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Regarding the Bugs with Stamina Recovery, Block Cost, UI and so on...

TheNephilimCrow
TheNephilimCrow
✭✭✭
I would like to ask that we stop barking orders at ZOS. They are completely aware of all the issues way ahead of time. They know there is some new bug or issue. Any massive game like this will always have issues when new patches come out. This is why Hotfix is a thing. Imagine going to work and someone yelling at you for a problem they know they are currently working hard to resolve. I ask that we be patient, hold our tongues and play the game we all love. There is no need to waste your precious time on something like this.

Thank you.
PSN, Youtube & Twitch: TheNephilimCrow
[NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
[NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

|:Veteran Rank:|
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VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

|:Non-Veteran:|
LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • Colosso-monstro
    Colosso-monstro
    ✭✭✭
    Well if someone had already paid money for something I messed up and they yelled at me to fix it then it would probably fix it faster than otherwise. So with all due respect, I think we should continue yelling.
  • dday3six
    dday3six
    ✭✭✭✭✭
    Yelling and similar likely isn't doing much but perhaps making the person yelling feel better...

    At the same many of the issues are borderline game breaking. If, for example, I wanted to run a dungeon, having my regen bug out while my skills were costing more than they should. Makes it rather difficult to fill my role in the dungeon, meaning it's rather hard to set back and play the game.

    Most of these issues are not able to be addressed with a hotfix either. A hotfix is simply changing the numbers. So A skill now does Y damage rather than X. Anything requiring a rework of coding is a patch, not a hotfix.

    Futhermore issues like regen bugging out exist currently on console and we are not even up to date with PC. So whatever created the problems is in the precursor coding for Orsinium. It can't solely be blamed on a big game getting a big update.
  • Steel_Brightblade
    Steel_Brightblade
    ✭✭✭✭
    Don't excuse them, though I work in a different industry the main role of my job is to find other peoples mistakes and rectify them before they get anywhere near the public. This company has that system, its called the test server, problem is they refuse to listen to feed back from that and fix the issues before it goes live. By doing this they show them selves to have no pride in their work and treat their customers with contempt.
  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    Well if someone had already paid money for something I messed up and they yelled at me to fix it then it would probably fix it faster than otherwise. So with all due respect, I think we should continue yelling.

    Faster means more mistakes. So, what I'm getting is you would rather they overlook something. Cause yelling at person will put them on edge.
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    dday3six wrote: »
    Yelling and similar likely isn't doing much but perhaps making the person yelling feel better...

    At the same many of the issues are borderline game breaking. If, for example, I wanted to run a dungeon, having my regen bug out while my skills were costing more than they should. Makes it rather difficult to fill my role in the dungeon, meaning it's rather hard to set back and play the game.

    Most of these issues are not able to be addressed with a hotfix either. A hotfix is simply changing the numbers. So A skill now does Y damage rather than X. Anything requiring a rework of coding is a patch, not a hotfix.

    Futhermore issues like regen bugging out exist currently on console and we are not even up to date with PC. So whatever created the problems is in the precursor coding for Orsinium. It can't solely be blamed on a big game getting a big update.

    So, Orisinum is not a big update? You don't say. I could have swore a whole new map, Dungeon, armor, story, weapons, mounts, in an already big game would constitute as a big update. I'll believe that when the download is under 1 GB.
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • dday3six
    dday3six
    ✭✭✭✭✭
    dday3six wrote: »
    Yelling and similar likely isn't doing much but perhaps making the person yelling feel better...

    At the same many of the issues are borderline game breaking. If, for example, I wanted to run a dungeon, having my regen bug out while my skills were costing more than they should. Makes it rather difficult to fill my role in the dungeon, meaning it's rather hard to set back and play the game.

    Most of these issues are not able to be addressed with a hotfix either. A hotfix is simply changing the numbers. So A skill now does Y damage rather than X. Anything requiring a rework of coding is a patch, not a hotfix.

    Futhermore issues like regen bugging out exist currently on console and we are not even up to date with PC. So whatever created the problems is in the precursor coding for Orsinium. It can't solely be blamed on a big game getting a big update.

    So, Orisinum is not a big update? You don't say. I could have swore a whole new map, Dungeon, armor, story, weapons, mounts, in an already big game would constitute as a big update. I'll believe that when the download is under 1 GB.

    Orisinum is not released yet on consoles, but there are issuses with resource regen bugs already. You can't blame the size of an update for issues, if the update isn't even released yet.
  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    Don't excuse them, though I work in a different industry the main role of my job is to find other peoples mistakes and rectify them before they get anywhere near the public. This company has that system, its called the test server, problem is they refuse to listen to feed back from that and fix the issues before it goes live. By doing this they show them selves to have no pride in their work and treat their customers with contempt.

    Unless of course these bugs are discovered after the fact. Also, if all you get is positive or minor fixes then you won't likely get to hear the bad. Again, they may not have discovered the bug with regen or people who discovered it didn't tell them because unpaid test server people may not be as honest as you are relying on. You may have a job to correct potential errors, but I would expect you to know that underlining factors go into why it became a problem aND it could be dishonesty.
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    dday3six wrote: »
    dday3six wrote: »
    Yelling and similar likely isn't doing much but perhaps making the person yelling feel better...

    At the same many of the issues are borderline game breaking. If, for example, I wanted to run a dungeon, having my regen bug out while my skills were costing more than they should. Makes it rather difficult to fill my role in the dungeon, meaning it's rather hard to set back and play the game.

    Most of these issues are not able to be addressed with a hotfix either. A hotfix is simply changing the numbers. So A skill now does Y damage rather than X. Anything requiring a rework of coding is a patch, not a hotfix.

    Futhermore issues like regen bugging out exist currently on console and we are not even up to date with PC. So whatever created the problems is in the precursor coding for Orsinium. It can't solely be blamed on a big game getting a big update.

    So, Orisinum is not a big update? You don't say. I could have swore a whole new map, Dungeon, armor, story, weapons, mounts, in an already big game would constitute as a big update. I'll believe that when the download is under 1 GB.

    Orisinum is not released yet on consoles, but there are issuses with resource regen bugs already. You can't blame the size of an update for issues, if the update isn't even released yet.

    I didn't blame the size... I'm not blaming anything. Did you even read this thread?
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • dday3six
    dday3six
    ✭✭✭✭✭

    dday3six wrote: »
    dday3six wrote: »
    Yelling and similar likely isn't doing much but perhaps making the person yelling feel better...

    At the same many of the issues are borderline game breaking. If, for example, I wanted to run a dungeon, having my regen bug out while my skills were costing more than they should. Makes it rather difficult to fill my role in the dungeon, meaning it's rather hard to set back and play the game.

    Most of these issues are not able to be addressed with a hotfix either. A hotfix is simply changing the numbers. So A skill now does Y damage rather than X. Anything requiring a rework of coding is a patch, not a hotfix.

    Futhermore issues like regen bugging out exist currently on console and we are not even up to date with PC. So whatever created the problems is in the precursor coding for Orsinium. It can't solely be blamed on a big game getting a big update.

    So, Orisinum is not a big update? You don't say. I could have swore a whole new map, Dungeon, armor, story, weapons, mounts, in an already big game would constitute as a big update. I'll believe that when the download is under 1 GB.

    Orisinum is not released yet on consoles, but there are issuses with resource regen bugs already. You can't blame the size of an update for issues, if the update isn't even released yet.

    I didn't blame the size... I'm not blaming anything. Did you even read this thread?

    To quote your OP:
    ...Any massive game like this will always have issues when new patches come out...

    That is why I used the word 'blame'. Your justification is the game's size. I pointed out that Orisinum is not released on consoles so a new patch cannot be used to fully justify the issues.
  • Catblade
    Catblade
    ✭✭✭✭
    There's issues every time a patch hits. Get used to it people.
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    I don't know why they want to fix the stam bug... personally I think its added an interesting twist to battles.
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  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    I would like to ask that we stop barking orders at ZOS. They are completely aware of all the issues way ahead of time. They know there is some new bug or issue. Any massive game like this will always have issues when new patches come out. This is why Hotfix is a thing. Imagine going to work and someone yelling at you for a problem they know they are currently working hard to resolve. I ask that we be patient, hold our tongues and play the game we all love. There is no need to waste your precious time on something like this.

    Thank you.

    @TheNephilimCrow There are still bugs floating around from IC release and way earlier. It is unacceptable and ZOS should really be ashamed.
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  • silentknight1x1ub17_ESO
    Cathexis wrote: »
    I don't know why they want to fix the stam bug... personally I think its added an interesting twist to battles.

    I tanked 4 vet dungeons and 2 normal dungeons since this started happening with no problems. I'm not sure it's a bug or not, but I've never been one of those hold block the whole time during fights people and I have slightly more points into stamina then health.
  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    Cathexis wrote: »
    I don't know why they want to fix the stam bug... personally I think its added an interesting twist to battles.

    Of course you would...
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    Erock25 wrote: »
    I would like to ask that we stop barking orders at ZOS. They are completely aware of all the issues way ahead of time. They know there is some new bug or issue. Any massive game like this will always have issues when new patches come out. This is why Hotfix is a thing. Imagine going to work and someone yelling at you for a problem they know they are currently working hard to resolve. I ask that we be patient, hold our tongues and play the game we all love. There is no need to waste your precious time on something like this.

    Thank you.

    @TheNephilimCrow There are still bugs floating around from IC release and way earlier. It is unacceptable and ZOS should really be ashamed.

    Well, with all that is going on, you think there isn't a work queue? I work in a call center and it is nothing but queue, queue, queue. Roughly 300+ calls with 300 staffed to take them. Give you a little math, that's 600 calls. It's the same with ZOS. They have so much they have to work on that its understand they still have things to work on. IC just dropped for console not that long ago. So I can see why there are still bugs. Still doesn't give anyone the right to be down their throats when they are doing their job.
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    dday3six wrote: »
    dday3six wrote: »
    dday3six wrote: »
    Yelling and similar likely isn't doing much but perhaps making the person yelling feel better...

    At the same many of the issues are borderline game breaking. If, for example, I wanted to run a dungeon, having my regen bug out while my skills were costing more than they should. Makes it rather difficult to fill my role in the dungeon, meaning it's rather hard to set back and play the game.

    Most of these issues are not able to be addressed with a hotfix either. A hotfix is simply changing the numbers. So A skill now does Y damage rather than X. Anything requiring a rework of coding is a patch, not a hotfix.

    Futhermore issues like regen bugging out exist currently on console and we are not even up to date with PC. So whatever created the problems is in the precursor coding for Orsinium. It can't solely be blamed on a big game getting a big update.

    So, Orisinum is not a big update? You don't say. I could have swore a whole new map, Dungeon, armor, story, weapons, mounts, in an already big game would constitute as a big update. I'll believe that when the download is under 1 GB.

    Orisinum is not released yet on consoles, but there are issuses with resource regen bugs already. You can't blame the size of an update for issues, if the update isn't even released yet.

    I didn't blame the size... I'm not blaming anything. Did you even read this thread?

    To quote your OP:
    ...Any massive game like this will always have issues when new patches come out...

    That is why I used the word 'blame'. Your justification is the game's size. I pointed out that Orisinum is not released on consoles so a new patch cannot be used to fully justify the issues.

    I never said that Orsinium was the reason for the current bugs.... I was referring to Imperial City... another big patch/DLC. You were the one who originally mentioned Orsinium.
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    Oh? What's that? A fix? And only a few days after its discovery? With no un-needed yelling from me... Wow. Tells me that allot of you should relax. Cause, again, without even mentioning its existence, it has been fixed. Because they already knew. You all are wasting your time and breath.
    ZOS_GinaBruno
    admin




    FIXES & IMPROVEMENTS, BASE GAME PATCH

    Combat & Gameplay
    General •Fixed an issue where you could instantly regenerate your stamina.
    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • McSwaggins
    McSwaggins
    ✭✭✭
    Oh? What's that? A fix? And only a few days after its discovery? With no un-needed yelling from me... Wow. Tells me that allot of you should relax. Cause, again, without even mentioning its existence, it has been fixed. Because they already knew. You all are wasting your time and breath.
    ZOS_GinaBruno
    admin




    FIXES & IMPROVEMENTS, BASE GAME PATCH

    Combat & Gameplay
    General •Fixed an issue where you could instantly regenerate your stamina.

    They didn't fix it, they just changed stuff back to how it was before the latest patch. So now we can be in stealth forever again, because they can't seem to fix something without breaking something else.
  • TheNephilimCrow
    TheNephilimCrow
    ✭✭✭
    McSwaggins wrote: »
    Oh? What's that? A fix? And only a few days after its discovery? With no un-needed yelling from me... Wow. Tells me that allot of you should relax. Cause, again, without even mentioning its existence, it has been fixed. Because they already knew. You all are wasting your time and breath.
    ZOS_GinaBruno
    admin




    FIXES & IMPROVEMENTS, BASE GAME PATCH

    Combat & Gameplay
    General •Fixed an issue where you could instantly regenerate your stamina.

    They didn't fix it, they just changed stuff back to how it was before the latest patch. So now we can be in stealth forever again, because they can't seem to fix something without breaking something else.

    How is being in stealth forever the same as getting stam back up instantly...? Plus, I don't see anyone claiming that but you.

    PSN, Youtube & Twitch: TheNephilimCrow
    [NA] ESO EP Guild (GM): The Order of Crows (PvE) - 300+ Members (Discontinued)
    [NA] ESO AD Guild (GM): The Blades of Ayrenn (PvP) - 45 Members (Actively Recruiting)

    |:Veteran Rank:|
    VR16 - AD Breton - S&S/Bow Werewolf Stamina Nightblade - Title "Savage Shadow"
    VR 1 - AD Altmer - DW/Resto Magicka Sorcerer - Title "Spellsword"

    |:Non-Veteran:|
    LVL 45 - DC Bosmer - Jack of Trades (Master Provisioning, Blacksmithing, etc.)
    Lvl 22 - AD Breton - Templar - Hybrid Build - PvE - Title "The Holy Knight"
    LVL 21 - AD Imperial - Dragonknight - Tank Build (In Progress)- Title "The Copper Knight"
    Lvl 13 - AD Khajit - DW Magicka Nightblade - Title "Mystical Thief"


  • McSwaggins
    McSwaggins
    ✭✭✭
    McSwaggins wrote: »
    Oh? What's that? A fix? And only a few days after its discovery? With no un-needed yelling from me... Wow. Tells me that allot of you should relax. Cause, again, without even mentioning its existence, it has been fixed. Because they already knew. You all are wasting your time and breath.
    ZOS_GinaBruno
    admin




    FIXES & IMPROVEMENTS, BASE GAME PATCH

    Combat & Gameplay
    General •Fixed an issue where you could instantly regenerate your stamina.

    They didn't fix it, they just changed stuff back to how it was before the latest patch. So now we can be in stealth forever again, because they can't seem to fix something without breaking something else.

    How is being in stealth forever the same as getting stam back up instantly...? Plus, I don't see anyone claiming that but you.

    I never said its the same, im just saying that they didn't fix it. No one else needs to claim it, just go in the game and sneak and you can see for yourself that you can sneak forever. Im pretty sure that you need regen drinks for it to happen though.
  • ADarklore
    ADarklore
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    ✭✭✭✭✭
    So are people still having problems with Stamina regen or not? Honestly, based upon what I'm finding in comments in various threads, this must not be a widespread problem because very few other people are reporting it or even talking about it. Hence the reason ZOS isn't responding, because if it's a limited issue, then they are not going to devote the resources to track it down to fix it.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • McSwaggins
    McSwaggins
    ✭✭✭
    ADarklore wrote: »
    So are people still having problems with Stamina regen or not? Honestly, based upon what I'm finding in comments in various threads, this must not be a widespread problem because very few other people are reporting it or even talking about it. Hence the reason ZOS isn't responding, because if it's a limited issue, then they are not going to devote the resources to track it down to fix it.

    Well people can't get 40k regen anymore so there's that, but regen in stealth is still bugged. You're supposed to have 0 regen while sneaking but you keep all of it if you have regen drinks on.
  • TheNephilimCrow
    TheNephilimCrow
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    McSwaggins wrote: »
    McSwaggins wrote: »
    Oh? What's that? A fix? And only a few days after its discovery? With no un-needed yelling from me... Wow. Tells me that allot of you should relax. Cause, again, without even mentioning its existence, it has been fixed. Because they already knew. You all are wasting your time and breath.
    ZOS_GinaBruno
    admin




    FIXES & IMPROVEMENTS, BASE GAME PATCH

    Combat & Gameplay
    General •Fixed an issue where you could instantly regenerate your stamina.

    They didn't fix it, they just changed stuff back to how it was before the latest patch. So now we can be in stealth forever again, because they can't seem to fix something without breaking something else.

    How is being in stealth forever the same as getting stam back up instantly...? Plus, I don't see anyone claiming that but you.

    I never said its the same, im just saying that they didn't fix it. No one else needs to claim it, just go in the game and sneak and you can see for yourself that you can sneak forever. Im pretty sure that you need regen drinks for it to happen though.

    I mean, the cost of sneak has been that way since launch, from what I remember. It does eventually run out, even if you have recovery pots. You have to stop moving and it will regen.

    Unless you are referring to Cloak, which is a whole other discussion entirely.
    PSN, Youtube & Twitch: TheNephilimCrow
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  • McSwaggins
    McSwaggins
    ✭✭✭
    McSwaggins wrote: »
    McSwaggins wrote: »
    Oh? What's that? A fix? And only a few days after its discovery? With no un-needed yelling from me... Wow. Tells me that allot of you should relax. Cause, again, without even mentioning its existence, it has been fixed. Because they already knew. You all are wasting your time and breath.
    ZOS_GinaBruno
    admin




    FIXES & IMPROVEMENTS, BASE GAME PATCH

    Combat & Gameplay
    General •Fixed an issue where you could instantly regenerate your stamina.

    They didn't fix it, they just changed stuff back to how it was before the latest patch. So now we can be in stealth forever again, because they can't seem to fix something without breaking something else.

    How is being in stealth forever the same as getting stam back up instantly...? Plus, I don't see anyone claiming that but you.

    I never said its the same, im just saying that they didn't fix it. No one else needs to claim it, just go in the game and sneak and you can see for yourself that you can sneak forever. Im pretty sure that you need regen drinks for it to happen though.

    I mean, the cost of sneak has been that way since launch, from what I remember. It does eventually run out, even if you have recovery pots. You have to stop moving and it will regen.

    Unless you are referring to Cloak, which is a whole other discussion entirely.

    No there's a bug in the game that allows you to regen while moving in sneak... it's been in since the IC update. If you run tri stat regen drinks, for some reason, you still get the regen while moving in stealth. They tried to fix it in the orsinium update, but whatever they did to fix it, is what caused the 40k stam regen bug
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    LMFAO!!!!!! How many lines of code do you think there are in ESO?

    4 to 5 Million lines of code?

    If so the average amount of bugs in a system are around the 24 per 1000 lines of code.... this is acceptable by the way,
    that puts us at around 120 000 bugs still in the system.. roughly...... be sure you will find a few issues with the game.....

    It will take alot of work to iron out these issues as roughly 25% of them will be design flaws and that will require the system to totally redesigned would result in MAJOR changes to the way things work.....

    So Zennimax sit in a terrible position as their decisions they made early on in game design are now haunting them and the only way to fix it is to rewrite the entire parts that are causing the issues....

    This results in lost revenue as the guys doing this will be fixing stuff not creating new product which people will buy for REAL money......



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