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Looking For Best PvE Tank Build

Artemisshrikes
Artemisshrikes
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like title says I want to make a tank since the guild I'm in are lacking tanks I want it for pve not pvp
VR 16 Dragonknight Sarenvog (AD, Former Emperor)

Best Answers

  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    There is no one best tank build. Each class brings its own tanking style and strengths/weaknesses. Even within a single class, magicka vs stamina-specc'd tanks have their own playstyle. That said, DK tanks are the easiest to build for and play, but NB tanks enjoy the best resource management and bring great group utility, and Templar tanks make powerful heal-tanks, while Sorc tanks have damage shields and many other tools. Each class can hit the 33.1k hardcaps for armor and spell resist, and each class can tank all the game's content. So, pick what sound interesting and have fun.
    Edited by ThatNeonZebraAgain on November 8, 2015 11:13PM
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
    Answer ✓
  • Salmonoid
    Salmonoid
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    Sorc Tank seems the be the strongest at the moment, you'll have to look it up though. I don't know the ins-and-outs of it all.
    Australian - PS4 NA
    VR16 WoodElf Nightblade

    It's not the peel, it's the nana.
    Answer ✓
  • LadyNalcarya
    LadyNalcarya
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    It depends on which class are you playing and what playstyle do you like :wink:
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
    Answer ✓
  • Personofsecrets
    Personofsecrets
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    The best build depends on a ton of factors.
    Answer ✓
  • Personofsecrets
    Personofsecrets
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    Even racial choice can make certain tanking builds more viable than others.
    Answer ✓
  • Personofsecrets
    Personofsecrets
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    Because of how they stack the 3rd shielding glyph is the worst. Even if block cost reduction enchants are inefficient though, and they are, it sounds like magic sustain is more inefficient for you.

    You could do the math out based on a hypothetical number of blocks/second and skill uses/second if you want to figure out which enchantment will help you you achieve the effect you want more.
    Answer ✓
  • Jura23
    Jura23
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    No offence towards OP, but I don't understand ppl who come, grab some build and go play. Exploring possibilities and creating my own build is probably the biggest part of the game for me. But of course, we are all different.
    Georgion - Bosmer/Templar - PC/EU
  • Artemisshrikes
    Artemisshrikes
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    Jura23 wrote: »
    No offence towards OP, but I don't understand ppl who come, grab some build and go play. Exploring possibilities and creating my own build is probably the biggest part of the game for me. But of course, we are all different.

    no offence to the commenter but I been doing all my own builds and want to do something new someoneelse created instead of my own
    VR 16 Dragonknight Sarenvog (AD, Former Emperor)
  • beamy93
    beamy93
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    Don't listen to anyone who says blah blah it's not one build is best blah blah.

    It's ez...

    Breton

    Nightblade

    Helm - Engine Guardian H Infused Prismatic
    Shoulders - Engine Guardian H Divines Prismatic
    Chest - Armor Master H Infused Prismatic
    Belt - Bulwark M Divines Prismatic
    Gloves - Bulwark L Divines Prismatic
    Greaves - Armor Master H Infused Prismatic
    Boots - Armor Master H Divines Prismatic

    Accessories - Willpower 2 with shield reduce, 1 with spell reduce

    Bar 1 - Armor Master S&B Nirn or Precise
    Bar 2 - Bulwark Resto/S&B Nirn or Precise

    Skills will be changed depending on group, dungeon, boss, etc, but the main setup is...

    Bar 1 - Pierce Armor, Harness Magika, Funnel Health, Sap essence/entropy, Magelight
    Bar 2 - Rapid Reg, Shades, Inner Fire, SA, Magelight

    Atts and mundus arn't as important. Most should be in magika but you want your end product to be around 23k health, 40k mag, 18k stam.

    Mundus can be mage, apprentice, ritual, w.e
  • beamy93
    beamy93
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    beamy93 wrote: »
    Don't listen to anyone who says blah blah it's not one build is best blah blah.

    It's ez...

    Breton

    Nightblade

    Helm - Engine Guardian H Infused Prismatic
    Shoulders - Engine Guardian H Divines Prismatic
    Chest - Armor Master H Infused Prismatic
    Belt - Bulwark M Divines Prismatic
    Gloves - Bulwark L Divines Prismatic
    Greaves - Armor Master H Infused Prismatic
    Boots - Armor Master H Divines Prismatic

    Accessories - Willpower 2 with shield reduce, 1 with spell reduce

    Bar 1 - Armor Master S&B Nirn or Precise
    Bar 2 - Bulwark Resto/S&B Nirn or Precise

    Skills will be changed depending on group, dungeon, boss, etc, but the main setup is...

    Bar 1 - Pierce Armor, Harness Magika, Funnel Health, Sap essence/entropy, Magelight
    Bar 2 - Rapid Reg, Shades, Inner Fire, SA, Magelight

    Atts and mundus arn't as important. Most should be in magika but you want your end product to be around 23k health, 40k mag, 18k stam.

    Mundus can be mage, apprentice, ritual, w.e

    Just read a post saying blocking was inceased by 33% in the new patch. Assuming it's an intended nerf that was just left off the patch notes and not just a bug then go ahead and have all 3 jewelry enchants as shield reduce and maybe absob magic on one or both bars.
  • Personofsecrets
    Personofsecrets
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    Block cost was nerfd, but the bock cost reduction enchants are still very inefficient.
  • eliisra
    eliisra
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    Jura23 wrote: »
    No offence towards OP, but I don't understand ppl who come, grab some build and go play. Exploring possibilities and creating my own build is probably the biggest part of the game for me. But of course, we are all different.

    no offence to the commenter but I been doing all my own builds and want to do something new someoneelse created instead of my own

    It's perfectly allowed to ask others about advice when it comes to a good tanking, healing or dps build. That's what the forum is for.

    Pay no attention to bitchy comments.

    Think it's the fact that you used the word "best", that gave people an opportunity to be smug.
  • Ariisen
    Ariisen
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    Got the same problem as my guild as only 2 active tank, I don't know if it's "best"(probably not lol) but for PVE alone I'd roll (and I am already doing so) a Imperial DK.

    5 heavy, 1 light, 1 medium
    2 Engine guardian, 5 Twice Born Star for the Armor, chest and legs Infused, the rest Divines, all Prismatic.
    Healty Jewelry and Infused Shields 2 Endurance\2 Willpower.
    Add 2 Defending Master\Maelstrom-Swords and you are ready to go.
    Put 1 Block reduction and 2 Spell reduction on your glyphs.

    This gear is a bit difficult to obtain, so you can consider going 3 Endurance\2 Willpower and play with glyphs a bit to get the desired stats.

    For the mundus you can go as you want depending on your playstyle, I think I'll go Mage-Atronach.

    As for the skills, when I run the gold pledges I'm generally using (I'm still testing a bit):

    Main Bar, for trash packs:
    Ransack, Reflective Plate, Choking Talons, Hardened Armor, Extended Chains ULT: Standard of Might
    Secondary Bar, Boss fights:
    Inner Rage, Defensive Posture, Hero Slash, Igneous Shield, Coagulating Blood ULT: Corrosive Armor
    [XBOX ONE - Daggerfall Covenant - EU - CP 600+]
    Gamertag: msYuuu
    My Veteran Level Toons:
    Zemska - Breton NightBlade [DC]
    Riiful - Imperial DragonKnight [DC]
    Nikole - Breton Sorcerer [DC]
    Mashu - Bosmer NightBlade [DC]
    Helise - Breton Templar [DC]
    Syosetsuka - Imperial Sorcerer [DC]
    Majken - Altmer Dragonknight[DC]



    I'm back after 3 months yoh.
  • beamy93
    beamy93
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    Block cost was nerfd, but the bock cost reduction enchants are still very inefficient.

    Any recommendations other than the shielding glyphs? The only other ones I've used are spell power and spell cost. Since I'm a tank my funnel health spam isn't going to contribute a considerable amount more dps for me to consider switching any to spell power and with over 40k magika I've never had any problem managing it and was actually considering switching the 1 spell cost I'm currently using to a third shielding enchant. If the nerf to shielding is real then I believe I'll have to go with the shielding glyph.
  • Personofsecrets
    Personofsecrets
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    beamy93 wrote: »
    Block cost was nerfd, but the bock cost reduction enchants are still very inefficient.

    Any recommendations other than the shielding glyphs? The only other ones I've used are spell power and spell cost. Since I'm a tank my funnel health spam isn't going to contribute a considerable amount more dps for me to consider switching any to spell power and with over 40k magika I've never had any problem managing it and was actually considering switching the 1 spell cost I'm currently using to a third shielding enchant. If the nerf to shielding is real then I believe I'll have to go with the shielding glyph.

    Well, I'm not really sure what would be good for you if you don't need the block cost reduction or the extra sustain.
  • beamy93
    beamy93
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    beamy93 wrote: »
    Block cost was nerfd, but the bock cost reduction enchants are still very inefficient.

    Any recommendations other than the shielding glyphs? The only other ones I've used are spell power and spell cost. Since I'm a tank my funnel health spam isn't going to contribute a considerable amount more dps for me to consider switching any to spell power and with over 40k magika I've never had any problem managing it and was actually considering switching the 1 spell cost I'm currently using to a third shielding enchant. If the nerf to shielding is real then I believe I'll have to go with the shielding glyph.

    Well, I'm not really sure what would be good for you if you don't need the block cost reduction or the extra sustain.

    I believe I'm not coming across clear.

    I never said I do not need the block cost reduction. I posted my build then stated I would probably be changing to all 3 shielding enchants if the block nerf was true.Then you posted the shielding glyph were inefficient. The questions I responded with was 'if it's inefficient, what would you change it to?' and not 'i don't need the block reduction, what else to use?'.

    I've been using 2 shielding and 1 spell cost, but, like I said, don't really have mag managing probs so I was think about 3 shielding glyphs even before news of the block nerf. I don't need the sustain, which you understood, but would take any extra block reduction i can get. That's what may have confused you.
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