system for the Head pieces though.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Valrien
    Valrien
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    My main problem is that I get the best trait ever on the worst set in the game. So I get freaking divines Mephala and Bogdan, but my Molag Kena shoulder is Impenetrable -.-
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Malmai
    Malmai
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    Put time effort and money in game and get Poo.
  • EDS604
    EDS604
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    Malmai wrote: »
    Put time effort and money in game and get Poo.

    turd in a box you mean :P
    PC EU, Guildleader of "Death By Gargoyle".
  • MrDerrikk
    MrDerrikk
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    How about:
    -A token system for epaulets completely, but that the tokens are very, very hard to come by. That way it'd still be reasonably balanced in that you would get the one you want but still have the grind that ZOS love.
    -A 1-time re-crafting of the trait on the helms, maybe even within a time limit after getting it. This way if you changed uo your build you'd still need to re-run the dungeon, but not be worried about only getting Well-fitted helms.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Spearshard
    Spearshard
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    MrDerrikk wrote: »
    How about:
    -A token system for epaulets completely, but that the tokens are very, very hard to come by. That way it'd still be reasonably balanced in that you would get the one you want but still have the grind that ZOS love.
    -A 1-time re-crafting of the trait on the helms, maybe even within a time limit after getting it. This way if you changed uo your build you'd still need to re-run the dungeon, but not be worried about only getting Well-fitted helms.

    No offense by why change a system to replace it with another system laden with rng when the problem with the original system is that it is reliant on awful rng? The point was to move away from rng, and how frustrating it is. Though your idea about reworking the helm is brilliant. Being able to retrait it would be great. It's a great addition to the crafting system in general, and one I'm really surprised zos hasn't wanted to implement. It's a fantastic quality of life improvemen that would help set the game apart.
  • Waseem
    Waseem
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    Spearshard wrote: »
    MrDerrikk wrote: »
    How about:
    -A token system for epaulets completely, but that the tokens are very, very hard to come by. That way it'd still be reasonably balanced in that you would get the one you want but still have the grind that ZOS love.
    -A 1-time re-crafting of the trait on the helms, maybe even within a time limit after getting it. This way if you changed uo your build you'd still need to re-run the dungeon, but not be worried about only getting Well-fitted helms.

    No offense by why change a system to replace it with another system laden with rng when the problem with the original system is that it is reliant on awful rng? The point was to move away from rng, and how frustrating it is. Though your idea about reworking the helm is brilliant. Being able to retrait it would be great. It's a great addition to the crafting system in general, and one I'm really surprised zos hasn't wanted to implement. It's a fantastic quality of life improvemen that would help set the game apart.

    this will kill the PvE aspect of the game. permanently.
    check this:
    10000 ESO players do 3 same dungeon run on sunday, and 2 more same dungeons runs on monday, they all get the helmet they are looking for with random traits, they change trait and starting of tuesday they never ever enter that dungeon again.
    2 week after the implementation of trait change feature, out of the 10000 players 9000 quit because the game is dead, also no new players would play the game enough time because.well.. isnt pve dead?
    Edited by Waseem on November 24, 2015 4:30PM
    PC EU

  • Spearshard
    Spearshard
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    Waseem wrote: »
    Spearshard wrote: »
    MrDerrikk wrote: »
    How about:
    -A token system for epaulets completely, but that the tokens are very, very hard to come by. That way it'd still be reasonably balanced in that you would get the one you want but still have the grind that ZOS love.
    -A 1-time re-crafting of the trait on the helms, maybe even within a time limit after getting it. This way if you changed uo your build you'd still need to re-run the dungeon, but not be worried about only getting Well-fitted helms.

    No offense by why change a system to replace it with another system laden with rng when the problem with the original system is that it is reliant on awful rng? The point was to move away from rng, and how frustrating it is. Though your idea about reworking the helm is brilliant. Being able to retrait it would be great. It's a great addition to the crafting system in general, and one I'm really surprised zos hasn't wanted to implement. It's a fantastic quality of life improvemen that would help set the game apart.

    this will kill the PvE aspect of the game. permanently.
    check this:
    10000 ESO players do 3 same dungeon run on sunday, and 2 more same dungeons runs on monday, they all get the helmet they are looking for with random traits, they change trait and starting of tuesday they never ever enter that dungeon again.
    2 week after the implementation of trait change feature, out of the 10000 players 9000 quit because the game is dead, also no new players would play the game enough time because.well.. isnt pve dead?

    That's going a bit far don't you think? How many players do you see with the helm going around? You literally see them crawling all over warmest and other hub towns. If everyone would quit once they got the helm why do you see them in pvp and in town? I run with pug groups all the time doing pledges with players who are wearing both the shoulder and helm. So your assumption that the game would die doesn't exactly seem valid.
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