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Stamina DK AOE problem

fatemoe
fatemoe
I'm a lv25 DK in Ep faction.
Yesterday I entered shadowfen area Sanguine's Demense dungeon.

This place is a really challenge, almost every group mob has more than five enemy with pretty high damage mage and knight.

This is also the first dungeon I can't solo through.

Here's my setup.

Atttribute:
5HP, the rest go to stamina.

5 medium armor 2 heavy armor

Bar 1 2H
Bar2 bow

Currently I have 3 AOE skills
Arrow barrage from bow skill
Burning breath from ardent fire skill
Silver shard from fighter's guild skill


This is the first time I try to solo against large group enemy, and I think I'm doing pretty lame.

Here's what I do.

Pop obsidian shield, harden armor before fight.
Sneak shoot charged attack plus a poison arrow at random enemy.

Arrow barrage in the middle of enemy
burning breath
use dragon blood(by this time I may have only 50% HP left)
spam silver shard
spam arrow barrage and burning breath again to refresh dot time

finish the remaining enemy with wrecking blow
clear


70% of time I can clear a group, but I died more than 5 times trying to finish the quest and get skyshard in the dungeon.

Am I doing this right? or there are better methods to do AOE as DK?

Maybe I should change bow to dual wield?
My bar 2 is used to slot buff skill, so main weapon doesn't use much
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    If you want ranged on a DK then keep the bow, however if you're doing okay with gap-closers and the like then DW will be great for the AOE.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

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  • MrDerrikk
    MrDerrikk
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    Oh, and group dungeons will usually be very hard earlier in the game to solo. I often have to wait until my 3rd area before I can do that, then go back and solo the previous ones.

    Also, have you tried using either of the morphs of Searing Strike? The Unstable Flame one is awesome for DPS and goes off weapon damage, but Burning Embers costs almost no magicka and heals you when the DOT finishes for a neat little burst heal.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • flintstone
    flintstone
    ✭✭✭
    DW (Steel Tornado) ....... plus searing strike, burning breath, brawler, and crit rush is what I used mostly in that place for the mobs. I think I only needed my ulti for the bosses.........it's been a while though. DW mixed with a few dots drops mobs like flies.
    Edited by flintstone on November 3, 2015 7:15PM
  • Leifnier
    Leifnier
    ✭✭✭
    Probably the best thing for solo aoe dmg is bombard+ arrow barrage. The immobilization can be re applied forever so you can lock down entire groups inside of the arrow barrage until they die. That, and bombard (arrow spray morph) actually has a higher damage value and costs less than steel tornado, the last time I checked. Though the advantage of steel tornado is that it's easier to hit more mobs with it.

    But for survivability while aoe grinding, the best thing I found to do was bombard+ steel tornado and devouring swarm at stage 4 vamp

    Always light/ heavy attack in between to keep ult generating, and kite the mobs until you have swarm ready.

    If you have any more questions @leifnier me
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Leifnier wrote: »
    Probably the best thing for solo aoe dmg is bombard+ arrow barrage. The immobilization can be re applied forever so you can lock down entire groups inside of the arrow barrage until they die. That, and bombard (arrow spray morph) actually has a higher damage value and costs less than steel tornado, the last time I checked. Though the advantage of steel tornado is that it's easier to hit more mobs with it.

    But for survivability while aoe grinding, the best thing I found to do was bombard+ steel tornado and devouring swarm at stage 4 vamp

    Always light/ heavy attack in between to keep ult generating, and kite the mobs until you have swarm ready.

    If you have any more questions @leifnier me

    The other advantage of Steel Tornado is the the crits and execute damage. Its pretty easy to Talon up a mob, then step outside their melee range and tornado them to death. I just wish the DK dmg buff skill (igneous weapons and various morph) lasted more like 20 or 30 seconds. I'd say the complaints about the lack of a DK execute should go away if they did that one thing.
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  • Leifnier
    Leifnier
    ✭✭✭
    I forgot all about talons actually lol. I just play stam sorc, so I was just saying a strategy every class could use. But talons+ tornado would totally be better than what I said.
  • hardcore_gmr
    hardcore_gmr
    ✭✭✭
    Leifnier wrote: »
    Probably the best thing for solo aoe dmg is bombard+ arrow barrage. The immobilization can be re applied forever so you can lock down entire groups inside of the arrow barrage until they die. That, and bombard (arrow spray morph) actually has a higher damage value and costs less than steel tornado, the last time I checked. Though the advantage of steel tornado is that it's easier to hit more mobs with it.

    But for survivability while aoe grinding, the best thing I found to do was bombard+ steel tornado and devouring swarm at stage 4 vamp

    Always light/ heavy attack in between to keep ult generating, and kite the mobs until you have swarm ready.

    If you have any more questions @leifnier me

    The other advantage of Steel Tornado is the the crits and execute damage. Its pretty easy to Talon up a mob, then step outside their melee range and tornado them to death. I just wish the DK dmg buff skill (igneous weapons and various morph) lasted more like 20 or 30 seconds. I'd say the complaints about the lack of a DK execute should go away if they did that one thing.

    as an additional note talons works well with ruffian passive from DW because it immobilizes and procs the extra damage.
  • Stannum
    Stannum
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    fatemoe wrote: »
    I'm a lv25 DK in Ep faction.
    Yesterday I entered shadowfen area Sanguine's Demense dungeon.

    This place is a really challenge, almost every group mob has more than five enemy with pretty high damage mage and knight.

    So you have problem with groups only not with bosses?

    You re stamina DK. So the tactics you should choose is simple. Shields, CC and AoE spam.
    So immovable is good for extra armour and CC immunity, Obsidian Shield (if you'll need extra protection), GDB before attack (for stamina regen), then spam arrow spray to cover all group if you have bow or whirlwind (tornado) if you have DW, use tallons to stop mobs moving. (it's not the most efective build for leveling but it will help you to pass public dng mob packs easilly)
  • Winterpsy
    Winterpsy
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    Brawler is the name of the game.

    Brawler - breath - talons - brawler.
    Also flappywings.

    Another good skill here is cinder storm.
    And the fighters guild ulti.

    But. Sword and shield usually solves most of the DK problems.
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  • MrDerrikk
    MrDerrikk
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    Winterpsy wrote: »
    Brawler is the name of the game.

    Brawler - breath - talons - brawler.
    Also flappywings.

    Another good skill here is cinder storm.
    And the fighters guild ulti.

    But. Sword and shield usually solves most of the DK problems.

    What he said at first; Brawler is the skill you'll find as a lifesaver for those groups. Not as useful for the bosses you'll come across in there, but for multiple enemies it is incredible.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Stannum
    Stannum
    ✭✭✭✭
    I'm a lv25 DK
    Winterpsy wrote: »
    Another good skill here is cinder storm.
    And the fighters guild ulti.
    lol

  • willymchilybily
    willymchilybily
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    arrow barrage with acid spray or bombard (morphs from arrow spray if you have unlocked it) works well if you keep range and use reflective scale. acid spray is more damage, but only slows, bombard will immobilize.

    the cleave morph brawler is good if you want to keep your 2H for executes and unlocking momentum>ralley so forth. That damage shield when you start hitting more than 2 enemies is very good.

    if you are getting close enough for brawler using talons is good as well. chocking talons the morph will reduce the damage the mobs hit you for so pairs well with brawler, and using your burning breath stamina morphed engulfing flames will reduce enemy armor which all helps with the AOE.

    also talons immobilizes so doesnt give stun immunity. so if the ranged damage dealing NPCs tries to move away you can pull them back with chains. of course it does take magicka so cant use it too often if you are spamming talons every 4 seconds.
    Its much easier as magicka DK, but you have enough of an arsenal to manage with your current set up. changing to DW is going to mean a respec, which i dont personally think is worth it. steel tornado is expensive and is low damage until the enemies are below 50% health, the other morph really needs to be 7 or 8m range not 5m range, then it would be great for sustain and aoe. but as it stands id stay as you are and try to unlock some of the morphs i mentioned above.
    Edited by willymchilybily on November 4, 2015 2:27PM
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  • Saint314Louis1985
    Saint314Louis1985
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    spam brawler and you will keep your shield high and dont even have to worry about healing. only works in pve.
    Edited by Saint314Louis1985 on November 5, 2015 12:01AM
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