mr_wazzabi wrote: »IC, safe to say, is un-soloable by 90% of players. Can anyone solo the arena district or temple district bosses here? Maybe with 1000 cp and full gold vr16 gear.
Be happy they removed the wasps that sat on top of Enchant Survey IIImr_wazzabi wrote: »Also, having to sneak around a whole army of dungeon level mobs just to get to your crafting survey is a huge waste of time.
@mr_wazzabi
sorry bout the quality but was rushed as those in the thread know plus my raid night. Thanks to the random blues for their contribution. I will finish IC when I'm done raiding but here's the legion zero quest.https://youtu.be/lXJO4pWJbCQ?t=9m3s
mr_wazzabi wrote: »Craglorn and IC are really frustrating when none of your friends are online. Who's idea was it to make regular open world mobs as tough as dungeon mobs?
If i want group play, i do dungeons and trials. If i'm alone, i quest in open world and collect mats solo.
Please, for the future dlc, make all open world mobs like what you plan in orsinium, which is solo open world areas.
Again, most players do dungeons and trials when they want to group. Nobody wants to need a tank and healer for open world questing and collecting mats.
End of rant.
failkiwib16_ESO wrote: »Only thing about Craglorn that frustrates me is not being able to finish the quest line without a group to activate those switches.
@JaJaLuka you can just invite 3 friends to join group with you, stand on the stones and press the switches - they don't have jump down in the water hole with you ^^ It's very easy and solable by most.
mr_wazzabi wrote: »@mr_wazzabi
sorry bout the quality but was rushed as those in the thread know plus my raid night. Thanks to the random blues for their contribution. I will finish IC when I'm done raiding but here's the legion zero quest.https://youtu.be/lXJO4pWJbCQ?t=9m3s
Pretty good. I should have been more specific and said solo with a stamina dps nb in medium armour.
In any case, this is not the quest.
The one i was talking about is when you meet with the surviving imperial loyalists soldiers and help them fight off waves of legion zero and xivkyn. I forgot which district.
mr_wazzabi wrote: »mr_wazzabi wrote: »IC, safe to say, is un-soloable by 90% of players. Can anyone solo the arena district or temple district bosses here? Maybe with 1000 cp and full gold vr16 gear.
yes 2 bosses are unsolable that does not mean the vast majority of the dlc is.
Try soloing the legion zero quest with a nightblade.
Have you solo'd the entire ic questline besides those bosses i mentioned?
SteveCampsOut wrote: »mr_wazzabi wrote: »mr_wazzabi wrote: »IC, safe to say, is un-soloable by 90% of players. Can anyone solo the arena district or temple district bosses here? Maybe with 1000 cp and full gold vr16 gear.
yes 2 bosses are unsolable that does not mean the vast majority of the dlc is.
Try soloing the legion zero quest with a nightblade.
Have you solo'd the entire ic questline besides those bosses i mentioned?
I have. It wasn't easy. Sorcerer with pets though. Wouldn't want to try Defending the three doors without help again either!
Gotta agree with this.
Either ZOS need to make most of murkmire's questline soloable (Leave the delves as public dungeons, just don't have any quests leading into them) or they need to make it like (most of) the IC questline so you can sneak around the difficult parts.
I completed most of the IC questline by avoiding mobs and sticking to the shadows.
So, a MULTIPLAYER game should have NO group zones? Why not just remove the "online" from the title too, huh?
Stop trying to make this a single-player game dammit!
So, a MULTIPLAYER game should have NO group zones? Why not just remove the "online" from the title too, huh?
Stop trying to make this a single-player game dammit!
The issue is that some people want to finish certain content to get achievements but the mechanics of that content force you to get a 4 man group. other than obtaining achievements the content in craglorn is not rewarding enough for people to want to come and help you if they already completed that content.
So what happens is lots of people just ignore that content knowing they will never finish it due to some stupid 4 man switch whilst they are strong enough to finish the content solo or duo. Which is a shame, because the content is very good
nimander99 wrote: »A soft grouping system would be a great solution for adventure zones and IC, just a radius based grouping system similar-ish to GW2.
mr_wazzabi wrote: »mr_wazzabi wrote: »mr_wazzabi wrote: »mr_wazzabi wrote: »IC, safe to say, is un-soloable by 90% of players. Can anyone solo the arena district or temple district bosses here? Maybe with 1000 cp and full gold vr16 gear.
yes 2 bosses are unsolable that does not mean the vast majority of the dlc is.
Try soloing the legion zero quest with a nightblade.
Have you solo'd the entire ic questline besides those bosses i mentioned?
challenge accepted
Let me know how it goes
You must solo every quest in ic with a nightblade. If a group runs in while you're fighting either a boss or group of mobs, that doesn't count.
O and one more thing. You must have less than 300 champion points.
Post a video.
Did that with my back then vr9 Battleleveled Nightblade, except temple and arena i did it solo.
Less than 300 cp's?
mr_wazzabi wrote: »@mr_wazzabi
sorry bout the quality but was rushed as those in the thread know plus my raid night. Thanks to the random blues for their contribution. I will finish IC when I'm done raiding but here's the legion zero quest.https://youtu.be/lXJO4pWJbCQ?t=9m3s
Pretty good. I should have been more specific and said solo with a stamina dps nb in medium armour.
In any case, this is not the quest.
The one i was talking about is when you meet with the surviving imperial loyalists soldiers and help them fight off waves of legion zero and xivkyn. I forgot which district.
will do that I should tell you that I can solo fungal grotto and spindleclutch on this character haven't tried the others yet.
For a medium armour NB i suggest having a 2 hander on 1 bar for soloing with rally, vigor and brawler on. That coupled with the heal from mark target and you will have no problems with the mobs in either area. I know cause my main is a stam blade and he is my crafter so is regularly grabbing nodes in upper crag.