That's probably the closest you'd get in this game, what with the Bosmer being so stamina based and nightblade favoring this. Just be warned that you're going to be a hard-hitting char with low health and low sustain, so if that suits you then go for it!
is there a better choice for the nightblade class or is it in general squishy? that's kind of how it was in DAOC - was all about surprise attacks
is there a better choice for the nightblade class or is it in general squishy? that's kind of how it was in DAOC - was all about surprise attacks
Hello All,
ESO reminds me a lot of dark age of camelot so I wanted to give it a shot. I really liked my ranger from hibernia in daoc and wanted to try and recreate that type of character here. I was looking at races and classes and created a bosmer nightblade - are those my best choices to remake a lurikeen ranger?
Thank you all!
Nightblades -are- generally squishy. If you stand and fight, you will notice ALL other classes go well and a stamina nightblade strugges. (magica nightblades and their endless lifesteals are a differnet kettle of fish) Mostly because they have very few useful self-heal options at first (this gets better once you get vigor from the pvP skill line).is there a better choice for the nightblade class or is it in general squishy? that's kind of how it was in DAOC - was all about surprise attacks
TheShadowScout wrote: »Nightblades -are- generally squishy. If you stand and fight, you will notice ALL other classes go well and a stamina nightblade strugges. (magica nightblades and their endless lifesteals are a differnet kettle of fish) Mostly because they have very few useful self-heal options at first (this gets better once you get vigor from the pvP skill line).
Basically, to recover health a nightblade must enter combat, and all the get is a HoT for their efforts, meaning there is a good chance that between the time the HoT hits, and the time the HoT ticks have raised their health again, they might suffer a deathblow, even from trash mobs. Meaning where other classes have their "Oh, crud!" skill to heal them up again and keep fighting, or shield them from damage and keep fighting, a nightblade could at best try to run away, and often fails that as well.
But nightblades are also the masters of the surprise attack, true. So, if you kill them all -before- you ever get to that "Oh, crud!" point, its all good. And nightblades -are- good at achieving this...
The only other option is to cloak and hope you can get out of aggro range before you can't cloak anymore. And then try a second time. Or use the cloak as a setup for another backstab if the fight seems close.
Otzherwise, use your surprise attack, mobility, and most of all, DPS them down before they can get you, that's how you play a nightblade.
Archery is a big advantage there... a snipe from stealth for extra damage and a stun, some roots or pushbacks, and then kiting them, you can deal with many mobs without them ever getting to melee range. And if half the enemy never gets to touch you, it doesn't matter how squishy you are.
I didn't think you wanted magica nightblade, like mentioned, they are lifestealers/illusionists and you were talking ranger - ranger usually means bow and melee, which means stamina nightblade.i never considered a magicka nightblade as i wanted to do a bow dual wield - hmm should I have gone that route? Im guessing a briton would have been the best for that uhgg
I can attest to that. Others can only give you -their- opinion, they can't tell you what -you- will enjoy.RatedChaotic wrote: »Don't listen to others. Create your character and play it how you would like to play it. Trying other peoples builds might not fit to your playstyle. Just find the skills you enjoy and what works for you and your playstyle. That is the key.
is there a better choice for the nightblade class or is it in general squishy? that's kind of how it was in DAOC - was all about surprise attacks
Oreyn_Bearclaw wrote: »Stamina NBs are very viable. They are not brawlers necessarily, but they can do surprisingly well in 1vX scenarios in PvP. My first character was a stam NB, and I was going for roguish ranger type. If I was nit-picking, Bosmer is not a great race for much of anything. It is certainly a Stam race, but it probably comes in about 4th or 5th place. If you want to go pure stamina, Redguard is your best choice (followed by Imperial and Khajiit). If you want to go Magic, High Elf or Dark Elf are top of the list IMO. If you want to be able to swap back and forth, I would go Dark Elf or Imperial. I play an imperial, and I have played her both as a magic and stam character.
Keep in mind, this is only for min/maxing. Plenty of Bosmer NBs out there doing just fine. Play how you want, but if you arent too far in, now is time to change races if you want to.
I wound up going with the bosmer night blade. I'm going to see how it goes. A life drain template reminds me of a spirit master from midgard in daoc. The magicka sorcerer always looks pretty fun to play but I really wanted to use a bow hehe
My only thoughts now is, is there a better race I could have chosen for instance the redgard or the khajit. I went based on who had the highest stamina regent basically as I figured that would be the most important down the line for sustainability.
I'm not that far in, characters only lvl 12 - I may re roll redgard - what makes them the superior stam race?
Oreyn_Bearclaw wrote: »
Totally missed that comment before I posted. Stamina regen in important, but keep in mind that stamina based abilities scale off Max Stamina and Weapon Damage, so the more stamina you have, the harder you hit. Sustain becomes easier after you get some champions points, but there is no other way to get the 10% raw stat boost other than picking Redguard or Imperial. Dark elf gets 6% to both stam and magic which isnt bad if you want to swap back and forth.
The trade off between Redguard and Imperial is sustain vs health. They will hit for the same damage all other things being equal. Redguards sustain better (regen), Imperials are a little less squishy (more health).
Keep in mind that most endgame builds revolve around maximizing your damage attribute (weapon damage), followed by your resources attribute (stamina), followed by Crit % for DPS type characters. 10% flat bonus to stamina can mean an extra 3500ish more stam at endgame. That is quite a bit.
Oreyn_Bearclaw wrote: »Like I said, I have an imperial NB at v16. She was stam for a long time, but is currently magic for running Arena. If I could change races tomorrow, I probably wouldn't. I personally like to be able to go back and forth. Imperial is probably the most versatile race for any class, followed by Dark Elf. Now if I had another V16 NB magically appear in my load screen, I would make one Dark Elf (magic) and one Redguard (stamina). I have 3 v16 toons, only missing a sorc, which is just about to hit vet. NB is the one class that I could see myself actually making two of them. The two characters are so different, but both are really fun to play.
FYI, Magic NB is one of the easier classes to play. It's a great way to learn endgame content because you do good DPS, stay at range, and provide an off heal to your group. Everyone loves a siphonblade hanging around.
Oreyn_Bearclaw wrote: »Dunmer might be the best choice then. Ebonheart Pact for life. Haha.
For Magic NB: Dunmer>Altmer>Breton> imperial. Altmers get more magic, but the fire damage from Dunmer trumps the elemental damage from Altmer. As a magic NB, you will only be doing fire damage most likely, so boosts to shock and frost arent worth much. End of the Day, Altmer vs Dunmer is really close for magic, but Dunmer is much better for stam.
For Stam NB: Redguard>Imperial>Khajitt>Dunmer.
Dunmer and Imperial make both of my lists. Again, just my lists, but I think the logic is pretty sound. Good Luck out there!
My personal toons for what its worth are V16 Imperial NB, V16 Breton Templar, V16 Dunmer DK, lvl 41 Altmer Sorc (trying to hit V16 by the new year). From a magic point of view, Altmers typically do more damage, Bretons sustain a little better, so I went damage on sorc and sustain on healer. I went Dunmer for DK because it is all about the fire damage with that class. I went imperial for my NB for the raw stats, and it was the most human looking class I could find. My NB was my first, so it was probably the least amount of thought I put into any of them, I just happened to chose well.