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group finder for trials?

hamburgerler76
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the title says it all I know they said there working on this but can it be done with the current group system? trials take 12 people and each one takes different roles where you might want 1 tank for 1 trial and 2 for another will the system be able to tell this? what do you guys think they can do to make grouping for trials a thing for everyone?
  • altemriel
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  • Sausage
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    Nothing have changed, Ive had 4 dungeon group during my Orsinium time, wait time can be anything between 30 to 90 min, two of them were fails because there was 2 low lvls, first tank and second healer, then two another group, one dude left immediately as group was found.

    I hope they do what Ive told, request system, players put requests, it shows on everyone's UI, and it stays up as long its completed even it takes weeks, or how many attempts it needs, people get reward when they answer for requests, also somekind of reputation system if you leave your group, you get some penalty. ALSO when requests start to pill up, Zen can put their own employees to do them.

    ESO is drowning in content, soon theres so much content, its impossible to do anything.
    Edited by Sausage on November 20, 2015 2:03PM
  • Bfish22090
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    Can different alliances do trials together?
  • LadyNalcarya
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    Well... Trials require better group coordination than most of dungeons so I really doubt that random unexperienced groups will be able to finish them (especially hard modes and SO). Even if the players are decent.
    So it will only lead to a ton of "NERF IT NOW!!!1111" threads from disappointed newbies that wiped on Manti.
    Also there are different strategies that require different group setups... Like 3 or 2 groups tactics for said Manti.
    Edited by LadyNalcarya on November 20, 2015 2:35PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Cuyler
    Cuyler
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    the title says it all I know they said there working on this but can it be done with the current group system? trials take 12 people and each one takes different roles where you might want 1 tank for 1 trial and 2 for another will the system be able to tell this? what do you guys think they can do to make grouping for trials a thing for everyone?

    Maybe there could be an option to que as a group leader or not. Then if you are in que as the lead you have a UI that allows you to select how many of each role you want.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • ZOS_Finn
    ZOS_Finn
    Dungeon, Encounter
    & Monster Lead
    We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.

    This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.
    Lead Encounter Designer (Dungeons, Monsters, Encounters)
    Staff Post
  • LadyNalcarya
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    Cuyler wrote: »
    the title says it all I know they said there working on this but can it be done with the current group system? trials take 12 people and each one takes different roles where you might want 1 tank for 1 trial and 2 for another will the system be able to tell this? what do you guys think they can do to make grouping for trials a thing for everyone?

    Maybe there could be an option to que as a group leader or not. Then if you are in que as the lead you have a UI that allows you to select how many of each role you want.

    The problem is that voice chat is usually required for trials, especially for the first runs, and you can't be sure that randoms will join your ts and will do what you expect from them.
    And hard modes and SO can be really hard for casual groups even with ts.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Cuyler
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    Cuyler wrote: »
    the title says it all I know they said there working on this but can it be done with the current group system? trials take 12 people and each one takes different roles where you might want 1 tank for 1 trial and 2 for another will the system be able to tell this? what do you guys think they can do to make grouping for trials a thing for everyone?

    Maybe there could be an option to que as a group leader or not. Then if you are in que as the lead you have a UI that allows you to select how many of each role you want.

    The problem is that voice chat is usually required for trials, especially for the first runs, and you can't be sure that randoms will join your ts and will do what you expect from them.
    And hard modes and SO can be really hard for casual groups even with ts.
    As the group leader, there is always the option to kick people from your group that don't cooperate ;)
    edit: in my experience, ppl generally are receptive to following the group strat presented by the leader and as long as they can listen in ts, it tends to pan out. For example, in my casual raid guild there are ppl that don't have mics but still get in ts to listen and we still complete trials.

    There will always be imbeciles that just do whatever, I reserve the kick for them. In regards to HM, even groups in ts with experience sometimes don't complete.
    Edited by Cuyler on November 20, 2015 2:53PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • LadyNalcarya
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    Cuyler wrote: »

    The problem is that voice chat is usually required for trials, especially for the first runs, and you can't be sure that randoms will join your ts and will do what you expect from them.
    And hard modes and SO can be really hard for casual groups even with ts.
    As the group leader, there is always the option to kick people from your group that don't cooperate ;)
    edit: in my experience, ppl generally are receptive to following the group strat presented by the leader and as long as they can listen in ts, it tends to pan out. For example, in my casual raid guild there are ppl that don't have mics but still get in ts to listen and we still complete trials.

    There will always be imbeciles that just do whatever, I reserve the kick for them. In regards to HM, even groups in ts with experience sometimes don't complete.

    Yeah, I'm also raiding with a casual guild from time to time. ;) But its still easier than playing with randoms, since your guildies know you and trust you. Cant really expect this level or cooperation from randoms.
    Speaking of HMs, I'm afraid it will be just an another "nerf it!" topic, and I'm fed up with these nerfs. :( There's way too many people who expect to beat everything without any effort and on the first try...
    Edited by LadyNalcarya on November 20, 2015 3:10PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • hamburgerler76
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    ZOS_Finn wrote: »
    We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.

    This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.

    that's good to know hopefully at some point ill be able to do trials then!
  • Justice31st
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    ZOS_Finn wrote: »
    We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.

    This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.

    It sounds like ZOS doesn't want to spend the money finishing the group finder. Wow, that is extermely dissapointing...
    "The more you know who you are, and what you want, the less you let things upset you."
  • MrDerrikk
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    ZOS_Finn wrote: »
    We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.

    This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.

    It sounds like ZOS doesn't want to spend the money finishing the group finder. Wow, that is extermely dissapointing...

    No? It means it's a bigger job, and because of the negative results with just group dungeons (only 4 people but lots of people being dropped/leaving because of toxic elitists) how much worse do you think it'll be with 12 players?

    It'll come, but you'll have to join one of the PvE/casual guilds to find people atm for them.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • hamburgerler76
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    MrDerrikk wrote: »
    ZOS_Finn wrote: »
    We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.

    This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.

    It sounds like ZOS doesn't want to spend the money finishing the group finder. Wow, that is extermely dissapointing...

    No? It means it's a bigger job, and because of the negative results with just group dungeons (only 4 people but lots of people being dropped/leaving because of toxic elitists) how much worse do you think it'll be with 12 players?

    It'll come, but you'll have to join one of the PvE/casual guilds to find people atm for them.

    I have to agree with @MrDerrikk it sounds to me more like they want to get it right and not just implement the 4 man rules onto trials and instead have there own special group system

  • Cuyler
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    ZOS_Finn wrote: »
    We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.

    This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.

    that's good to know hopefully at some point ill be able to do trials then!

    If you're AD/NA i have a casual raid guild and be happy to have ya >:)
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • LadyNalcarya
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    Cuyler wrote: »
    ZOS_Finn wrote: »
    We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.

    This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.

    that's good to know hopefully at some point ill be able to do trials then!

    If you're AD/NA i have a casual raid guild and be happy to have ya >:)

    Same if you're AD/EU (on pc). ;)
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • hamburgerler76
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    If you're AD/NA i have a casual raid guild and be happy to have ya >:) [/quote]

    Same if you're AD/EU (on pc). ;)[/quote]


    If you're AD/NA i have a casual raid guild and be happy to have ya >:) [/quote]

    sadly I am DC NA :(
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