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So Devs...how is Player Housing coming along???

  • Florial
    Florial
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    reften wrote: »
    Never understood the point of player housing...can someone explain? Can play Skyrims housing thing....it's a single player aspect of the game that I don't think is relevant for an MMO.

    Because it gives you a little place to call home in an MMO world. It is also another activity to do outside of combat. If done right, it can be a fun diversion that keeps a game fresh for players. In EQ2 I leveled up a carpenter just for the things I could make for my abode. Many MMOs have great housing systems where players have done amazingly creative things. EQ2, Rift dimensions, Wildstar come to mind off the top of my head. Even though Wildstar isn't my cup of tea, I ran across numerous players playing Wildstar JUST for the housing. Amazing system and so very well done. Take a look at some of the creations if you haven't. Crystal palaces, creepy graveyards, space ports, skate board parks, challenges, etc. The sky was the limit in that game. I would also love if they had a rating system where you could vote on other player creations.

    Every time I explore a dungeon or enter a building, I'm always amazed at the artwork that goes into this game. The paintings, the tapestries, the floor coverings, etc. Always have felt that it is a shame that housing isn't in the game yet. I would love to hear some info on possible housing timelines. I think that it could potentially bring much more to the game for players. And also money to Zenimax through their cash shop.

  • Jusey1
    Jusey1
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    Scyantific wrote: »
    Maybe add player housing as being an ESO plus perk, would give more people a reason to sub...

    No. Lock it behind PvP.

    500k AP to build a tiny hut, 10,000,000 AP to build a house.

    That is pretty unfair and makes no sense from a financial perspective. Putting it behind a subscription is what some other mmo's do, and it seems like a much fairer prospect.

    If they lock it behind the subscription then I will completely hate ZOS to death.

    Player housing shouldn't be locked behind a subscription fee or PvP. It should be completely optional and opened to use for all players from the start. Just would cost a lot of in-game coins and resources to buy/work-on your house.

    Player housing should be all about rewarding the player for spending hours and coins on working on their home. Not something given to PvPers or people who wastes money on the subscription (discount generous people who wants to pay Zenimax money so they work on the game. That's different). If Zenimax pulls either, I might just quit. I'm not going to deal with that kind of ***. ESO already have *** in it with the Crown Store but it's minor crap that doesn't matter much (discounting DLCs) and I already hate myself for wasting 15 dollars on the Crown Store for costumes that I don't even use.
  • MornaBaine
    MornaBaine
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    Florial wrote: »
    reften wrote: »
    Never understood the point of player housing...can someone explain? Can play Skyrims housing thing....it's a single player aspect of the game that I don't think is relevant for an MMO.

    Because it gives you a little place to call home in an MMO world. It is also another activity to do outside of combat. If done right, it can be a fun diversion that keeps a game fresh for players. In EQ2 I leveled up a carpenter just for the things I could make for my abode. Many MMOs have great housing systems where players have done amazingly creative things. EQ2, Rift dimensions, Wildstar come to mind off the top of my head. Even though Wildstar isn't my cup of tea, I ran across numerous players playing Wildstar JUST for the housing. Amazing system and so very well done. Take a look at some of the creations if you haven't. Crystal palaces, creepy graveyards, space ports, skate board parks, challenges, etc. The sky was the limit in that game. I would also love if they had a rating system where you could vote on other player creations.

    Every time I explore a dungeon or enter a building, I'm always amazed at the artwork that goes into this game. The paintings, the tapestries, the floor coverings, etc. Always have felt that it is a shame that housing isn't in the game yet. I would love to hear some info on possible housing timelines. I think that it could potentially bring much more to the game for players. And also money to Zenimax through their cash shop.

    Some of you know my secret shame..that I also play The SIms 3. MOST of my time in that game is spent building things, often the things I WISH were in ESO. Here's one of my castles in progress.
    Screenshot-168_zpslxc0dego.jpg
    Screenshot-144_zpsgjnxjaac.jpg

    Anyway, one of the very brilliant things EA has done with that game is that people can build things and then upload them to an Exchange where other players can then download them into their own game. It would be amazing if ZOS could figure out a way to do that, to make the game more interactive with the other players. Some people are just brilliant at this kind of stuff (I myself am mediocre at best) and it could be a whole new crafting thing where people could pay crafters (with in game gold) to build things for them.

    At the very least I am praying ZOS takes a good close look at the building systems used in The Sims and implements something like them for us to use.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Samphaa
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    Angarato wrote: »
    I love player housing. but i dont want them to rush it like the ic ***. give us something good. let us crafters also craft furniture (racial style motifs apply too) let us store our books there. do it right.

    What an awesome idea, crafting furniture in the different racial styles you have, I like it.
  • MornaBaine
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    Gidorick wrote: »
    mtwiggz wrote: »
    Guild Hall > Player Housing.

    opinion =/= fact

    I honestly feel like player and guild housing are of equal importance. And yep, that's just an opinion. But guilds need their own hang out for more cohesiveness. Guild halls (or cities!) could have dueling implemented in them in their own arena from 1v1 to say 5v5. Training dummies that actually show damage would also be a great thing for guild halls. A bard that can be turned OFF or instructed to only play instrumental music rather than sing would be a really cool thing for guild halls as well. MAYBE access to just the guild bank (and player housing might have access only to your personal bank but no guild banks). This way, if you want access to all your guild banks, personal bank and guild stores you might still have to go to a regular bank.

    And that's just off the top of my head.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Lord_Ejl
    Lord_Ejl
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    Yes, Guild Halls! Would be awesome, there could be implemented all kinds of group things to do to gain improvements to the guild hall. Really to encourage playing together within the guild.
  • Xqluded
    Xqluded
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    Sorry but IMO:

    Cyrodiil Lag Removal > player housing

    One is game breaking, one is a luxury. You choose.
  • Pheefs
    Pheefs
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    Xqluded wrote: »
    Sorry but IMO:

    Cyrodiil Lag Removal > player housing

    One is game breaking, one is a luxury. You choose.

    Disagree!

    Its like comparing a fish and a bicycle.
    Housing is NOT the same as continued performance enhancements.
    & its not a LUXURY its a standard game feature desired by a large segment of your community.

    Choice THREE: take your PvP Lag Complaints to the proper thread, thanks!
    { Forums are Weird........................ Nerfy nerfing nerf nerfers, buff you b'netches!....................... Popcorn popcorn! }
  • Xqluded
    Xqluded
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    Pheefs wrote: »
    Xqluded wrote: »
    Sorry but IMO:

    Cyrodiil Lag Removal > player housing

    One is game breaking, one is a luxury. You choose.

    Disagree!

    Its like comparing a fish and a bicycle.
    Housing is NOT the same as continued performance enhancements.
    & its not a LUXURY its a standard game feature desired by a large segment of your community.

    Choice THREE: take your PvP Lag Complaints to the proper thread, thanks!

    Negative.

    Fixing major lag should be a priority over adding new content. That goes for any MMO.

    This is the correct thread. Just so I can make sure ZoS sees the real things we need before they give what you want.

  • Cazzy
    Cazzy
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    I might be wrong but I think there are different teams for performance and new content :smile:
  • robkrush
    robkrush
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    mtwiggz wrote: »
    Guild Hall > Player Housing.

    Updated trials/raids and other team activities > guild hall
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Gidorick
    Gidorick
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    MornaBaine wrote: »
    Gidorick wrote: »
    mtwiggz wrote: »
    Guild Hall > Player Housing.

    opinion =/= fact

    I honestly feel like player and guild housing are of equal importance. And yep, that's just an opinion. But guilds need their own hang out for more cohesiveness. Guild halls (or cities!) could have dueling implemented in them in their own arena from 1v1 to say 5v5. Training dummies that actually show damage would also be a great thing for guild halls. A bard that can be turned OFF or instructed to only play instrumental music rather than sing would be a really cool thing for guild halls as well. MAYBE access to just the guild bank (and player housing might have access only to your personal bank but no guild banks). This way, if you want access to all your guild banks, personal bank and guild stores you might still have to go to a regular bank.

    And that's just off the top of my head.

    Oh I agree @MornaBaine I to believe that guild locations are just as important as player housing. However, I think they are different beasts with different solutions. You touch on this mentioning different bank access for player housing guild housing, but I think it could be deeper than that.

    Check out my thread about Guild Inns, Taverns, and Halls, it offers a new idea on what a guild's "space" could be.
    http://forums.elderscrollsonline.com/en/discussion/238570/player-guild-taverns-inns-halls-concept
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Pheefs
    Pheefs
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    Xqluded wrote: »
    Negative.

    Fixing major lag should be a priority over adding new content. That goes for any MMO.

    This is the correct thread. Just so I can make sure ZoS sees the real things we need before they give what you want.

    Double Negative!
    ;)
    The OP asked about the state of housing in development (it is YAY! more than that we cannot say!)
    ...with attention to cultural styles and a hope for Guild Halls.

    Any attempt to hijack this thread from that topic is kinda rude.

    & you don't get to decide what the "real things we need" are
    :p
    Edited by Pheefs on January 8, 2016 9:41PM
    { Forums are Weird........................ Nerfy nerfing nerf nerfers, buff you b'netches!....................... Popcorn popcorn! }
  • MornaBaine
    MornaBaine
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    Xqluded wrote: »
    Sorry but IMO:

    Cyrodiil Lag Removal > player housing

    One is game breaking, one is a luxury. You choose.

    Negative Ghost Rider. Different teams work on these two very different realms of the game. Now I suppose you could try to tell them to fire all the people working on various types of new content and hire three times the amount of people all dedicated to working on Cyrodiil lag but I don't like your odds. Good luck to you though. I'm sure trolling every thread that isn't about improving Cyrodiil is bound to help your cause. :wink:
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Alucardo
    Alucardo
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    Don't rush them or we'll end up with this

    x23d8.jpg
  • SnuggleMePlease
    SnuggleMePlease
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    Me when I finally get my new virtual home somewhere in the jungles of Valenwood:
    tumblr_lycbbqhgMx1rn95k2o1_250.gif

    This needs to happened so badly. I will not rest until there is player housing for all. It would be such a great thing for roleplayers to have their own spaces where they can create the environment for their roleplays. Also, interactive furniture, interactive furniture, interactive furniture.
    Edited by SnuggleMePlease on January 9, 2016 12:24AM
    "Heavy-bearded Y'ffre, speak through me. Tell us of the time before time. Let the story grow in me. Let my heart echo to the pounding of your feet along the story-lines, the bones of the world. I will walk Your steps, and know Your story."

    SnuggleMePlease - NA - AD
    Green Prophet of Bosmeri Pride
    Esmira Oakenwreath
  • ContraTempo
    ContraTempo
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    Scyantific wrote: »
    Maybe add player housing as being an ESO plus perk, would give more people a reason to sub...

    No. Lock it behind PvP.

    500k AP to build a tiny hut, 10,000,000 AP to build a house.

    That is pretty unfair and makes no sense from a financial perspective. Putting it behind a subscription is what some other mmo's do, and it seems like a much fairer prospect.

    Learn to spot trolls:
    peorian.com/technology/technology-news/trolls-cyberbullies/1079-how-to-identify-and-defeat-an-internet-troll
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • ContraTempo
    ContraTempo
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    I like the idea of guild halls in PVP space, but with the ability to build serious defenses. Walls, siege engines, guards, monsters, motes, fixed enchantments, and more!

    3057955999_40c4a4050d_b.jpg
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • SnuggleMePlease
    SnuggleMePlease
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    @ContraTempo Honestly, that is such a great idea! I mean, keeps are great but having Guild Halls in Cyro would really add another element of fun to PvP that can become stale and repetitive at times. Also, there are already really exciting siege systems in place, so building on that would only be a step forward IMO.

    Cheers,
    Snuggle
    Edited by SnuggleMePlease on January 9, 2016 12:42AM
    "Heavy-bearded Y'ffre, speak through me. Tell us of the time before time. Let the story grow in me. Let my heart echo to the pounding of your feet along the story-lines, the bones of the world. I will walk Your steps, and know Your story."

    SnuggleMePlease - NA - AD
    Green Prophet of Bosmeri Pride
    Esmira Oakenwreath
  • Darkonflare15
    Darkonflare15
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    They need to allow us to make skooma. So there can be plenty of skooma dens lying around the player housing area. So my Khajiit warlord can make a profit and use the profits to make a stronghold for my enterprise.
  • FlyLeaf30
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    I am against housing being in crown store just because it is a "real money sink", if I can take fake money (gold), even if its a million gold to buy land to build or a premade house, I would be happy. Who knows how ZOS will do it. I just hope it works out.
    Guildmaster of Aldmeri Elite (PVE) and Tamriel Trade Center (Trading)Master Adventurer (main) Kilara Delecour
  • Remag_Div
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    Well, we know TG and DB are coming first, but I really hope we get player and guild housing sooner rather than later. It can be time consuming, but it's always fun to collect items throughout your journey in Tamriel and have it displayed in your house.

    On a side note, I really wish we could sit down on chairs in this game. lol
  • Gidorick
    Gidorick
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    FlyLeaf30 wrote: »
    I am against housing being in crown store just because it is a "real money sink", if I can take fake money (gold), even if its a million gold to buy land to build or a premade house, I would be happy. Who knows how ZOS will do it. I just hope it works out.

    Being a game that RELIES on the Crown Store to survive... I'd doubt it very much if we seem much in the way of gold purchasable homes. Maybe a starter home... a little hut or a one room house/apartment.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • ralonasan
    ralonasan
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    Ha.. Hahahahahaah... Ha... Yeah right.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • NBrookus
    NBrookus
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    @ContraTempo Honestly, that is such a great idea! I mean, keeps are great but having Guild Halls in Cyro would really add another element of fun to PvP that can become stale and repetitive at times. Also, there are already really exciting siege systems in place, so building on that would only be a step forward IMO.

    I've said it before, but when I first heard about guilds and keeps and stuff for the game, I thought guilds would take and defend keeps long term so they could live there, craft there, etc. I wondered what happened when it was 3am and the enemy attacked? Did guilds set up rosters and schedules? Ally with other guilds for mutual defense in addition to your alliance? Set up trade agreements? I'd never played an MMO before, I didn't have any preconceptions.

    Instead, the siege merchant wears your tabard and you run off for the next keep, then AD swoops in and sweeps the map at night and the next day it all starts over.
  • SnuggleMePlease
    SnuggleMePlease
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    Remag_Div wrote: »
    Well, we know TG and DB are coming first, but I really hope we get player and guild housing sooner rather than later. It can be time consuming, but it's always fun to collect items throughout your journey in Tamriel and have it displayed in your house.

    On a side note, I really wish we could sit down on chairs in this game. lol

    I was super disappointed about this. At least in Skyrim, some of the a lot of the furniture is interactive, and I know the community hates it when we try to compare ESO to Skyrim, because they're obviously very different games. I agree with that, but I also think that a precedent was set and ZoS should take the extra time to follow suit.

    Also, it is really hard to roleplay sometimes without being able to have your character interact with their environment at least to some extent. Hopefully, if and when we get player housing at least some of the furniture will be interactive.

    Cheers,
    Snuggle
    "Heavy-bearded Y'ffre, speak through me. Tell us of the time before time. Let the story grow in me. Let my heart echo to the pounding of your feet along the story-lines, the bones of the world. I will walk Your steps, and know Your story."

    SnuggleMePlease - NA - AD
    Green Prophet of Bosmeri Pride
    Esmira Oakenwreath
  • Decayed_Inside
    Decayed_Inside
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    My character sleeps in the barn with the horse I think. He smells like pee pee
  • Dradhok
    Dradhok
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    I’ve played a lot of MMOs with player housing and I’ve never gotten much out of it. Other than ascetics what will be the benefit in Tamriel? I could see if there was a good addition to storage or a rest perk for logging out in the house, but I doubt that will be the case.
  • ArterionAU
    ArterionAU
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    I can't wait for player housing to be implemented, I love the idea of being able to craft your own furniture, house items etc. As ZOS stated it's in there plans to add player housing, I think role players will especially like it.
    Founder of the Victorious Brotherhood
    Bringer of Light I The Flawless Conqueror I Boethiah's Scythe | Dro m'athra Destroyer | Craglorn Trials Conqueror I Divayth Fyr's Coadjutor I Voice of Reason I Blackrose Executioner
  • xellink
    xellink
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    Dradhok wrote: »
    I’ve played a lot of MMOs with player housing and I’ve never gotten much out of it. Other than ascetics what will be the benefit in Tamriel? I could see if there was a good addition to storage or a rest perk for logging out in the house, but I doubt that will be the case.
    mtwiggz wrote: »
    Guild Hall > Player Housing.

    Player housing can be considered a bonus. Guild halls should be essential. Since it is impossible to meet players from another alliance (apart in cyro as an enemy), guild halls may be the most straightforward way to facilitate cross-faction grouping.

    I have entered and left a few times through the group finder and somehow kept being placed in different group than my guildie of another alliance, ruining the grouping experience for many others. Sometimes all of us had to wait for 3-5 minutes but and are all actively searching at the same time but the group finder works in such a random manner it refuses to put us in the same group. -.- You gotta try to know how limited the group finder is.
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