I never played a NB, as my one toon was a Sorc. I got to thinking about whether or not Strife and its morphs were effected by the heal champion point enhancement passives. When I got home from work the other day. I made new NB and got him to level 5.
When I got to level 5 I dumped some cp into Quick Recovery. Since it increases the effect that heals do on you, I wasn't sure if it would work with strife. Strife does iirc, 25% of damage back as a heal. I tested it on scamps, and wow, the damage remained the same but the lifetap heal went up. After that I dumped points into Blessed, which increases the effect of heals that you cast. My heal from strife went up again. then I morphed Strife into Swallow Soul for the heal buff bonus...
So I dumped the rest of my CP into Blessed and Quick Recovery and did some tests.
Theorycraft...
- 40 points Quick Recovery = approx 9-10% heal bonus
- 40 points Blessed = approx 13% heal bonus
- Strife >> Swallow Soul (morph) = 8% heal bonus.
- Max Argonian Passive. = approx 9% heal bonus
My test numbers:
48 Points into Blessed (Apprentice CP Line)
49 CP in Quick Recovery (Lord)
Strife Morphed to Swallow Soul Hit for 360 Damage
- Baseline: 25% Heal from 360 Damage would be 90 Heal/Tick
- Each tick healed me for 121 health (121 is 33.61111% of 360)
I wanted to know how much each contributed to the heal per tick going from 90 to 121
- 48 CP in Blessed (Apprentice) grants 15% to any healing I cast. [15% of 90 is 13.5 bonus to each tick.]
- 49 CP in Quick Recovery (Lord) grants 10.4% increase for heal received. [10.4% of 90 is 9.36 bonus to each tick]
- Swallow Soul (strife morph) grants 8% Minor Vitality bonus. [8% of 90 is 7.2 bonus to each tick]
So Add that all up and I got:
- Swallow Soul: 90 baseline self heal + Blessed CP Bonus 13.5 health per tick + Quick Recovery Bonus 9.36 health per tick + Minor Vitality 7.2 health per tick = 120.06 Heal Per Tick which rounds up to 121 Heal per tick
- Funnel Health: 90 baseline self heal + Blessed CP Bonus 13.5 health per tick + Quick Recovery Bonus 9.36 health per tick= 112.86 Heal Per Tick which rounds up to 113 Heal per tick
Now thinking about Argonian Theory leads me to believe Argonian bonus of 9% would equal 8.1 heal per tick [9% of 90 is 8.1 bonus to each tick]
(even though this can't happen due to the toon level only being level 5. and it would need to be higher to get the 9% bonus)
Add it all up and include Argonian bonus
Swallow Souls: 90 + Blessed Bonus 13.5 + Quick Recovery Bonus 9.36 + Minor Vitality 7.2 + Argonian Passive 8.1 = 128.7 Heal Per Tick. This would probably round up to 129 HOT Tick from Swallow Soul.
Funnel Health: 90 baseline self heal + Blessed CP Bonus 13.5 health per tick + Quick Recovery Bonus 9.36 health per tick=
121.5 Heal Per Tick which rounds up to 122 Heal per tick So the 90 per tick HOT jumps to 129 HOT Tick with everything.
It would be interesting to do a test on a full VR 16 NB. The rabbit hole of my idea leads me to thinking that NB siphoners may actually want to look into Argonian as a race. I don't have the numbers in front of me but iirc Argonians racial goes up to 10% heals bonus.
I also started thinking
So how much would you have to pump up your Strife attack to equal that same health benefit without any of the heal passive bonuses?
I am not sure if these calculations are correct. so I am putting them in a spoiler.
The initial Baseline Heal per tick was 90.
The damage was 360.
Blessed combined with Quick Recovery, and the Bonus from Swallow Soul but W/O Argonian Passive the heal per tick is 121, which is 25% of 484
So without Quick Recovery and Blessed, You would have to somehow bump Swallow Souls damage from 360 to 484. Which would require a damage increase of 34.4%.
With Argonian Passive the theoretical heal should be 129, which is 25% of 516.
So without Quick Recovery and Blessed, You would have to somehow bump Swallow Soul's damage from 360 to 516. Which would require a damage increase of 43.33%
Blessed combined with Quick Recovery, and the Bonus from Funnel Health but W/O Argonian Passive the heal per tick is 113, which is 25% of 452
You would have to somehow bump Funnel Health's damage from 360 to 452. Which would require a damage increase of 25.5%.
With Argonian Passive and using Funnel Health instead of Swalllow Souls, the theoretical heal should be 122, which is 25% of 488.
So without Quick Recovery and Blessed, You would have to somehow bump Funnel Health's damage from 360 to 488. Which would require a damage increase of 35.55%