TheShadowScout wrote: »I would want people to have to make choices, either looks or armor protection!
This. All my characters wear servants robes because the majority of armour looks terrible. In most cases, the armour that doesn't look terrible isn't viable, hence the need for something like OP suggests.TheShadowScout wrote: »I would want people to have to make choices, either looks or armor protection!
I always wear disguises on my chars, with mainly picking ones that appear to be a different armor type. They also look awesome IMO
TheShadowScout wrote: »Nah. I really don't think fashion slots are a good idea, sue to people then being able to wear the best armor, but have their soul shriven rags as visuals. And I for one would hate that... I would want people to have to make choices, either look or armor protection!
Note I also don't like the current "civilian clothing" costumes allowing for the same, and wish they would split costumes in two different types - "combat costumes" like armor sets etc., that look like armor, and "non-combat costumes" like the wedding dress of such that unequip automatically when taking damage, mfor roleplay purposes only.
Now if we were to talk about style transmogrification... recrafting your gear for different looks... possibly including lower level looks...
That one I -would- support.
Since I think it would be a great addition to the game if people were not limited to choose between their favorite looks, and their favorite sets when it comes to dropped gear!
TheShadowScout wrote: »
Now if we were to talk about style transmogrification... recrafting your gear for different looks... possibly including lower level looks...
That one I -would- support.
Since I think it would be a great addition to the game if people were not limited to choose between their favorite looks, and their favorite sets when it comes to dropped gear!