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Get rid of battle leveling and champion points in non-vet campaigns.

Snowgoons
Snowgoons
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Would allow people to see the progression of their character and actually learn their characters vs equally matched opponents.

As it is now people think they are gods in non-vet campaigns, then boom getting owned by vet 16's.

Take the training wheels off and remove champion points which are related to veteran ranks from non-vet campaigns.

EDIT: I've got several people on my friends list who went on to vet their characters, stopped playing them to come back with new non-vet characters. The transition is too jarring because the non-vet character isn't even real. The only reason many people even go on to combat overpowered v16's is to earn champion points to have an edge back in non-vet....

Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

The champion point system is ruining your game because it's not geared towards what class you are, it's just a free for all with everyone dumping points in skills like hardy...
Edited by Snowgoons on November 18, 2015 12:13PM
Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • Justice31st
    Justice31st
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    Snowgoons wrote: »
    Would allow people to see the progression of their character and actually learn their characters vs equally matched opponents.

    As it is now people think they are gods in non-vet campaigns, then boom getting owned by vet 16's.

    Take the training wheels off and remove champion points which are related to veteran ranks from non-vet campaigns.

    EDIT: I've got several people on my friends list who went on to vet their characters, stopped playing them to come back with new non-vet characters. The transition is too jarring because the non-vet character isn't even real. The only reason many people even go on to combat overpowered v16's is to earn champion points to have an edge back in non-vet....

    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    The champion point system is ruining your game because it's not geared towards what class you are, it's just a free for all with everyone dumping points in skills like hardy...

    I disagree, they have recently put in a champion point cap, and a catch up mechanic to even the playing field.
    Edited by Justice31st on November 18, 2015 12:20PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • Snowgoons
    Snowgoons
    ✭✭✭✭
    Snowgoons wrote: »
    Would allow people to see the progression of their character and actually learn their characters vs equally matched opponents.

    As it is now people think they are gods in non-vet campaigns, then boom getting owned by vet 16's.

    Take the training wheels off and remove champion points which are related to veteran ranks from non-vet campaigns.

    EDIT: I've got several people on my friends list who went on to vet their characters, stopped playing them to come back with new non-vet characters. The transition is too jarring because the non-vet character isn't even real. The only reason many people even go on to combat overpowered v16's is to earn champion points to have an edge back in non-vet....

    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    The champion point system is ruining your game because it's not geared towards what class you are, it's just a free for all with everyone dumping points in skills like hardy...

    I disagree, they have recently put in a champion point cap, and a catch up mechanic to even the playing field.

    While I agree 100% that is at least a step in the right direction for catching up which I'm not even discussing....

    I still do fail to see what champion points have to do with non-vet campaigns

    At least offer us a non battle level and champion point campaign then @ZOS

    Call it the pure campaign.
    Edited by Snowgoons on November 18, 2015 12:34PM
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    Snowgoons wrote: »
    Snowgoons wrote: »
    Would allow people to see the progression of their character and actually learn their characters vs equally matched opponents.

    As it is now people think they are gods in non-vet campaigns, then boom getting owned by vet 16's.

    Take the training wheels off and remove champion points which are related to veteran ranks from non-vet campaigns.

    EDIT: I've got several people on my friends list who went on to vet their characters, stopped playing them to come back with new non-vet characters. The transition is too jarring because the non-vet character isn't even real. The only reason many people even go on to combat overpowered v16's is to earn champion points to have an edge back in non-vet....

    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    The champion point system is ruining your game because it's not geared towards what class you are, it's just a free for all with everyone dumping points in skills like hardy...

    I disagree, they have recently put in a champion point cap, and a catch up mechanic to even the playing field.

    While I agree 100% that's at least a step in the right direction I still do fail to see what champion points have to do with non-vet campaigns, atleast offer us a non battle level and champion point campaign then @ZOS

    Call it the pure campaign.

    They already said they would add a non champion point campaign down the road.
    "The more you know who you are, and what you want, the less you let things upset you."
  • a.skelton92
    a.skelton92
    ✭✭✭
    Snowgoons wrote: »
    Would allow people to see the progression of their character and actually learn their characters vs equally matched opponents.

    As it is now people think they are gods in non-vet campaigns, then boom getting owned by vet 16's.

    Take the training wheels off and remove champion points which are related to veteran ranks from non-vet campaigns.

    EDIT: I've got several people on my friends list who went on to vet their characters, stopped playing them to come back with new non-vet characters. The transition is too jarring because the non-vet character isn't even real. The only reason many people even go on to combat overpowered v16's is to earn champion points to have an edge back in non-vet....

    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    The champion point system is ruining your game because it's not geared towards what class you are, it's just a free for all with everyone dumping points in skills like hardy...

    Whilst battle leveling IS staying I am pretty sure with the Orsinium patch they have made it so your attribute points actually effect your stats now. So someone with more points in stam etc will actually see a difference , also gear matters now, equiping a stronger weapon will ACTUALLY increase your damage haha.

    This is in patch notes. Hoping its as good as it sounds!
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    Snowgoons wrote: »
    Would allow people to see the progression of their character and actually learn their characters vs equally matched opponents.

    As it is now people think they are gods in non-vet campaigns, then boom getting owned by vet 16's.

    Take the training wheels off and remove champion points which are related to veteran ranks from non-vet campaigns.

    EDIT: I've got several people on my friends list who went on to vet their characters, stopped playing them to come back with new non-vet characters. The transition is too jarring because the non-vet character isn't even real. The only reason many people even go on to combat overpowered v16's is to earn champion points to have an edge back in non-vet....

    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    The champion point system is ruining your game because it's not geared towards what class you are, it's just a free for all with everyone dumping points in skills like hardy...

    Whilst battle leveling IS staying I am pretty sure with the Orsinium patch they have made it so your attribute points actually effect your stats now. So someone with more points in stam etc will actually see a difference , also gear matters now, equiping a stronger weapon will ACTUALLY increase your damage haha.

    This is in patch notes. Hoping its as good as it sounds!

    I agree. Also the mobs in Cyrodil are all V14. I doubt ZOS would want to spend the resources editing all their levels.
    "The more you know who you are, and what you want, the less you let things upset you."
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Snowgoons wrote: »
    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    Just lol. With battle leveling turned off a level 49 with 0 cp would easiely oneshot every low level player even if he would have 3600 cp.
  • Snowgoons
    Snowgoons
    ✭✭✭✭
    Snowgoons wrote: »
    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    Just lol. With battle leveling turned off a level 49 with 0 cp would easiely oneshot every low level player even if he would have 3600 cp.
    Snowgoons wrote: »
    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    Just lol. With battle leveling turned off a level 49 with 0 cp would easiely oneshot every low level player even if he would have 3600 cp.

    Just like how v16's one shot v1's in vet campaigns? People would have to protect anyone coming in lower level, just like in Dark Age of Camelot, sometimes the lower level was used as bait in a trap, also they got greater rewards for being there underlevel or even managing to kill a higher level.
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • Teronell
    Teronell
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    I disagree, they have recently put in a champion point cap, and a catch up mechanic to even the playing field.

    That catch-up mechanic does nothing to help new players without a veteran ranked character.
  • Darlon
    Darlon
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    Snowgoons wrote: »
    Snowgoons wrote: »
    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    Just lol. With battle leveling turned off a level 49 with 0 cp would easiely oneshot every low level player even if he would have 3600 cp.
    Snowgoons wrote: »
    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    Just lol. With battle leveling turned off a level 49 with 0 cp would easiely oneshot every low level player even if he would have 3600 cp.

    Just like how v16's one shot v1's in vet campaigns? People would have to protect anyone coming in lower level, just like in Dark Age of Camelot, sometimes the lower level was used as bait in a trap, also they got greater rewards for being there underlevel or even managing to kill a higher level.

    Bad idea. I can live with the removal of champion points, but removing battle leveling so that a level 10 player won't be boosted to the same level as a level 49 player is just a bad idea.
    That would be a great way to turn every low level player away from Pvp though...


  • lolo_01b16_ESO
    lolo_01b16_ESO
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    ✭✭
    Snowgoons wrote: »
    Snowgoons wrote: »
    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    Just lol. With battle leveling turned off a level 49 with 0 cp would easiely oneshot every low level player even if he would have 3600 cp.
    Snowgoons wrote: »
    Battle leveling should have been put in for v1's to vs v16's not 1-50 Pvp...... and it's only needed in 1-50 Pvp because people have so many darn champion points they would destroy you without battle leveled stats.

    Just lol. With battle leveling turned off a level 49 with 0 cp would easiely oneshot every low level player even if he would have 3600 cp.

    Just like how v16's one shot v1's in vet campaigns? People would have to protect anyone coming in lower level, just like in Dark Age of Camelot, sometimes the lower level was used as bait in a trap, also they got greater rewards for being there underlevel or even managing to kill a higher level.

    With the current battle leveling a decent geared v1 doesn't get oneshot significantly more often than a v16.

    But how do you want to protect someone with about 5k hp? I don't know how it worked in DAoC, but I can't imagine it working with the eso combat system.
    And just think about how frustrating it would be when you are new to eso, enter pvp for the first time at level 15 together with a group of friends and you all get killed in 2 sec by someone using steel tornado, while your attacks are barely visable on his health bar.
  • uso245
    uso245
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    Getting rid of battle leveling in Non-Vet PvP would only harm the campaign, champion points is a wise idea but without the battle leveling the level 15-20 somethings would stand no chance against the level 35+ players that have been sticking around in the campaign for the long haul giving the lowbies a severe disadvantage.
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