I'm sure everyone remembers the detailed system of enemy classes from previous Elder Scrolls games. This game very much
does have enemy classes beyond the Dragonknight, Sorceror, Nightblade, and Templar. There are a few abilities (
such as necromancy and shamanism) we don't have access to at all, but most enemies in the game use a set of weapon and class skills from the main classes.
I propose that we compile the moveset and names of these different classes and what type of enemies are included in them. As far as I can tell, the generic names for a class are most often found on skeletons.
These are the generic class names and their weapon and classes that I can think of right now:
Necromancer: Necromancer, Necromancy Staff
Thundermaul: Sorceror, Maul
Soldier: Dragonknight, Sword and Shield
Basically, I propose we gather as many of the enemy types as we can think of.
Former Guildmaster of the Legion of Mournhold
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