Hello everybody, i have this issue to adress to you:
Personally i don't agree with the current loot system and the reason for that is this : In IC for example mobs drop TV stones. a certain amount of them, so how is it fair to me if i kill a monster 80% of his health then a random guy wanders about hits it a couple of times too and boom we split the loot 50-50? Or how is it fair that in IC sewers i go open a "special" chest, the one with 250-350 TV stones in it, i fight the waves of mobs coming out of it and Trolly McTrollson just slides in and steals the chest from me? Not to mention that the same thing happens with every chest. Now i get that you want to be free to do whatever you want but how is that normal when i can't take any action against the thief? I can't kill him, i cant do anything to him but he can ruin my farm and steal my chests at his own free will? This also goes for Molag Bal and other bosses, 12 people groups get hijacked by 3 randoms going KS on Molag and from our group1-3 people get no loot, i fail to see how this is fair.
As for issue nr2 regarding Cyrodiil perhaps someone can explain to me the AP drop system better because all i notice is this : i kill a guy for 80% of his HP and a random guy from my alliance drops by to hit him also and i get AP so low it's not even funny because he is in group with 20 other people right behind him....? Does the loot split like equal between me and his whole group or do some players drop lower AP i fail to understand the logic...anyone?