Silky_Shokz wrote: »Well that gives me a new target to aim for!
Is that mainly through CP & set bonuses?
I'm presuming throwing that much into crit will lower your sustain, or is it possible to keep both up?
Silky_Shokz wrote: »Well that gives me a new target to aim for!
Is that mainly through CP & set bonuses?
I'm presuming throwing that much into crit will lower your sustain, or is it possible to keep both up?
High Crit Chance means very little in terms of DPS. If you sacrifice all Weapon Damage and Stamina in order do maximize your Crit Chance, you will still hit like a wet noodle.
Also note that you cant crit on Shields and in short fights, there is always a good chance you will crit a lot anyways even with "normal" crit ratings like 60%. So the "benefit" of 100% crit chance is in general not too great.
Silky_Shokz wrote: »
Ahh, ok.
When buffed I'm hitting 88% right now with 2,800 damage, so I'll start to concentrate on my damage & stam more.
Thanks for the info
Silky_Shokz wrote: »Hmm. Ok, so I actually need to lower my crit?
Silky_Shokz wrote: »appreciate the feedback @Jeckll
This build is a Khajiit Stam-Blade.
4 x hundings
3 x Night Mother (1 maul & 2 x daggers)
1 x Molag Kena
1 x Agity (so far)
2 rings of reduced feat/max stam (until Agility rings come into my possesion)
This is all off the top of my head so may be forgetting something have the quantities slightly outbut it's roughly correct
without food I have around 17k health & 21k stam (use V15 purple tri stat food) with 1300 stam recovery and have around 120 CP
I've found it to do fairly well so far in group, although (unsurprisingly) I do struggle a little solo
Silky_Shokz wrote: »appreciate the feedback @Jeckll
This build is a Khajiit Stam-Blade.
4 x hundings
3 x Night Mother (1 maul & 2 x daggers)
1 x Molag Kena
1 x Agity (so far)
2 rings of reduced feat/max stam (until Agility rings come into my possesion)
This is all off the top of my head so may be forgetting something have the quantities slightly outbut it's roughly correct
without food I have around 17k health & 21k stam (use V15 purple tri stat food) with 1300 stam recovery and have around 120 CP
I've found it to do fairly well so far in group, although (unsurprisingly) I do struggle a little solo
I guess you went 5 Hunding's as you're missing 1 slot.
I think you're doing well. If you struggle in solo play, I'd say it's rather due to your skill choices or gameplay in general.
Important factors to success are for example Mitigation (Reducing incoming damage via Surprise Attack (Shadow Barrier)), Avoidance (skip incoming damage completely via kiting or dodge) and Selfheal (Killer's Blade, Reaper's Mark, Rally, Vigor).
Just some things to consider when thinking about building a bursty Khajiit nightblade... Potential for burst damage, and damage shields (which you can't crit against). If you've stacked weapon damage and stam and let crit kinda fall into place, you'll still have around 50-55% crit (probably more with hundings), but your damage on those crits will be far higher than someone who's stacked crit to very high levels at the expensive of weapon damage. This means you'll sometimes get a few crits in a row and just decimate someone which is very desirable in a 1v1/dueling type of setting. You'll also do more damage to shields which is important with the prevalence of Magicka sorcs and healing ward using magicka nightblades.
I'm not trying to discourage aiming for a 100% crit build, but I am trying to point out that weapon damage is more universally beneficial in PVP.
100% is the crit cap. You can get to it. But Diminishing returns after 50%. I Highly suggest not stacking crit as it'll gimp you rather then buff you unless you are aiming for a specific Crit proc to counter balance the Diminishing returns after 50%.
Heck, at 50% I crit way more than half the time I strike. So, giving up some critical to gain base damage may help you over all.