martinfriskb16_ESO wrote: »Simple question, have they fixed the group finder?
Sithisvoid wrote: »The problem is that once it does work you get a group that is in 4 different places with no intentions of joining the dungeons they queued for. Not sure how ZOS can patch that lol. Maybe force kick them after a time period if they don't join the activity? Or go lighter and remind them what they joined a group for over and over?
Was in Group Finder for 5 hours Saturday. Xbox One. We had 2 of us when I queued up for a dungeon.
It is very frustrating with no other way to find group members on console. I am not in a guild and don't want to be "run" through by a higher level character.
Once we got a 3rd player we tried the dungeon, and succeeded. Just after the dungeon a 4th finally popped into the group.
There needs to be a better system in place to find groups for the actual dungeons on consoles, but not suggesting text chat at all.
Maybe instead of having to "join" a group finder, just select your role and have an non-intrusive notification about an available group as they come avail. With the option to drop out of auto grouping instead of opting in for specific ones?