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'Magic Damage'?

a.skelton92
a.skelton92
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Hello everyone,

Just would like to know how 'magic damage' is increased. Some skills are specific elements of magic damage where others just say 'magic damage'. Skills such as empowered sweep deal 'magic damage' so I assume the damage increase from the high elfs racial would not effect this kind of magic? or is it only inreased by magicka?

Any help would be appreciated!
  • kupacmac
    kupacmac
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    The name is a bit misleading, but Magic damage is just a damage type (fire, shock, frost, magic, etc). It's affected by spell damage/crit and anything that directly states that it boosts "magic damage". Things that specifically boost "magic damage" do NOT boost other types of damage.
    Edited by kupacmac on October 29, 2015 3:45PM
  • a.skelton92
    a.skelton92
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    kupacmac wrote: »
    The name is a bit misleading, but Magic damage is just a damage type (fire, shock, frost, magic, etc). It's affected by spell damage/crit and anything that directly states that it boosts "magic damage". Things that specifically boost "magic damage" do NOT boost other types of damage.

    Ah right, okay. Thank you very much for explaining that to me!
  • danno8
    danno8
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    The confusing part is that "Magicka" and "Magic Damage" are not necessarily related, although they are in most cases.

    For instance, the NB skill "Killers Blade" uses stamina and scales off of weapon damage, yet deals magic damage.

    Is it screwy? Yes. Does it make sense? No. But that is the way it is when you have "Stamina Skills" that are clearly magical in theme, and a development team trying to make the game similar enough to the original series but jamming it in to the classic mmo skill design.

    Also it is what happens when you change gears mid-stream and offer stamina options in class lines that were originally magicka only. :o
  • a.skelton92
    a.skelton92
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    danno8 wrote: »
    The confusing part is that "Magicka" and "Magic Damage" are not necessarily related, although they are in most cases.

    For instance, the NB skill "Killers Blade" uses stamina and scales off of weapon damage, yet deals magic damage.

    Is it screwy? Yes. Does it make sense? No. But that is the way it is when you have "Stamina Skills" that are clearly magical in theme, and a development team trying to make the game similar enough to the original series but jamming it in to the classic mmo skill design.

    Also it is what happens when you change gears mid-stream and offer stamina options in class lines that were originally magicka only. :o

    Ah righ so what about the templar 'sweep' ultimate? Because that is technically melee yet it deals 'magic' damage too. Will that increase with stamina?
  • Toast_STS
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    danno8 wrote: »

    Ah righ so what about the templar 'sweep' ultimate? Because that is technically melee yet it deals 'magic' damage too. Will that increase with stamina?

    Ultimates are different and will scale with either magicka or stamina. Which ever is higher.

    The sweep is not a melee skill. I'm not sure what you meant by that.
    VR14 DK Leaps-in-keeps
  • kupacmac
    kupacmac
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    danno8 wrote: »
    For instance, the NB skill "Killers Blade" uses stamina and scales off of weapon damage, yet deals magic damage.

    That's interesting. I was unaware that stamina based attacks could do "magic" damage. So it wasn't entirely accurate for me to say spell damage/crit since it can be weapon damage/crit in those cases.

    What they should have done is call it something other than "magic" damage... for instance: ethereal damage.

  • willymchilybily
    willymchilybily
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    kupacmac wrote: »
    danno8 wrote: »
    For instance, the NB skill "Killers Blade" uses stamina and scales off of weapon damage, yet deals magic damage.

    That's interesting. I was unaware that stamina based attacks could do "magic" damage. So it wasn't entirely accurate for me to say spell damage/crit since it can be weapon damage/crit in those cases.

    What they should have done is call it something other than "magic" damage... for instance: ethereal damage.

    its not just you man it is very confusing when you start looking into it, hell even now. The stamina morphs like surprise attack. etc. even i still get confused. it scales with stamina and weapon damage but does "magic" damage...ok.

    so when you see skills like annulment and harness magicka "Surround yourself with a net of magic negation to absorb up to "X" spell damage over 20 seconds" Does that mean its absorbing "magic damage". isnt it technically a spell being its not a weapon move even though it has a weapon animation, or is it only absorbing moves where the damage scales off magicka and spell damage. (I think its the latter but not even sure myself).

    and one step further when you use an ultimate like incapacitating strikes it does magic damage again, but is it scaling of stamina or magicka? (highest stat normally?) but does that mean it would not get absorbed by harness magicka on a stamina NB but would on a magicka NB.

    what the hell? and if you are on a console, and you have no damage numbers how are you even meant to begin to test these things and work it out.
    Edited by willymchilybily on October 29, 2015 4:56PM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
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  • a.skelton92
    a.skelton92
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    Thank you all for helping me out, its greatly appreciated. And yes, being on console does make these things much more difficult, haha. So for the particular skills I intend to use, the racial passives of a high elf would not be of much use, thank you again!
  • Brrrofski
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    Tharmatuge in the CP system increases magic damage.

    On every magic build except DKs you want 30 in the one tree to get the crit (which ones depend on your class and build), a few into staff if you weave then everything else into tharmatuge.

    Even stam NBs should put some in as ultimates and some abilities deal magic damage (plus it buffs poison damage for the time being).
  • danno8
    danno8
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    kupacmac wrote: »
    danno8 wrote: »
    For instance, the NB skill "Killers Blade" uses stamina and scales off of weapon damage, yet deals magic damage.

    That's interesting. I was unaware that stamina based attacks could do "magic" damage. So it wasn't entirely accurate for me to say spell damage/crit since it can be weapon damage/crit in those cases.

    What they should have done is call it something other than "magic" damage... for instance: ethereal damage.

    Do you want to be confused further? lol.

    I believe it was (may have ben fixed) that all ultimates still used spell crit even after the change was made to scale off the higher of spell damage/weapon damage.

    Like I said, because they changed things up in mid-release it has left a whole lot of garbage to be picked up.
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