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Weapon Crit Cap?

Pazz_
Pazz_
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Curious as to what the highest weapon crit available is?

I'm progressing my NB build quite nicely and am comfortable with my current level, but wanted to know if anyone knew if it's possible to hit 100% crit on your character sheet? Or is that impossible?
  • JLN
    JLN
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    it is possible
    Astrum Herois
    Hodor
    YouTube - JuLiaN
  • Jeckll
    Jeckll
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    I saw crit chances in the character sheet over 100%. Will check if I find the screenshots if noone else is faster.

    Basecrit: 10%
    CP: 12%
    2x Dagger: 10%
    2x Precise: 7%
    Khajiit Racial: 8%
    Medium Armor: 10%
    Pressure Points: 6x 2% = 12%
    Major Savagery: 10%
    4x Hunding's: 6,2%
    4x NightMother: 6,2
    Thief Mundus (7 Divines): 17%

    ...already way over 100%

    Edited by Jeckll on November 18, 2015 1:25PM
    Jeckll has quit the game. Thanks for the great time.
  • Pazz_
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    Well that gives me a new target to aim for! :)

    Is that mainly through CP & set bonuses?

    I'm presuming throwing that much into crit will lower your sustain, or is it possible to keep both up?
  • Jeckll
    Jeckll
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    Well that gives me a new target to aim for! :)

    Is that mainly through CP & set bonuses?

    I'm presuming throwing that much into crit will lower your sustain, or is it possible to keep both up?

    High Crit Chance means very little in terms of DPS. If you sacrifice all Weapon Damage and Stamina in order do maximize your Crit Chance, you will still hit like a wet noodle.

    Also note that you cant crit on Shields and in short fights, there is always a good chance you will crit a lot anyways even with "normal" crit ratings like 60%. So the "benefit" of 100% crit chance is in general not too great.
    Jeckll has quit the game. Thanks for the great time.
  • Pazz_
    Pazz_
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    Jeckll wrote: »
    Well that gives me a new target to aim for! :)

    Is that mainly through CP & set bonuses?

    I'm presuming throwing that much into crit will lower your sustain, or is it possible to keep both up?

    High Crit Chance means very little in terms of DPS. If you sacrifice all Weapon Damage and Stamina in order do maximize your Crit Chance, you will still hit like a wet noodle.

    Also note that you cant crit on Shields and in short fights, there is always a good chance you will crit a lot anyways even with "normal" crit ratings like 60%. So the "benefit" of 100% crit chance is in general not too great.

    Ahh, ok.

    When buffed I'm hitting 88% right now with 2,800 damage, so I'll start to concentrate on my damage & stam more.

    Thanks for the info :)
  • Jeckll
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    Ahh, ok.
    When buffed I'm hitting 88% right now with 2,800 damage, so I'll start to concentrate on my damage & stam more.
    Thanks for the info :)

    Just so you can have some kind of comparison:
    62,4% crit - 4150 Weapon Damage - 38500 Stamina
    Jeckll has quit the game. Thanks for the great time.
  • Pazz_
    Pazz_
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    Hmm. Ok, so I actually need to lower my crit?

    Probably should of added, this is from a PvP perspective
    Edited by Pazz_ on November 18, 2015 2:21PM
  • Jeckll
    Jeckll
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    Hmm. Ok, so I actually need to lower my crit?

    Not nessessarily. There are "best in slot" items surely depending on what you want to do. Without knowing your build, gear, cp, race, etc., it's hard to calculate the best possible setup for you.

    I didnt want to disencourage you to go your crit build route - I was just suggesting not to blindly follow 1 route but to show alternatives. If your max. crit approach works for you and you like it - stick with it. If you hit some kind of wall - you can always look out for alternatives.
    Jeckll has quit the game. Thanks for the great time.
  • Pazz_
    Pazz_
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    appreciate the feedback @Jeckll :)

    This build is a Khajiit Stam-Blade.

    4 x hundings
    3 x Night Mother (1 maul & 2 x daggers)
    1 x Molag Kena
    1 x Agity (so far)
    2 rings of reduced feat/max stam (until Agility rings come into my possesion)

    This is all off the top of my head so may be forgetting something have the quantities slightly out :/ but it's roughly correct

    without food I have around 17k health & 21k stam (use V15 purple tri stat food) with 1300 stam recovery and have around 120 CP

    I've found it to do fairly well so far in group, although (unsurprisingly) I do struggle a little solo
  • Jeckll
    Jeckll
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    appreciate the feedback @Jeckll :)

    This build is a Khajiit Stam-Blade.

    4 x hundings
    3 x Night Mother (1 maul & 2 x daggers)
    1 x Molag Kena
    1 x Agity (so far)
    2 rings of reduced feat/max stam (until Agility rings come into my possesion)

    This is all off the top of my head so may be forgetting something have the quantities slightly out :/ but it's roughly correct

    without food I have around 17k health & 21k stam (use V15 purple tri stat food) with 1300 stam recovery and have around 120 CP

    I've found it to do fairly well so far in group, although (unsurprisingly) I do struggle a little solo

    I guess you went 5 Hunding's as you're missing 1 slot.
    I think you're doing well. If you struggle in solo play, I'd say it's rather due to your skill choices or gameplay in general.

    Important factors to success are for example Mitigation (Reducing incoming damage via Surprise Attack (Shadow Barrier)), Avoidance (skip incoming damage completely via kiting or dodge) and Selfheal (Killer's Blade, Reaper's Mark, Rally, Vigor).
    Jeckll has quit the game. Thanks for the great time.
  • Jumper45
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    100% is the crit cap. You can get to it. But Diminishing returns after 50%. I Highly suggest not stacking crit as it'll gimp you rather then buff you unless you are aiming for a specific Crit proc to counter balance the Diminishing returns after 50%.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Nestor
    Nestor
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    One thing to keep in mind, your Crit Damage is based off your Base Damage, or a 50% boost of your base damage. Increasing your base damage will increase the damage you do with Crits. As stated above, once you get over 60% Crit, your going to crit about as often as you strike. Heck, at 50% I crit way more than half the time I strike. So, giving up some critical to gain base damage may help you over all.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Pazz_
    Pazz_
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    Jeckll wrote: »
    appreciate the feedback @Jeckll :)

    This build is a Khajiit Stam-Blade.

    4 x hundings
    3 x Night Mother (1 maul & 2 x daggers)
    1 x Molag Kena
    1 x Agity (so far)
    2 rings of reduced feat/max stam (until Agility rings come into my possesion)

    This is all off the top of my head so may be forgetting something have the quantities slightly out :/ but it's roughly correct

    without food I have around 17k health & 21k stam (use V15 purple tri stat food) with 1300 stam recovery and have around 120 CP

    I've found it to do fairly well so far in group, although (unsurprisingly) I do struggle a little solo

    I guess you went 5 Hunding's as you're missing 1 slot.
    I think you're doing well. If you struggle in solo play, I'd say it's rather due to your skill choices or gameplay in general.

    Important factors to success are for example Mitigation (Reducing incoming damage via Surprise Attack (Shadow Barrier)), Avoidance (skip incoming damage completely via kiting or dodge) and Selfheal (Killer's Blade, Reaper's Mark, Rally, Vigor).

    Yeah, my skill choices are all messed up at the moment. Have 2h on my fron & daggers on my back, swapping them round tonight. Also swapped out Killer's Blade for Executioner (with the 2h on front), but again, swapping it all back tonight. I try & keep rally, camo hunter & Relentless Focus up as much as possible right now while weaving WB & light attacks (prepared for the incoming hate, but it works in pvp right now!).

    As with the weapon bar switch up, I'll be using Surprise attack instead of WB and hit killer's to execute
  • Kutsuu
    Kutsuu
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    Just some things to consider when thinking about building a bursty Khajiit nightblade... Potential for burst damage, and damage shields (which you can't crit against). If you've stacked weapon damage and stam and let crit kinda fall into place, you'll still have around 50-55% crit (probably more with hundings), but your damage on those crits will be far higher than someone who's stacked crit to very high levels at the expensive of weapon damage. This means you'll sometimes get a few crits in a row and just decimate someone which is very desirable in a 1v1/dueling type of setting. You'll also do more damage to shields which is important with the prevalence of Magicka sorcs and healing ward using magicka nightblades.

    I'm not trying to discourage aiming for a 100% crit build, but I am trying to point out that weapon damage is more universally beneficial in PVP.
    Edited by Kutsuu on November 18, 2015 3:21PM
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Pazz_
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    Thanks @Jumper45 and @Nestor for the input. All taken on board. Really appreciate the help guys :)

    Hitting the Maelstrom arena hard too to try & get the 2h & daggers to drop (here's hoping!), which I believe will push the damage up also?
  • Pazz_
    Pazz_
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    Kutsuu wrote: »
    Just some things to consider when thinking about building a bursty Khajiit nightblade... Potential for burst damage, and damage shields (which you can't crit against). If you've stacked weapon damage and stam and let crit kinda fall into place, you'll still have around 50-55% crit (probably more with hundings), but your damage on those crits will be far higher than someone who's stacked crit to very high levels at the expensive of weapon damage. This means you'll sometimes get a few crits in a row and just decimate someone which is very desirable in a 1v1/dueling type of setting. You'll also do more damage to shields which is important with the prevalence of Magicka sorcs and healing ward using magicka nightblades.

    I'm not trying to discourage aiming for a 100% crit build, but I am trying to point out that weapon damage is more universally beneficial in PVP.

    Thanks for that.

    I'll look at increasing my weapon damage and bringing my crit down going forwards. I guess I got the complete wrong end of the stick in regards to crit and how beneficial it was compared to damage!
  • Jeckll
    Jeckll
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    Jumper45 wrote: »
    100% is the crit cap. You can get to it. But Diminishing returns after 50%. I Highly suggest not stacking crit as it'll gimp you rather then buff you unless you are aiming for a specific Crit proc to counter balance the Diminishing returns after 50%.

    There is no such thing as DC for Crit. In fact, while Stamina and Weapon Damage do suffer from DC at extreme values, Crit doesnt. You might have the impression that you crit "all the time" with over 50% crit, but if you use any Tools to log your dps, you will see that your crit chance normalizes really fast in Encounters with 1min duration or longer.

    In PvP and very short fights, you may have "lucky" moments where you crit all the time even with lower crit chances, but as I said, it normalizes pretty fast.
    Nestor wrote: »
    Heck, at 50% I crit way more than half the time I strike. So, giving up some critical to gain base damage may help you over all.

    That's your personal impression but not reality, I'm sorry. You will crit 50% of the time on average with 50% crit chance.
    Jeckll has quit the game. Thanks for the great time.
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