hamburgerler76 wrote: »the title says it all I know they said there working on this but can it be done with the current group system? trials take 12 people and each one takes different roles where you might want 1 tank for 1 trial and 2 for another will the system be able to tell this? what do you guys think they can do to make grouping for trials a thing for everyone?
hamburgerler76 wrote: »the title says it all I know they said there working on this but can it be done with the current group system? trials take 12 people and each one takes different roles where you might want 1 tank for 1 trial and 2 for another will the system be able to tell this? what do you guys think they can do to make grouping for trials a thing for everyone?
Maybe there could be an option to que as a group leader or not. Then if you are in que as the lead you have a UI that allows you to select how many of each role you want.
As the group leader, there is always the option to kick people from your group that don't cooperateKoshkaMurka wrote: »hamburgerler76 wrote: »the title says it all I know they said there working on this but can it be done with the current group system? trials take 12 people and each one takes different roles where you might want 1 tank for 1 trial and 2 for another will the system be able to tell this? what do you guys think they can do to make grouping for trials a thing for everyone?
Maybe there could be an option to que as a group leader or not. Then if you are in que as the lead you have a UI that allows you to select how many of each role you want.
The problem is that voice chat is usually required for trials, especially for the first runs, and you can't be sure that randoms will join your ts and will do what you expect from them.
And hard modes and SO can be really hard for casual groups even with ts.
The problem is that voice chat is usually required for trials, especially for the first runs, and you can't be sure that randoms will join your ts and will do what you expect from them.
And hard modes and SO can be really hard for casual groups even with ts.
As the group leader, there is always the option to kick people from your group that don't cooperate
edit: in my experience, ppl generally are receptive to following the group strat presented by the leader and as long as they can listen in ts, it tends to pan out. For example, in my casual raid guild there are ppl that don't have mics but still get in ts to listen and we still complete trials.
There will always be imbeciles that just do whatever, I reserve the kick for them. In regards to HM, even groups in ts with experience sometimes don't complete.
We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.
This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.
We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.
This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.
Justice31st wrote: »We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.
This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.
It sounds like ZOS doesn't want to spend the money finishing the group finder. Wow, that is extermely dissapointing...
Justice31st wrote: »We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.
This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.
It sounds like ZOS doesn't want to spend the money finishing the group finder. Wow, that is extermely dissapointing...
No? It means it's a bigger job, and because of the negative results with just group dungeons (only 4 people but lots of people being dropped/leaving because of toxic elitists) how much worse do you think it'll be with 12 players?
It'll come, but you'll have to join one of the PvE/casual guilds to find people atm for them.
hamburgerler76 wrote: »We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.
This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.
that's good to know hopefully at some point ill be able to do trials then!
hamburgerler76 wrote: »We would love to be able to adapt the Group Finder tool to work with Trials. The key part to that initiative though is how Trials are different than any other Group content. They don't scale, are set to certain levels, do not have battle scaling, etc. In order for Group Finder to be implemented for Trials, all of those things would need to be resolved and unfortunately, those things would/will take a bit of time. Dungeons are a bit easier as the scaling mechanisms were already in place.
This is not to say that we don't think people want it or we don't plan to explore that option in the future, just that it is a larger initiative to tackle due to a lot of technical reasons.
that's good to know hopefully at some point ill be able to do trials then!
If you're AD/NA i have a casual raid guild and be happy to have ya