Werewolf questions

Bashev
Bashev
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Is there any werewolf guide which is up to date?
What are the bonuses in WW form? Armor, max stamina?
Do class passives, armor passives and weapon passives work in WW?
Is the Heavy Attack cone AoE and what is the range?
Can you roll doge in WW form?
Is the fear instant cast or it can be interrupted?
Because I can!
  • Bashev
    Bashev
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    Anyone?
    Because I can!
  • RedTalon
    RedTalon
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    Long time werewolf player here and only half awake.

    I don't use addons so can only answer a few of those things.

    Werewolves do regain staminia fast while changed, you of-course have a very small weakness to poison while in it also but its no longer noticeable .

    Some passives do apply mainly weapon skills one of the weapons you where wieelding when you shifted, so along with the enhancements on said weapons carrying over. And armor passives do seem to go over has well. And if you trigger something like evil hunter before going werewolf it stays in effect before it ends has well, so can do some playing with skills depending on what you need to butcher.

    The heavy attack aoe does seem to strike everything within melee range that is directly in front of you

    And yes you can dodge roll in werewolf form but you more hope on all fours out of the way.

    Basically in the end think of going werewolf form like becoming a massive burst damage killing machine Just about everything gets improved.
  • KewaG
    KewaG
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    I too would like to know this, as well as if the NPC Werewolves still spawn and what the spawn timer is for them. I've been playing for a few months now and have never seen Werewolves spawn in the Rift, Bankorai or Reapers March and I am actively seeking them. Is the Destinations Addon broken or do Werewolves just not spawn any more. I'm not looking for a bite from a player, I want to get one from the NPCs.
    Nerf RNG! Nerf BoP! Buff Everything else!
    She won't leave me because I'm too ugly to kiss goodbye...
    *@KewaG - Steam and ESO. Write ESO Steam player in my comments if you want to be Steam friends.
    * PC/NA Megasever
    * Ebonheart Pact - Mostly
    * ESO is my first MMO
    * I like group dungeons
    * I Haven't played much PvP
    * Main: Golam Ralas
  • RedTalon
    RedTalon
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    KewaG wrote: »
    I too would like to know this, as well as if the NPC Werewolves still spawn and what the spawn timer is for them. I've been playing for a few months now and have never seen Werewolves spawn in the Rift, Bankorai or Reapers March and I am actively seeking them. Is the Destinations Addon broken or do Werewolves just not spawn any more. I'm not looking for a bite from a player, I want to get one from the NPCs.

    This is still pretty much on the mark and gives the locutions, they sometimes they have been known to spawn not on the full moon.

    Your basically going to end up camping, and of-course other players can bite you.

    http://teso.mmorpg-life.com/become-werewolf-eso/
  • Chrlynsch
    Chrlynsch
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    -You gain roughly 10k armor and spell resistance while in form.
    -Weapon Passives do not carry over to werewolf form
    -You do have the ability to roll dodge (looks like scuttling)
    -Only class passives that don't require you to slot and ability carry over
    -Buffs cast before transformation carry over for the remaining duration of said buff (rally, molten weapons, immovable)
    - Toggle skills do not carry over
    - Armor passives carry over
    -Heavy attack cone is rough 5m
    - Fear is interuptable but not if you are cc immune
    - Werewolf Fear has a one second cast time (channeled abilities like werewolf fear don't set off GCD)
    - NPC Werewolves Spawn on nights with full moons
    - You only take extra damage from fighters guild/poison while in werewolf form
    - You only get the 15% stam regen with werewolf ultimate slotted
    - You gain roughly 18% stamina when transforming
    - Werewolves have some of the most expensive abilities in the game

    Any other questions just ask!
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Voltvector
    If I use expert/evil hunter before I transform to werewolf, and kill a a daedra/undead before the buff runs out, will it refresh the buff? Could I keep the buff going for a while doing this?
    Hello
  • RedTalon
    RedTalon
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    Voltvector wrote: »
    If I use expert/evil hunter before I transform to werewolf, and kill a a daedra/undead before the buff runs out, will it refresh the buff? Could I keep the buff going for a while doing this?

    Yes can clear out whole areas while in werewolf form if you cast that before hand. Did heavy farming while in werewolf form of a few vampire spots.
    Edited by RedTalon on November 4, 2015 8:36PM
  • dodgehopper_ESO
    dodgehopper_ESO
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    Its fun to farm as a werewolf. I think maxed out the morphs on one character in an afternoon in this way. Hircines Bounty, the knockdown howl and claws of life are your friend. Well I liked those anyway. Werewolf is particularly fun on a (stamina) damage dealer build.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • RedTalon
    RedTalon
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    Also a tip for people wishing to increase weapon skill lines, haven't tested with the staffs yet. But been wanting to go from two handed to duel wield, and have farmed a few spots when I am on and notice my weapon skill line has been increasing and it makes up for the lack of damage when rising underused lines so use werewolf form to farm everything!
  • RedTalon
    RedTalon
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    Its fun to farm as a werewolf. I think maxed out the morphs on one character in an afternoon in this way. Hircines Bounty, the knockdown howl and claws of life are your friend. Well I liked those anyway. Werewolf is particularly fun on a (stamina) damage dealer build.

    I like rage and infections myself, but you can't go wrong either way.
    Edited by RedTalon on November 4, 2015 8:53PM
  • KewaG
    KewaG
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    RedTalon wrote: »

    This is still pretty much on the mark and gives the locutions, they sometimes they have been known to spawn not on the full moon.

    Your basically going to end up camping, and of-course other players can bite you.

    http://teso.mmorpg-life.com/become-werewolf-eso/

    I had heard that they sometimes spawn when It's not a full moon, so lately I've been going to the Rift ever time its night. Didn't camp though. Just ran to every spawn point on the destinations addon. Day cycles are so long compared to night cycles and most of the time I'm not online during night cycles...

    Does the spawns change for Vet levels? I'm VR12 now, should be going to Reapers March instead of the Rift?

    And thanks for the reply, btw.
    Nerf RNG! Nerf BoP! Buff Everything else!
    She won't leave me because I'm too ugly to kiss goodbye...
    *@KewaG - Steam and ESO. Write ESO Steam player in my comments if you want to be Steam friends.
    * PC/NA Megasever
    * Ebonheart Pact - Mostly
    * ESO is my first MMO
    * I like group dungeons
    * I Haven't played much PvP
    * Main: Golam Ralas
  • RedTalon
    RedTalon
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    KewaG wrote: »

    I had heard that they sometimes spawn when It's not a full moon, so lately I've been going to the Rift ever time its night. Didn't camp though. Just ran to every spawn point on the destinations addon. Day cycles are so long compared to night cycles and most of the time I'm not online during night cycles...

    Does the spawns change for Vet levels? I'm VR12 now, should be going to Reapers March instead of the Rift?

    And thanks for the reply, btw.

    You can go to any of the areas where they spawn, would recommend you go to the lowest one though, would be easy to camp and can get bitten if you are able to be hit and run away leaving the spawns for another person.

    You don't have to kill them to contract the illness
  • Bashev
    Bashev
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    Prothwata wrote: »
    -You gain roughly 10k armor and spell resistance while in form.
    -Weapon Passives do not carry over to werewolf form
    -You do have the ability to roll dodge (looks like scuttling)
    -Only class passives that don't require you to slot and ability carry over
    -Buffs cast before transformation carry over for the remaining duration of said buff (rally, molten weapons, immovable)
    - Toggle skills do not carry over
    - Armor passives carry over
    -Heavy attack cone is rough 5m
    - Fear is interuptable but not if you are cc immune
    - Werewolf Fear has a one second cast time (channeled abilities like werewolf fear don't set off GCD)
    - NPC Werewolves Spawn on nights with full moons
    - You only take extra damage from fighters guild/poison while in werewolf form
    - You only get the 15% stam regen with werewolf ultimate slotted
    - You gain roughly 18% stamina when transforming
    - Werewolves have some of the most expensive abilities in the game

    Any other questions just ask!
    @Prothwata Thanks for the information.
    More questions:
    Does the weapon damage depends on your weapon with which you transform?
    Can light attacks proc weapon enchantment?
    Is the bleeding DoT every second or it is every 2 seconds?
    Because I can!
  • Chrlynsch
    Chrlynsch
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    Bashev wrote: »
    @Prothwata Thanks for the information.
    More questions:
    Does the weapon damage depends on your weapon with which you transform?
    Can light attacks proc weapon enchantment?
    Is the bleeding DoT every second or it is every 2 seconds?

    Your weapon damage depends on what weapons you are holding, dual wielding will grant you the highest weapon damage and spell damage, then twohander, followed by the rest. But keep in mind the sword and board will grant you an extra enchantment, trait, and armor.

    Light and heavy can proc enchants, Along with race traits like redguard, and red diamond.

    The bleed dot will go off every second. It will also tick and refresh every time you do a light attack. Keep in mind bleed only works on targets that can bleed.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Marrtha
    Marrtha
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    Werewolves are fluffy.
    Use @Marrtha when replying!
  • Chrlynsch
    Chrlynsch
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    Marrtha wrote: »
    Werewolves are fluffy.

    I can confirm this as of 2.2
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • LBxFinalDeath
    LBxFinalDeath
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    Werewolf is as earlier posts said pretty much an all around buff.

    Its main weakness is camo hunter, if you go werewolf and DON'T near instakill your opponent they can cast camo hunter and 30K you pretty easily.

    I personally use WW as a "Haha, you thought you could gank me." move.

    Its my "main" ultimate despite not being on my main bar, flawless dawnbreaker is too useful for the extra dmg.
    Edited by LBxFinalDeath on November 6, 2015 3:27AM
  • Chrlynsch
    Chrlynsch
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    Werewolf is as earlier posts said pretty much an all around buff.

    Its main weakness is camo hunter, if you go werewolf and DON'T near instakill your opponent they can cast camo hunter and 30K you pretty easily.

    I personally use WW as a "Haha, you thought you could gank me." move.

    Its my "main" ultimate despite not being on my main bar, flawless dawnbreaker is too useful for the extra dmg.

    A double hit from stealth with camohunter can be devastating. I would recommend some champ points in critical resistance, along with at least 3 impenetrable pieces if you are running medium. Less needed for 5/full heavy.

    Dawnbreaker is a great secondary ultimate
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
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