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[BUGS] Issues with Deadric Summoning

Uriel_Nocturne
Uriel_Nocturne
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@ZOS_GinaBruno : Since I've downloaded the Orsinium DLC and the associated base-game patch, I've noticed a bug with my Daedric Summoning, specifically the actual summoned minions themselves.

I usually run with a Twilight Matriarch and Clanfear. But after Orsinium hit my Xbox One, I've noticed that my minions are becoming invisible and not working correctly.

When exiting or entering a building (not a Delve, Public Dungeon, or Group Dungeon. Those cancel out my summons like normal and I must re-summon them as is normal), my minions become invisible. The ability bar still registers them as "summoned", and enemies will react as if they are still there (they still steal aggro for combat purposes) and will combat my invisible minions, but they aren't there for me to see. This also happens when traveling via Wayshrine. My minions will still be summoned, but won't seem to have made the trip with me, but enemies will react as if they're there.

Also; the enemies reacting to them is about 50/50. Half the time they will engage my invisible minions, other times I will see the enemies health bar dropping as my invisi-minions attacks them, but the enemies won't register that they're there when they're invisible.

Another bug, the game seems to have issues tracking that I still have them summoned. When running through any open terrain, my minions keep teleporting to my side, basically "popping" in and out of reality. Now; the minions do this normally when I'm riding my horse and I out distance them, but that is how the ability is supposed to work. But this "minion teleporting" happens when I'm just running on foot (not even sprinting) and they're keeping up with me just fine. It also happens when running over uneven terrain. If I drop off an eneven bit of terrain (we're talking as minimal as a one foot drop off for my character's scale-to-size distance), they're constantly popping in and out.

One more; was the follow distance of the Twilight Matriarch changed? Because after the update for Orsinium, she's so close to my Sorcerer that she could almost be in his butt. Normally this wouldn't bother me, but she's so close that it interferes with targeting enemies and objects because she's in-between my character and the positioning of the game camera. Using a door or trying to target an enemy, the command prompts flicker in and out, which has led to some very bad situations when in combat (which is frequent while out exploring the wilds of Tamriel). She needs to either a) be farther to the left of my character so as not to mess with the camera and action prompts, or b) she needs to be farther behind my character so that she's behind the camera position for third-person viewing. Either of those options would fix this particular issue on my opinion.

Please look into this Zenimax. This has led to some frustration that I haven't had to deal with since before the DLC and update.

twitch.tv/vampire_nox
PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    As a secondary thought; while this may not seem to be a huge issue, it does directly relate to the playability of the class and certain builds.

    So some thought on or recognition of the issue is in order IMO.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    Is anyone else noticing this with their summoned Daedra?

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • joker0137
    joker0137
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    I've had mine disappear when leaving a zone, when I try to summon you hear the sound they make when the are un-summoned. Which I guess mean that they were with me but I couldn't see them.
    Just A White Line Nightmare

    PS4 EU server
  • Moonshadow66
    Moonshadow66
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    (...)
    I usually run with a Twilight Matriarch and Clanfear. But after Orsinium hit my Xbox One, I've noticed that my minions are becoming invisible and not working correctly. (...)

    Oh how much I wish we had the same bug on PC.
    Whereever I look, some birdie flaps its wings in my face. Especially in banks, it's a great pleasure.
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • Uriel_Nocturne
    Uriel_Nocturne
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    (...)
    I usually run with a Twilight Matriarch and Clanfear. But after Orsinium hit my Xbox One, I've noticed that my minions are becoming invisible and not working correctly. (...)

    Oh how much I wish we had the same bug on PC.
    Whereever I look, some birdie flaps its wings in my face. Especially in banks, it's a great pleasure.
    And that's the issue I was describing with the position of the Twilight Matriarch and the camera positioning. She's flying so close to my character that it gets in the way of the camera and prevents proper targeting of NPC's/Doors/Chests/Enemies. The cursor/reticle registers that I'm targeting my Twilight Matriarch rather than the aforementioned objects/NPC's.


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • CaptainObvious
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    The aggro range on pets appears to have increased. I noticed that my party member's pets attacked someone outside of our group attacked.

    One suspicion as to why this is happening more is more people buzzing monsters. That starts combat, and the pets auto-attack.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • Uriel_Nocturne
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    I agree. I does seem like pets have had their aggression ranges increased, but that still doesn't explain the Matriarch getting in the way of my characters doing... well, everything.

    It's where she's positioned after the update that is causing the issues for me. She's right in between the camera an my character, and the flapping wings and flailing tail are preventing me from targeting enemies in combat as well as performing simple tasks like looting a body or container. Even opening doors I have to almost ram my character's face into it in order for the "Open Door" prompt to override my Matriarch's flailing appendages.

    It needs fixed. :/

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    Still hoping for a Dev to weigh in on this...

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • MrDerrikk
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    I used to have it that in seemingly random spots in some buildings my pets would suddenly de-spawn; always the exact same place on the stairs in a DC castle. I could get around it by jumping down, but it was just strange.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Uriel_Nocturne
    Uriel_Nocturne
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    Bump, because this needs to be addressed. It directly affects playing a summoner build, and in a significant way IMO.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    Bump... grrrr. This is still an issue, Zeni.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • MrDerrikk
    MrDerrikk
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    Perhaps after tonights patch?
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Uriel_Nocturne
    Uriel_Nocturne
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    MrDerrikk wrote: »
    Perhaps after tonights patch?
    One can only hope...


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    I will not let this issue die until it is fixed.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    Nothing about a fix for this in the patch notes, Zeni?

    This needs to get fixed.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Lirkin
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    last night I had to keep canceling and summoning my minions also.

    Going through doors they would disappear and sometimes I think they fell through the floor.
  • Uriel_Nocturne
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    c00lmon wrote: »
    last night I had to keep canceling and summoning my minions also.

    Going through doors they would disappear and sometimes I think they fell through the floor.
    As I believe I said in my OP, I also have to unsummon then resummon my pets in order for them to appear again. But while exploring a mine Delve just outside of Vulkel Guard last night in Cadwell's Gold, I saw my Clanfear's feet sticking through the bottom of the "ceiling" of the mine. It had spawned in with me after I went through the door after I beat the Delve Boss, but had spawned outside of the playable area of the delve. It was running alongside me on top of the physics box that the textures for the mine are pasted on to.

    These issues need to be fixed, please, Zeni!

    @ZOS_GinaBruno , @ZOS_RichLambert

    I don't know how else to get attention to this...


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Waffennacht
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    You will not receive a response. They only respond to crashes and log in troubles on the forums. I have no idea why.

    I have found quests that can't be completed, stat sheet bugs, etc, not a single thread has had a response. Other's have posted about Templar bugs that essentially cripple the build, no response.

    Just hope in the next couple of months something will be adjusted. And remember consoles don't get updates like PC, its more akin to a bi monthly fix.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • navyspeed
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    I have not noticed the same issue for my sorc on the Xbox. I have been running them recently and have had 0 issues with them. I know that doesn't help you, but I thought I would add it. Check the bug for consistency, try different slots for your ability and different clothing items to see if maybe it is attributed to a certain item being equipped.
    Edited by navyspeed on December 1, 2015 9:14PM
  • dead57rwb17_ESO
    dead57rwb17_ESO
    Soul Shriven
    I am a PC user and I have this problem. When my daedra pets are invisible the twilight matriarch does not heal me when she normally would if she were visible
  • MrDerrikk
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    It may be a problem because you are using two pets at once, and this causes them to want to spread out and the game is having more trouble finding space for both? I have personally never even unlocked the Twilight summon, as I can barely handle having two toggles (Canneflear/Magelight, Bound Aegis).
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Uriel_Nocturne
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    MrDerrikk wrote: »
    It may be a problem because you are using two pets at once, and this causes them to want to spread out and the game is having more trouble finding space for both? I have personally never even unlocked the Twilight summon, as I can barely handle having two toggles (Canneflear/Magelight, Bound Aegis).
    I appreciate your insight.

    I had thought of that though.

    I've switched the slot that the pets are assigned to, and I got the same result. I went with only summoning one pet at a time, here's my results:

    Aside from the random acts of invisibility and incorrectly spawning outside of the area of play/map described in my OP, the Clannfear reacts as normal.

    The Twilight Matriarch is the one with the targeting issues (as well as still turning invisible randomly) as her position once summoned places her between my character and the game camera. This still causes the cursor/cross-hairs to think I'm targeting my Matriarch rather than the enemy/door/chest/container/NPC that I'm actually trying to target.

    Summoning the Matriarch only or alongside the Clannfear produces the exact same results.

    This still has a direct and negative impact on playing a Sorcerer with an emphasis on Daedric Summoning.

    So, thank you for the different ideas, unfortunately they still produce the same negative effects regardless of what I've tried.


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Waffennacht
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    Im sure I know why the issue exists, the matriarch use to be so aggro that she would easily leave your area not giving the restoring bonus. Now she stays close to ensure the bonus...

    Maybe a bit too close lol. The other issues, I assume, are due to them making the pets keep up and stay by you.

    Of course im sure this was unhelpful lol
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Uriel_Nocturne
    Uriel_Nocturne
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    Im sure I know why the issue exists, the matriarch use to be so aggro that she would easily leave your area not giving the restoring bonus. Now she stays close to ensure the bonus...

    Maybe a bit too close lol. The other issues, I assume, are due to them making the pets keep up and stay by you.

    Of course im sure this was unhelpful lol
    She's close enough that my Dunmer gets a free prostate exam... lol

    Edited by Uriel_Nocturne on December 2, 2015 7:39PM

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Thrasher91604
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    I have been having this problem with the clanfear summon becoming invisible after going through doors or using shrines for months now.

    Does anyone else still have this problem?

    @ZOS_GinaBruno is this on the radar to be fixed?
    Edited by Thrasher91604 on March 21, 2016 6:07AM
  • Thrasher91604
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    I should have added, that the new summon non-toggle functionality breaks the only workaround I knew, so now this issue is not fixable by the player. Previously I could just unsummon and re-summon to make the familiar become visible. While annoying, it was workable. Now there's no workaround to get your familiar to become visible short of logging out and back in again (that I know of). But this is unacceptable since it happens so often.
  • Taleof2Cities
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    My stam sorc is having issues re-conjuring a volatile familiar after it dies during combat.

    Not the same exact issue as yours, but is pet related ... I'll send in an in-game bug ticket.
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