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Dungeon Scaling

Serkazong
Serkazong
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Dungeon's scale to the group leaders level.

If you have a higher level person in the group, does their abilities scale down though? We tried a level 24 dungeon with one lvl 24 person and a lvl 49 person. The level 49 person was having as much trouble as fighting equal level mobs.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    No, they are not scaled down. So basicly the level 49 should be able to kill most enemies with a few hits. If he can't do that, he should try to improve his build.
  • Fruitmass
    Fruitmass
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    If your forming a group with the group finder everyone scales to v15.
    If your forming a group without using the group finder dungeons scale to the group leader's level.

    Patch Notes: PC/Mac v2.2.4
    Grouping Tool Improvements
    We have performed a significant mechanical overhaul of the Grouping Tool. It will now find groups more rapidly and reliably when looking for any available group. Below are the first steps on the road to making the Grouping Tool an adventurer’s best friend – look for additional improvements in a future update.

    •Groups formed for dungeons will always be teleported directly to the dungeon once formed, and will always be scaled to a level ceiling.
    •After a group is formed, you can either teleport immediately, or wait up to 30 seconds before you are sent to the dungeon so you can complete your current activity.

    •Dungeon groups formed through the Grouping Tool will receive a moderate buff to their stats while inside that dungeon.

    •Loot will be contextualized to your level.
    •While everyone will be scaled up to VR15, you will always get loot drops appropriate for your level. For example, if you are VR2, you will still get VR2 loot drops.

    •Groups can now be formed across all three alliances. It is entirely possible for two Aldmeri characters to team up with an Ebonheart and Daggerfall duo through the Grouping Tool to complete a dungeon.

    •In order to form a group for Cyrodiil or the Imperial City, you must queue from within that location.

    •To help consolidate the tool, we’ve removed the ability to queue for individual quests. That said, we do still want to encourage you to work together to defeat difficult world bosses and quests!

    •Groups may still be formed as normal. If any group formed normally within the game world enters a dungeon, it will follow normal dungeon rules. Groups formed via the Grouping Tool operate differently to ensure a rapid cadence of group formation.
    •For example, if you walk into a dungeon with three VR16 player characters and the group leader is VR2, all monsters will be VR2.
    Edited by Fruitmass on November 16, 2015 9:14PM
    Beware all ye who log on for here there be typos...
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