I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
As someone who works on a global operations team for a major ISP, I am shocked that you've insinuated that it's possible to use the internet in a reliable way. The internet only appears reliable, because we've built so much redundancy into the systems.
In game delivery, typical methods for providing redundancy are not possible.. Sessions are extremely sticky and you cannot have global traffic managers...
and you can never do global routing or control what disasters will occur in your datacenters.
so I think you should cut them some slack... Operations is a tough job.
ontheleftcoast wrote: »I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
My point is it shouldn't matter. The only thing a slow internet (and mine is 12Mb/s down with 3Mb/s up by Zenithar that better be enough to play this game) and long ping times should do is make your game sluggish. It should not kill your game and force you to log back in. That's the failure that irks me. I can live with lag, I won't like it but I can deal with it. But disconnects? No, that's game breaking. And a massive FAIL on the part of ZOS.
ontheleftcoast wrote: »I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
My point is it shouldn't matter. The only thing a slow internet (and mine is 12Mb/s down with 3Mb/s up by Zenithar that better be enough to play this game) and long ping times should do is make your game sluggish. It should not kill your game and force you to log back in. That's the failure that irks me. I can live with lag, I won't like it but I can deal with it. But disconnects? No, that's game breaking. And a massive FAIL on the part of ZOS.
Well obviously the fault does not lie solely with ZOS, otherwise masses of players would get disconnected every 15 minutes, not just you, and threads like this one would flood the front page. It is probably some combination of your (or your ISP's) issues and how they interact with zenimax servers.
ontheleftcoast wrote: »ontheleftcoast wrote: »I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
My point is it shouldn't matter. The only thing a slow internet (and mine is 12Mb/s down with 3Mb/s up by Zenithar that better be enough to play this game) and long ping times should do is make your game sluggish. It should not kill your game and force you to log back in. That's the failure that irks me. I can live with lag, I won't like it but I can deal with it. But disconnects? No, that's game breaking. And a massive FAIL on the part of ZOS.
Well obviously the fault does not lie solely with ZOS, otherwise masses of players would get disconnected every 15 minutes, not just you, and threads like this one would flood the front page. It is probably some combination of your (or your ISP's) issues and how they interact with zenimax servers.
Actually quite a few people have the problem. If I'm playing a large group it's fairly common to hear someone on TS say, "Dang it, I DC'd again" Some days are worse than others. Most days I get one DC in 3-4 hours. Tonight was exceptionally bad. It shouldn't be this bad. Ever.
ontheleftcoast wrote: »ontheleftcoast wrote: »I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
My point is it shouldn't matter. The only thing a slow internet (and mine is 12Mb/s down with 3Mb/s up by Zenithar that better be enough to play this game) and long ping times should do is make your game sluggish. It should not kill your game and force you to log back in. That's the failure that irks me. I can live with lag, I won't like it but I can deal with it. But disconnects? No, that's game breaking. And a massive FAIL on the part of ZOS.
Well obviously the fault does not lie solely with ZOS, otherwise masses of players would get disconnected every 15 minutes, not just you, and threads like this one would flood the front page. It is probably some combination of your (or your ISP's) issues and how they interact with zenimax servers.
Actually quite a few people have the problem. If I'm playing a large group it's fairly common to hear someone on TS say, "Dang it, I DC'd again" Some days are worse than others. Most days I get one DC in 3-4 hours. Tonight was exceptionally bad. It shouldn't be this bad. Ever.
Anecdotal evidence. I too "dang, disconnected" a few days ago. If it was masses of people would be having this problem regularly, there would be all kinds of hell happening on the forums, all the time.
And your claim that netflix does not have these issues... just google "netflix drops every 15 mins".
ontheleftcoast wrote: »ontheleftcoast wrote: »ontheleftcoast wrote: »I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
My point is it shouldn't matter. The only thing a slow internet (and mine is 12Mb/s down with 3Mb/s up by Zenithar that better be enough to play this game) and long ping times should do is make your game sluggish. It should not kill your game and force you to log back in. That's the failure that irks me. I can live with lag, I won't like it but I can deal with it. But disconnects? No, that's game breaking. And a massive FAIL on the part of ZOS.
Well obviously the fault does not lie solely with ZOS, otherwise masses of players would get disconnected every 15 minutes, not just you, and threads like this one would flood the front page. It is probably some combination of your (or your ISP's) issues and how they interact with zenimax servers.
Actually quite a few people have the problem. If I'm playing a large group it's fairly common to hear someone on TS say, "Dang it, I DC'd again" Some days are worse than others. Most days I get one DC in 3-4 hours. Tonight was exceptionally bad. It shouldn't be this bad. Ever.
Anecdotal evidence. I too "dang, disconnected" a few days ago. If it was masses of people would be having this problem regularly, there would be all kinds of hell happening on the forums, all the time.
And your claim that netflix does not have these issues... just google "netflix drops every 15 mins".
Yup, on the Wii, phones, and PS4. They don't run the reliable platform we built for Xbox, Windows, and Macs. Shame.
UltimaJoe777 wrote: »ontheleftcoast wrote: »ontheleftcoast wrote: »ontheleftcoast wrote: »I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
My point is it shouldn't matter. The only thing a slow internet (and mine is 12Mb/s down with 3Mb/s up by Zenithar that better be enough to play this game) and long ping times should do is make your game sluggish. It should not kill your game and force you to log back in. That's the failure that irks me. I can live with lag, I won't like it but I can deal with it. But disconnects? No, that's game breaking. And a massive FAIL on the part of ZOS.
Well obviously the fault does not lie solely with ZOS, otherwise masses of players would get disconnected every 15 minutes, not just you, and threads like this one would flood the front page. It is probably some combination of your (or your ISP's) issues and how they interact with zenimax servers.
Actually quite a few people have the problem. If I'm playing a large group it's fairly common to hear someone on TS say, "Dang it, I DC'd again" Some days are worse than others. Most days I get one DC in 3-4 hours. Tonight was exceptionally bad. It shouldn't be this bad. Ever.
Anecdotal evidence. I too "dang, disconnected" a few days ago. If it was masses of people would be having this problem regularly, there would be all kinds of hell happening on the forums, all the time.
And your claim that netflix does not have these issues... just google "netflix drops every 15 mins".
Yup, on the Wii, phones, and PS4. They don't run the reliable platform we built for Xbox, Windows, and Macs. Shame.
pfft *snicker* reliable, heheheh... I'll take your word for it I guess, but the red ring of death is legendary lol
ontheleftcoast wrote: »UltimaJoe777 wrote: »ontheleftcoast wrote: »ontheleftcoast wrote: »ontheleftcoast wrote: »I have a slow internet and high ping a lot, but it's been okay for me all day and night. No crashes and not too many high pings. Maybe this time it's local to your area.
My point is it shouldn't matter. The only thing a slow internet (and mine is 12Mb/s down with 3Mb/s up by Zenithar that better be enough to play this game) and long ping times should do is make your game sluggish. It should not kill your game and force you to log back in. That's the failure that irks me. I can live with lag, I won't like it but I can deal with it. But disconnects? No, that's game breaking. And a massive FAIL on the part of ZOS.
Well obviously the fault does not lie solely with ZOS, otherwise masses of players would get disconnected every 15 minutes, not just you, and threads like this one would flood the front page. It is probably some combination of your (or your ISP's) issues and how they interact with zenimax servers.
Actually quite a few people have the problem. If I'm playing a large group it's fairly common to hear someone on TS say, "Dang it, I DC'd again" Some days are worse than others. Most days I get one DC in 3-4 hours. Tonight was exceptionally bad. It shouldn't be this bad. Ever.
Anecdotal evidence. I too "dang, disconnected" a few days ago. If it was masses of people would be having this problem regularly, there would be all kinds of hell happening on the forums, all the time.
And your claim that netflix does not have these issues... just google "netflix drops every 15 mins".
Yup, on the Wii, phones, and PS4. They don't run the reliable platform we built for Xbox, Windows, and Macs. Shame.
pfft *snicker* reliable, heheheh... I'll take your word for it I guess, but the red ring of death is legendary lol
Yeah, way to miss the mark entirely. HW fails aren't the problem I'm addressing. But fine, go laugh about it.
ontheleftcoast wrote: »As someone who works on a global operations team for a major ISP, I am shocked that you've insinuated that it's possible to use the internet in a reliable way. The internet only appears reliable, because we've built so much redundancy into the systems.
In game delivery, typical methods for providing redundancy are not possible.. Sessions are extremely sticky and you cannot have global traffic managers...
and you can never do global routing or control what disasters will occur in your datacenters.
so I think you should cut them some slack... Operations is a tough job.
I'm not insinuating it, I'm saying we did it. When the last time you could watch only 10 minutes of a Netflix show with it dying? Again. And again. And again. Yeah, it rarely if ever happens. And we're sending a steady stream of requests to the server to switch between video streams to constantly compensate for variable network speeds. It's not a simple "download this file" it's an endless parade of "give me this part of this file from this server over here".
Honestly I think that's a big part of the problem. ZOS needs a way to sometimes send less data to keep the flow of data steady. Instead once it gets too far behind it chokes and calls it quits. Instead of the server saying, "this is what I'm sending you and if you don't handle it too bad" it needs to have the client say, "Whoa! I can't process that much right now, send me less data until I tell I can handle more".
Then again, the fact that the client cant handle ANY interuptipons (or so it seems) is pathetic. A single 2 second break in your interwebs and your kicked to desktop.