The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European megaservers are now available. Thank you for your patience!

The Road Ahead

  • Kutsuu
    Kutsuu
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    Really hope they don't delete this thread for "impersonating a developer" as that is obviously not the case.

    IMO, Joy has covered the major topics that 95% of ESO PVPers can agree with.

    At one time many of us may have agreed with the AOE caps, but didn't anticipate the result that ultimately changed our minds. Uncapped AOEs have been proven to deter balling up and split up forces in other games (DAOC for example) while still providing small groups with specific opportunities to fight a much larger force, such as using bridge/wall/towers in order to create choke points. We could have just looked at GW2 to understand what AOE caps would bring about. Ball groups are a way of life there.
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    @Joy_Division could you pls become rich, buy Zenimax and then order them to work on your ideas? That would be great.
  • krim
    krim
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  • Leingod
    Leingod
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    Thanks for the ruined orgsm
    Edited by Leingod on November 18, 2015 7:07AM
  • MLRPZ
    MLRPZ
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    Dat roleplay tho





    :'(
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Ghostbane
    Ghostbane
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    Whatya mean you're adding back ground oils? Been using those for months, need to buff the damage on them though!!
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • OldJaws66
    OldJaws66
    Soul Shriven
    Very nice update, thank you for putting it together. I come from a guild that has a constant PvP night every two nights.
    We find some of the major issues you have already touched on.

    I think one of the major issues is the giving people a buff, really? At no time should a VR1 with a buff be able to take out a VR16 player, ever! The VR 1 should see that player and just leave or get a group to take them out. Just make the buff realistic, such as a health of the VR 14 around 25k all in, not 35k.

    The other issue, is realism. we have all swung a 10 pound mallet. You are not swinging that back to the same target in half a second, this should be a cool down of 5 seconds at best, or an ultimate at worst.

    I like the idea that if you wonder from your group you get toasted. However, you should have a point system in place for tactics. If there is a couple of scouts out, but the main team gets hit, the scout should still get points, not just the ones out in the battle, same for those whom may be in the keep repairing a wall for the next attack, while the main group is drawing the enemy away from the walls.
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