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Idea for displaying another player's CP capacity

UltimaJoe777
UltimaJoe777
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You know how enemy NPCs have those little things off to the left and right of their health bar when you put your crosshair on them to indicate they are more difficult than your average NPC? Well what if you could see those on other players as a way of knowing how many CPs they have accumulated, even if said player has not distributed them? I think this would be a decent way to implement what some people have been asking for for awhile now! It may not provide a precise figure or anything but better than nothing right? And the general idea is to know how tough a player is due to CPs isn't it? Just my 2 cents anyway lol

Here is how it could go: (I don't know what those things technically are so I will call them boxes lol)
1 box = 1/3 of the current CP Cap.
2 boxes = 2/3 of the current CP Cap.
3 boxes = They have reached the current CP Cap.

Enemy NPCs are measured by up to 3 of those boxes hence my idea of how it could work.


Thoughts?
Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Jitterbug
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    I kinda like it this way actually.

    I don't personally feel like it's necessary, but I could see it working out nicely like this.
  • UltimaJoe777
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    Jitterbug wrote: »
    I kinda like it this way actually.

    I don't personally feel like it's necessary, but I could see it working out nicely like this.

    Necessary, I agree. Some people like knowing just what they are up against though and have been asking for a way to display CP potential for awhile so I thought I'd give my 2 cents lol

    Makes no difference to me either way but it would be neat to see these boxes on player health bars :)
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • lolo_01b16_ESO
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    Intressting idea, I'm not sure if I like it as it would allow things like "you need x cp if you want to join our group", but if added, it should take the level of the player into accout aswell. It would make no sense for me to label a level 10 player with 501 cp as more dangerous than a v16 with 490 cp.
    Edited by lolo_01b16_ESO on November 17, 2015 11:48AM
  • TheShadowScout
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    I am ambivalent on the idea.

    I wouldn't mind other players see how I'm at 2/3 of current cap. Maybe it'd make them feel good about themselves when they beat me up in Cyrodil, since my PvPness is more on the mediocre side...

    Me, I wouldn't even bother taking note of other peoples Champion-powah. I mean, I fight when it seems logical, and then either win or respawn. Not like i spneak through cyrodil looking for some "easy target" to gank...

    In fact, I do appreciate it that I can never know if someone I tussle with is a newly minted veteran, or an old hand at PKing with hundreds of C-points under their belt, gold gear and all the buffs and tripots they could desire. Well, at least not before latter kind rubs my face into the ground... it adds to the sense of danger when poking my nose into cyrodil...

    But hey, that's me. Others may take thjeir PvPness more seriously...
  • dday3six
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    zornyan wrote: »
    Not a fan of it, a vr16 with 500 cp with blue gear is far less deadly than vr16 in gold gear with 300 cp, so it is going to account for gear quality too?

    Plus imagine all the excuses it would create

    " I did lose 30 times in a row to 20 different people 1v1 but it's not because of my lack of skill, it's because he had 400 cp and I had 300"

    No thanks

    I agree a system to display CP is only going to feed negativity. The only real use that will come of it, is to give people another excuse to complain.

    CP is to go to boogyman before player kill, gear, or skills unlocked/leveled. Many players don't want to think it's ever an issue on their end, and being able to tell another players CP is just going to further that agenda.
  • zornyan
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    dday3six wrote: »
    zornyan wrote: »
    Not a fan of it, a vr16 with 500 cp with blue gear is far less deadly than vr16 in gold gear with 300 cp, so it is going to account for gear quality too?

    Plus imagine all the excuses it would create

    " I did lose 30 times in a row to 20 different people 1v1 but it's not because of my lack of skill, it's because he had 400 cp and I had 300"

    No thanks

    I agree a system to display CP is only going to feed negativity. The only real use that will come of it, is to give people another excuse to complain.

    CP is to go to boogyman before player kill, gear, or skills unlocked/leveled. Many players don't want to think it's ever an issue on their end, and being able to tell another players CP is just going to further that agenda.

    Exactly, we don't need more excuses for players, every thread is about how OP cp are, and how thousands of players have 3600, and how they are more immortal than a group of 10 emperors etc etc
  • NewBlacksmurf
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    Considering how CP's work I think this idea would cause confusion and further create a false sense of variance

    The amount someone has doesn't matter.
    The amount in specific passives does but it's too many variables to create a visual display for PvP
    Edited by NewBlacksmurf on November 17, 2015 12:20PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • zornyan
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    Considering how CP's work I think this idea would cause confusion.

    The amount someone has doesn't matter.
    The amount in specific passives does but it's too many variables to create a visual display for PvP

    Actually a very good point, someone could have 300 cp but have chosen poor skills, that rarely benefit their build, where as someone with 200 could be very wise and gotten far more out of the system.
  • Flameheart
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    It's already live. It's called death recap.
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • AlnilamE
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    I'm not sure.

    Would this be for CP earned or CP assigned? And how do you know that the CP were assigned efficiently?

    I am trying an experiment with my DK who just turned V1 where I just spread all her CP evenly across all the stars to see what that does.

    My other characters have their CP spread a bit more efficiently, but the temptation to go for certain passives (like Master Gatherer) rather than optimize is great.

    How would your display idea account for these things?
    The Moot Councillor
  • LadyNalcarya
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    zornyan wrote: »
    Plus imagine all the excuses it would create

    " I did lose 30 times in a row to 20 different people 1v1 but it's not because of my lack of skill, it's because he had 400 cp and I had 300"

    No thanks

    This.
    I think that cp/gear checks would just create a very toxic community. And its really pointless, since good gear/400 cps do not guarantee that this particular player is good. He might be a decent player, he might be great, or he might just stand in red all the time, facepull everything and then blame the rest of the team for having 50 cps less and thus not being able to play.
    Sure, cps are really helpful, but a lot of things depend on player skill, and you cannot check it beforehand. ;)
    Also, it will greatly discourage new players. If they will hear "LFG for dailies, 400+ cps and golden gear required" all the time, they will feel like they will never be competitive...
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • vamp_emily
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    I think we should have a profile page for all our characters. One that allows us to write about our character, and also shows all the stats and where we have our points. I think it would be interesting and it would help me be a better player.

    Last week I started getting CP and now have a little over 100. The problem is I don't really know where to put all my points.

    Edit:
    And maybe have a section the shows the weapons/armor/enchantments that the character is using currently.

    Edited by vamp_emily on November 17, 2015 1:54PM

    If you want a friend, get a dog.
    AW Rank: Legate Grade 2 ( level 41 )

  • LadyNalcarya
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    vamp_emily wrote: »
    I think we should have a profile page for all our characters. One that allows us to write about our character, and also shows all the stats and where we have our points. I think it would be interesting and it would help me be a better player.

    Last week I started getting CP and now have a little over 100. The problem is I don't really know where to put all my points.

    Edit:
    And maybe have a section the shows the weapons/armor/enchantments that the character is using currently.

    Why cant you just ask for advice?
    I usually try to help new players, but I would feel extremely uncomfortable if they would just copy my build... And then fail since they dont know how to play it and accuse me in being an op no-lifer or something.
    Edited by LadyNalcarya on November 17, 2015 2:01PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Brrrofski
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    No.

    It gives people excuses and reasons to cry.
    Xbox One EU
  • zornyan
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    vamp_emily wrote: »
    I think we should have a profile page for all our characters. One that allows us to write about our character, and also shows all the stats and where we have our points. I think it would be interesting and it would help me be a better player.

    Last week I started getting CP and now have a little over 100. The problem is I don't really know where to put all my points.

    Edit:
    And maybe have a section the shows the weapons/armor/enchantments that the character is using currently.

    Then everyone would have the exact same build, we already have enough cookie cutter builds as it is, no one would learn the game like everyone else had to
  • Marcusito
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    I don't want to go back to a spreadsheet with pretty graphics. All this is going to facilitate is "you beat me cause CP". No we don't need nameplates, gear inspection or CP information. If is that important to you just message them and ask. They have CP caps now, the catchup mechanic is working. Focus on more quality content not this trivial features. Remember chat bubbles? Yeah who cares? They've been a feature for months now and no one cares.
  • Marcusito
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    vamp_emily wrote: »
    I think we should have a profile page for all our characters. One that allows us to write about our character, and also shows all the stats and where we have our points. I think it would be interesting and it would help me be a better player.

    Last week I started getting CP and now have a little over 100. The problem is I don't really know where to put all my points.

    Edit:
    And maybe have a section the shows the weapons/armor/enchantments that the character is using currently.

    Why cant you just ask for advice?
    I usually try to help new players, but I would feel extremely uncomfortable if they would just copy my build... And then fail since they dont know how to play it and accuse me in being an op no-lifer or something.

    So much this. I'm average at pvp at best and I still do ok when I get my rotations right. Some players are just better. All these player inspection requests just facilitate more whining. I don't want this to become another WoW clone.
  • RDMyers65b14_ESO
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    It is a very bad idea. It would only cause problems and drive new people from the game.

    It comes down to whether or not you want to satisfy your curiosity or keep the game alive. I don't know about you, I rather play the game than go 'I remember ESO, I could look at people and tell how much CP they had.'
  • Anhedonie
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    No.
    "You don't have enough CP, *** off n00b and don't use grouping tool"
    Btw I've met complete fools with 501 cp and real good players with 150+ cp.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Slurg
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    A simple CP number would not provide very useful information because that's not the only factor that matters. It's not like an alliance rank that shows someone has a lot of PVP experience on that character. And there are too many negative ways that number could be used that have been detailed in other posts. Not helpful at all.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • Sausage
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    I dont like so much of the separation but maybe there should be one and thats when you're near the cap, so basically that should promote people to grind themselves to the CP cap. In my opinion, CP should be short-term progression, after you hit endgame, and wonder what Im going to do next, theres short-CP-blitz, after that months and months for monster sets etc.
    Edited by Sausage on November 17, 2015 3:29PM
  • UltimaJoe777
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    AlnilamE wrote: »
    I'm not sure.

    Would this be for CP earned or CP assigned? And how do you know that the CP were assigned efficiently?

    I am trying an experiment with my DK who just turned V1 where I just spread all her CP evenly across all the stars to see what that does.

    My other characters have their CP spread a bit more efficiently, but the temptation to go for certain passives (like Master Gatherer) rather than optimize is great.

    How would your display idea account for these things?

    Either or. No matter how you slice it anyone with enough CP to get those boxes via my idea will have at least some potency lol

    So far though it seems the majority of the community prefers CP not be visible to others. Keep the feedback coming guys! Zenimax loves feedback after all :)
    Edited by UltimaJoe777 on November 17, 2015 3:16PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • MrDerrikk
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    I'm sorry UltimaJoe, but if this post wasn't by you then I'd consider it a troll post. It's well thought out and proposed yes, but with all the toxic elitism over similar stuff (there was that thread floating around a week or so ago about wanting to view your groups armor) I'd personally hope it never, ever gets in-game.

    I only have 180 or so CP and I can go through Imperial Sewers (PvE) with VR2 gear on my VR9 fine because I've learnt the mob mechanics. This would reduce all my knowledge to nothing, and would just display another number that I would be wrongly judged by.

    (Note: for serious stuff I actually craft myself good armor, but for leveling I don't see the point because I do it reasonably fast)
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

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  • UltimaJoe777
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    MrDerrikk wrote: »
    I'm sorry UltimaJoe, but if this post wasn't by you then I'd consider it a troll post. It's well thought out and proposed yes, but with all the toxic elitism over similar stuff (there was that thread floating around a week or so ago about wanting to view your groups armor) I'd personally hope it never, ever gets in-game.

    I only have 180 or so CP and I can go through Imperial Sewers (PvE) with VR2 gear on my VR9 fine because I've learnt the mob mechanics. This would reduce all my knowledge to nothing, and would just display another number that I would be wrongly judged by.

    (Note: for serious stuff I actually craft myself good armor, but for leveling I don't see the point because I do it reasonably fast)

    You're supposed to be sorry for believing it isn't a troll post? lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • ColtPython
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    I don't think this is nessisary. I am already well aware that everyone I die to has tens of thousands of CP! Get a life! QQ
  • Shadesofkin
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    It's unnecessary.We don't need to know everyone's CP.
    @shadesofkin -NA Server.
    Tier 2 Player.
    If you run in Trials and you wonder why you're not doing the sorts of damage you see on youtube videos and on forums, but you reject advice based on extensive testing, claiming "I don't agree" you're the toxic one.
  • Volkodav
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    I'm with those who say no need for this.I just take a look at their level,and know if I can maybe take them or not.If their level is way higher than mine,I know chances of taking them will not be good.Besides it's my business what my points are.Not theirs.
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