Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

grpfinder is *** up

  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Epona222 wrote: »
    Ommamar wrote: »
    This isn't making sense to me. I didn't see anything in the 6 pages of patch notes but very possible I missed it. Is level 45 still required to start getting the pledge quests? If so why would a character below that level be placed it what I am guessing is pledge groups? I am glad that it seems to be actually finding groups but if what is being reported I would say that warrants a hot fix as soon as possible. It is obviously going to just lead to frustration on the part of everyone if you place people with such a discrepancy between levels regardless of how much you buff their pools. A guild mate linked a VR16 Briarheart piece last night with a tremendous 5 piece proc. My response was that it showed why anything below a VR16 build will not be able to compete with it.

    You have to be level 45 before getting a pledge.

    But the group dungeons are not restricted to people doing pledges, and can be done at any level. In fact when the game launched, they did not scale to group leader, they were part of the zone - so Fungal Grotto for example was for lvl 12-15 characters.

    A level 15 character can do a dungeon like Fungal Grotto on normal, but the point here is that they should be placed into a group with people of similar level so that the dungeon is scaled to level 15, rather than being placed with Veteran Rank characters and be buffed, because they will not have the skills unlocked or the gear to be able to complete it when the mobs are VR whatever.

    So everyone should just sit in their own queues vs progressing?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Myyth
    Myyth
    ✭✭✭✭✭
    I hope they fix the scaling. I cant use the group finder now with my low level characters.

    My lvl 19 tank does not survive V16 dungeons and I feel bad grouping with anyone when he dies constantly.
    Before the change my tank had no problem doing regular dungeons so it has nothing to do with my character.
    My lvl 15 dps also has a problem with the V16 dungeon scaling. His attacks do barely any damage and keeps getting killed.

    The group finder for lvl 15-30 players is really bad right now.


  • Avenias
    Avenias
    ✭✭✭✭
    Epona222 wrote: »
    Ommamar wrote: »
    This isn't making sense to me. I didn't see anything in the 6 pages of patch notes but very possible I missed it. Is level 45 still required to start getting the pledge quests? If so why would a character below that level be placed it what I am guessing is pledge groups? I am glad that it seems to be actually finding groups but if what is being reported I would say that warrants a hot fix as soon as possible. It is obviously going to just lead to frustration on the part of everyone if you place people with such a discrepancy between levels regardless of how much you buff their pools. A guild mate linked a VR16 Briarheart piece last night with a tremendous 5 piece proc. My response was that it showed why anything below a VR16 build will not be able to compete with it.

    You have to be level 45 before getting a pledge.

    But the group dungeons are not restricted to people doing pledges, and can be done at any level. In fact when the game launched, they did not scale to group leader, they were part of the zone - so Fungal Grotto for example was for lvl 12-15 characters.

    A level 15 character can do a dungeon like Fungal Grotto on normal, but the point here is that they should be placed into a group with people of similar level so that the dungeon is scaled to level 15, rather than being placed with Veteran Rank characters and be buffed, because they will not have the skills unlocked or the gear to be able to complete it when the mobs are VR whatever.

    So everyone should just sit in their own queues vs progressing?

    You are only looking at extreme ends, allow "all" or "nothing." It very reasonable to introduce party brackets which can be large enough to allow fast party formation, but not too big to create a gap that battle buff alone will not be sufficient.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    maxjapank wrote: »

    Is it possible to choose "vet dungeon" then "darkshade caverns" and keep yourself on "normal" mode?? This selection would only group you with v1 to v16 people. But Would that still put you in the Normal dungeon?

    If this works logically, once the group is formed, you should be able to set the group to Veteran or Normal Mode and do the dungeon anyway you want to. It should be no different than any other group once formed.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • maxjapank
    maxjapank
    ✭✭✭✭✭
    ✭✭
    Nestor wrote: »
    maxjapank wrote: »

    Is it possible to choose "vet dungeon" then "darkshade caverns" and keep yourself on "normal" mode?? This selection would only group you with v1 to v16 people. But Would that still put you in the Normal dungeon?

    If this works logically, once the group is formed, you should be able to set the group to Veteran or Normal Mode and do the dungeon anyway you want to. It should be no different than any other group once formed.

    Well, once the group forms, it automatically sends you to the dungeon. So just wondering if you chose "Vet Dungeon" but kept yourself on "Normal" mode, would it send you to a Vet or Normal dungeon? My guess is that it would still group you with others doing the Gold pledge because the others still have their modes set to "Vet". I feel bad for the low levels who haven't unlocked vital skills yet.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Avenias wrote: »
    Epona222 wrote: »
    Ommamar wrote: »
    This isn't making sense to me. I didn't see anything in the 6 pages of patch notes but very possible I missed it. Is level 45 still required to start getting the pledge quests? If so why would a character below that level be placed it what I am guessing is pledge groups? I am glad that it seems to be actually finding groups but if what is being reported I would say that warrants a hot fix as soon as possible. It is obviously going to just lead to frustration on the part of everyone if you place people with such a discrepancy between levels regardless of how much you buff their pools. A guild mate linked a VR16 Briarheart piece last night with a tremendous 5 piece proc. My response was that it showed why anything below a VR16 build will not be able to compete with it.

    You have to be level 45 before getting a pledge.

    But the group dungeons are not restricted to people doing pledges, and can be done at any level. In fact when the game launched, they did not scale to group leader, they were part of the zone - so Fungal Grotto for example was for lvl 12-15 characters.

    A level 15 character can do a dungeon like Fungal Grotto on normal, but the point here is that they should be placed into a group with people of similar level so that the dungeon is scaled to level 15, rather than being placed with Veteran Rank characters and be buffed, because they will not have the skills unlocked or the gear to be able to complete it when the mobs are VR whatever.

    So everyone should just sit in their own queues vs progressing?

    You are only looking at extreme ends, allow "all" or "nothing." It very reasonable to introduce party brackets which can be large enough to allow fast party formation, but not too big to create a gap that battle buff alone will not be sufficient.

    No I'm looking at what hasn't worked well off and on since launch.
    Considering this is the first time since launch that most ppl got a group in less than 45 mins for anything and also knowing VR levels are going away, this change is the best approach towards the near future.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Thornen
    Thornen
    ✭✭✭✭✭
    Troneon wrote: »
    I tested it a lot yesterday on my VR7 character....

    Do it on a low level alt, and for laughs don't use any champion points....the scaling isn't the issue at Vet levels it is low level characters having their attrib scaled to a set level based off their att point spent...wich at level f***ing 10 you have 10 points so you end up with 30k dps stat 15k hp do 3k dps max single target and die every time the boss farts.
  • Yattaq
    Yattaq
    ✭✭✭
    The scaling probably just needs to be adjusted so that lower levels are as effective as they would be doing the dungeon at their level. The whole point of having low and high levels group together is so that the tool actually works, so suggesting stopping that is pretty much suggesting to break the tool. Balance tweaking on the other hand is a fair suggestion that should be made.
  • Jumper45
    Jumper45
    ✭✭✭
    Glad PC has to deal with this before it hits us PS4 players muahahaha. Anyways i think it just needs some minor tweaks. Its seriously better then waiting 3-5 hours for a dungeon ( as a healer). There has been weeks where i have not been able to get my pledge done because either 1: Im only V9 and not 16 so no one wants to take a V9 via manual groups or the LFG tool takes so long i have to log off before i even get the chance to go. Much less have time to even think about finishing it.

    As a long time dungeon crawler this hurts so much and questing as a healer is booooring. That said this is a fix ive been waiting for for a long time. So hopefully the kinks will be gone by time it hits us.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Sleep
    Sleep
    ✭✭✭✭
    still can't find a group with it. saw some people in zone chat looking for group. can't find a group for anything with the grouping tool after an hour's searching. I assume still nobody use it.
  • Ommamar
    Ommamar
    ✭✭✭✭
    So what happens when a below level 45 player is carried through a pledge dungeon? I think an easy fix would to give three choices for each dungeon. standard, normal (pledge), veteran (pledge). I also agree that it should be bracketed for the different levels behind the scenes.
  • isheepzu
    isheepzu
    Soul Shriven
    here's another idea...instead of scaling to the leader...scale down to the lowest level...that way EVERYONE can contribute...
  • J2JMC
    J2JMC
    ✭✭✭✭✭
    Avenias wrote: »

    u need to understand that its not about the build per say but the gap between the scale and the battle buff. There is a big diff between vet 1 being scaled to vet 16 and a lv 30 being scaled to a vet 16 dungeon, because the lv 30 will most definately not have all the skills unlocked and the gears will be in a very bad shape. Which is why, those way below vet 16 needs a bigger buff to be useful in vet dungeons.

    Or maybe people at level 30 should do level 30 dungeons...
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Avenias
    Avenias
    ✭✭✭✭
    J2JMC wrote: »
    Avenias wrote: »

    u need to understand that its not about the build per say but the gap between the scale and the battle buff. There is a big diff between vet 1 being scaled to vet 16 and a lv 30 being scaled to a vet 16 dungeon, because the lv 30 will most definately not have all the skills unlocked and the gears will be in a very bad shape. Which is why, those way below vet 16 needs a bigger buff to be useful in vet dungeons.

    Or maybe people at level 30 should do level 30 dungeons...

    No, that was a terrible idea to start off which lead to extremely long que time. The current group finder is right for the most part, but adjustments need to be made to make the lowest lvl players eligible to enter dungeons more useful.
  • J2JMC
    J2JMC
    ✭✭✭✭✭
    Avenias wrote: »
    J2JMC wrote: »
    Avenias wrote: »

    u need to understand that its not about the build per say but the gap between the scale and the battle buff. There is a big diff between vet 1 being scaled to vet 16 and a lv 30 being scaled to a vet 16 dungeon, because the lv 30 will most definately not have all the skills unlocked and the gears will be in a very bad shape. Which is why, those way below vet 16 needs a bigger buff to be useful in vet dungeons.

    Or maybe people at level 30 should do level 30 dungeons...

    No, that was a terrible idea to start off which lead to extremely long que time. The current group finder is right for the most part, but adjustments need to be made to make the lowest lvl players eligible to enter dungeons more useful.

    What is the actual point of leveling up in this game if everything is battle leveled? Cyrodiil, dungeons, orisinum...what's next? Why am I even wasting time leveling my alt and learning the character when ZOS is going to give me free stats in all the endgame content lol.

    Battle leveling is not a fix to anything in this game. Didn't fix cyrodiil(last patch low levels still always lost to geared players, they just lasted slightly longer and felt better lol) and it won't fix this. Cool you can get into groups. To bad you don't have the player or character skills to complete said dungeon despite the fake stats ZOS likes to give out.

    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Soulshine
    Soulshine
    ✭✭✭✭✭
    I think it makes for sense to keep the scaling to no more than five levels up or down for any groups of players who are not v16.

    v16s need to do their own levels, period.

    In the past, all too often there have been maxed vet rank players running speed-runs for gold keys by deliberately taking one lowbie ranked player they can make group leader to blow through the dungeon. It was an exploit of the system which should not have ever been allowed.
  • Sandmanninja
    Sandmanninja
    ✭✭✭✭
    V16 Healer. I tried the improved LFG tool. I IMMEDIATELY got a group and was whisked to the dungeons seconds later.
    I was V16, there was a V3 DPS, a lvl 19 DPS and a lvl 30-ish tank.

    The tank was VERY hesitant because he didn't have all of the skills that a 'real' V16 tank would have.
    The DPS was low from the lvl 19 guy. It may have been his build or his crap gear - no idea. But he dropped group.

    We got a replacement (V15) but we were removed from the instance and had to re-do it all.

    Overall I'm INCREDIBLY happy to have instant queues
    [Hard Mode Dungeoneers] is recruiting all players of all levels for this new Guild.
    THIS IS A NEW-BUT-GROWING GUILD. We are focused on doing vet pledges, vet dungeons, getting achieves, & doing hard mode bosses.
    Most active GMT+10 (Australia time zone) in the afternoon Mon-Fri and all day Sat/Sun.
    Pst/email for info/invites.
  • Lithium Flower
    Lithium Flower
    ✭✭✭✭
    I would propose two changes. Firstly a low veteran is very capable of doing most veteran 16 pledges with a v16 party if they're a good player so with battle leveling it should be very possible for most players. Most skills are unlocked by then, you can have some passives and you've probably learned to not stand in stupid. So have two blocks v1 - v16 and under 50. Have two kinds of battle leveling, one that scales from v1 to v16 and another that scales from lvl 10 to level 49. Don't put nonvets in groups with vets and vice versa.

    The second issue is that you can't switch dungeon mode for groups made with the tool. Why ever not!? If the same people want to do gold pledge after doing silver, they can't just proceed with it and have to go through LFG again. What good is that?
    Dragonknight Smith of the Lith | Rayna Dreloth
    Templar Josephine Belmont | Catherine Belmont | Irene Belmont
    Sorceror Blathanna | Eta Carina
    Nightblade Adda Vorenor

    Ebonheart Pact | Daggerfall Covenant | EU | Champion Points ~ 800 | Crafter of all things
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    Why do people group and b**** and complain then quit??? I was in a group yesterday and from the very beginning he kept on putting down the tank, telling him he needed to learn to play.. blah blah blah. Everytime I looked over the complainer was the only one dead, then he quits.

    Do everyone a favor and don't use the group tool if you are this type of person.

    I decided to use the group tool for the very first time, and it is messed up.

    1. This is from the patch notes, and this never happpened. I neve was teleported to a dungeon.
    Groups formed for dungeons will always be teleported directly to the dungeon once formed, and will always be scaled to a level ceiling.
    After a group is formed, you can either teleport immediately, or wait up to 30 seconds before you are sent to the dungeon so you can complete your current activity.

    2. Direfrost keep, was never available on my map and I could not teleport to it. Even when my group was there, I tried to travel too leader and got a message that said something like, "can not mix factions"

    3. Never got to complete a dungeon because people want to cry because they die.

    4. With the new patch the dungeon was difficult for most the players.

    Edit:
    I think we need profiles that allows ZOS to feed off it to find like minded people. For example, I am a PvP player, and I don't complain if I die ( most time :) ). I am not a hardcore player, and I just like to have fun. I don't want to group with someone that wines all the time, and I don't enjoy playing with people who think they know everything and are king of fighting.






    Edited by vamp_emily on November 4, 2015 2:34PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • ColdReign
    ColdReign
    Soul Shriven
    Tried 5 dungeons yesterday and I was matched up with players my same lvl range 21. Each dungeon lasted less that 10mins and each group kept getting wiped out over and over. Hope others have better luck..from the look of things unless you have other vet level players in the group you are going to wipe at lower levels.
  • Ilsabet
    Ilsabet
    ✭✭✭✭✭
    ✭✭
    This is kind of disheartening to read. My character is level 18 and I haven't done Spindleclutch yet because I've been too nervous to try to find a group that was okay with having a newbie along. I was thinking of using the group finder but I definitely don't want to end up being helpless in a group of much stronger players just because that's where the thing puts me.

    I guess I'm back to the options of asking in zone chat or seeing if anybody in one of my guilds is willing to show me the ropes.
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
    ✭✭✭✭
    The only major issue i've seen is low levels coming in with 12k health and getting 1 shot constantly.
  • Warlordgreebo
    Warlordgreebo
    ✭✭
    Any turd that thinks they dont know how #$%ed up the current groupfinder thing is.... should try it on their level 10 and get back to us.

    Breaking the entire game, not to mention the xp in dungeons is crap now anyways... they RUINED the system beyond any comparison i can think of in mmo history.
  • Warlordgreebo
    Warlordgreebo
    ✭✭
    vamp_emily wrote: »
    Why do people group and b**** and complain then quit??? I was in a group yesterday and from the very beginning he kept on putting down the tank, telling him he needed to learn to play.. blah blah blah. Everytime I looked over the complainer was the only one dead, then he quits.

    Do everyone a favor and don't use the group tool if you are this type of person.

    I decided to use the group tool for the very first time, and it is messed up.

    1. This is from the patch notes, and this never happpened. I neve was teleported to a dungeon.
    Groups formed for dungeons will always be teleported directly to the dungeon once formed, and will always be scaled to a level ceiling.
    After a group is formed, you can either teleport immediately, or wait up to 30 seconds before you are sent to the dungeon so you can complete your current activity.

    2. Direfrost keep, was never available on my map and I could not teleport to it. Even when my group was there, I tried to travel too leader and got a message that said something like, "can not mix factions"

    3. Never got to complete a dungeon because people want to cry because they die.

    4. With the new patch the dungeon was difficult for most the players.

    Edit:
    I think we need profiles that allows ZOS to feed off it to find like minded people. For example, I am a PvP player, and I don't complain if I die ( most time :) ). I am not a hardcore player, and I just like to have fun. I don't want to group with someone that wines all the time, and I don't enjoy playing with people who think they know everything and are king of fighting.


    in PVP you dont pay repairs. In pvp you arent really trying much for xp (at least I never have), in pvp you have a totally different goal.

    Not many are gonna like playing for crap loot where they die over and over and dont get anything for exp unless they complete the dungeon.

    So think of that before you open your turdhatch.
  • Alphashado
    Alphashado
    ✭✭✭✭✭
    ✭✭
    The problem is that battle leveled lower level players aren't dressed in optimal gear to get optimal battle leveld stats. But they shouldn't have to be either. You should not force a level 15 character (especially if they are new) to be using all level 15 gear, buff food, and glyphs on every piece of armor in order for them to enjoy a dungeon. The only thing this is doing is creating a brand new level of elitism and making it daunting for new players to even want to run a dungeon.

    I new player, or any level 20 character for that matter, should be able to que for a dungeon and enjoy themselves w/o having to freaking min-max.

    it's a good idea in theory, but it's not very sensible.
    Edited by Alphashado on November 8, 2015 12:17AM
Sign In or Register to comment.