Yes, clearly there's no point in doing something that's one of the most commonly-requested features in the game. Something that has generated hundreds of threads on the forums. Something that was one of the absolute most popular features in previous Elder Scrolls games. Something that is a staple of virtually all successful MMOs. Something that would be incredibly easy to monetize in the Crown Store to generate a ton of income for ZOS, even if the base housing is purchased with in-game gold. What excellent ideas you have.scrap housing and give us something useful and actually gameplay related (arenas/battlegrounds)... Not only will it make city's less populated, but I don't see the point or draw to just hanging in your house all day in a game
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
chromaticwyrm wrote: »I know there is a lot being tossed about on housing but developers will have no idea what people want if they do implement housing so I am throwing out some ideas that may address a few issues and from what I have seen people want and still allow a boon for Zenimax.
chromaticwyrm wrote: »Issue #1
No one wants to see the game world littered with housing
Your list gave me an interesting idea. What about including something like investing gold in specific taverns or shops like the other Elder Scrolls games along with housing to get some income or something at set intervals? They already have a hireling system in place, and this would be an interesting addition. Or maybe it could be something like the Guild Trader system where you bid on shopkeepers. Or even, why not have PLAYER CONTROLLED CITIES AND ZONES AND... Okay I'm getting carried away here.Other things I'd like to see in housing neighborhoods:
- A crafting location, with all necessary stations
- A banker, for personal/guild vault access
- A tavern
- Common areas - things like parks, fishing ponds/rivers (where you can actually fish) and so forth
- The ability to have functioning flower and vegetable garden/s in your yard (so you could grow things like potatoes, tomatoes, columbine, etc. It wouldn't eliminate the need to go out and gather, but perhaps you could grow 5 columbine a week and so forth.)
Because after it's been launched it will be too late.Why put so much thought in aomething that hasnt been launched yet
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I'd love to see it be possible for a guild to create its own village/town, so that all its members could have housing in that village/town...
I suspect there will be an entire DLC for housing, with an associated quest line such as taking back some alliance territory and building your castle/fortress/altmer/orcish/dunmer/dwemer/daedric/ancient elf/etc. style structure there with motifs and pieces you collect throughout the DLC (imagine a house built with glass motif? Hmm.... don't start throwing rocks yet I guess). I don't see this happening until long after thieves guild and dark brotherhood though.
Sevalaricgirl wrote: »I think the listed prices for houses is way high unless I can get it from the crown store. That is totally unreasonable for any new player and we have to assume new players would come to the game for housing. I have 5500g among all of my characters. 100K is out of the question for all low level player. My highest character is level 35. Granted I don't get much time to play but think of Wildstar where housing starts at level 14 and you obtain it by doing a quest line. You don't try to get new players into the game by saying you have housing then make it impossible for them to even get it.
I'd love to see it be possible for a guild to create its own village/town, so that all its members could have housing in that village/town...
I like this a lot, but question; what happens if you (for any reason) leave the guild? You lose your own house (the one you paid a lot to build and then decorate) and need to build a new house in another place?
No, I think 100k is pretty fair. A horse is 40k afterall. That said, I also wouldn't be against having a "starter home" locked behind a quest. Something small and very basic.Sevalaricgirl wrote: »I think the listed prices for houses is way high unless I can get it from the crown store. That is totally unreasonable for any new player and we have to assume new players would come to the game for housing. I have 5500g among all of my characters. 100K is out of the question for all low level player. My highest character is level 35. Granted I don't get much time to play but think of Wildstar where housing starts at level 14 and you obtain it by doing a quest line. You don't try to get new players into the game by saying you have housing then make it impossible for them to even get it.
Exactly!CJohnson81 wrote: »Let's be honest here, housing in ESO is essentially enabling all you hoarders.