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[Support Line] Guard skill and its morphs

Bashev
Bashev
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The skill is useless right now. I want to make a suggestion for an improvement. ZoS should add to the basic skill --> while the skill is toggled, stamina regenerate all the time even if you block and your weapon damage and spell damage is reduced with 80%.
Then the skill can be a little bit more useful for a PvP tank. I dont think that the skill will be OP. Because it drains stamina every second and it drains stamina for each reflected projectile.
Because I can!
  • KenaPKK
    KenaPKK
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    I agree that Guard could use some love, but be careful. A super tank build that can keep this up somewhat sustainably would be extremely frustrating to play against, and there would be very little counterplay to him with a healer or three behind him.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • ItsRejectz
    ItsRejectz
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    The only reason this is useless is because it is broken. When you use this you don't regen stamina when blocking like it says on the tooltip
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  • Bashev
    Bashev
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    ItsRejectz wrote: »
    The only reason this is useless is because it is broken. When you use this you don't regen stamina when blocking like it says on the tooltip
    I still do not is it a typo or the skill is broken?

    Because I can!
  • Bashev
    Bashev
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    KenaPKK wrote: »
    I agree that Guard could use some love, but be careful. A super tank build that can keep this up somewhat sustainably would be extremely frustrating to play against, and there would be very little counterplay to him with a healer or three behind him.
    Even with the stamina regen I dont know how you can go in god mode. Every intercepted projectile drain 1.5k stamina. After 20 projectiles you lose 30k stamina. On top of that if you block the projectile you lose more stamina from the blocking.

    Because I can!
  • dodgehopper_ESO
    dodgehopper_ESO
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    Bashev wrote: »
    KenaPKK wrote: »
    I agree that Guard could use some love, but be careful. A super tank build that can keep this up somewhat sustainably would be extremely frustrating to play against, and there would be very little counterplay to him with a healer or three behind him.
    Even with the stamina regen I dont know how you can go in god mode. Every intercepted projectile drain 1.5k stamina. After 20 projectiles you lose 30k stamina. On top of that if you block the projectile you lose more stamina from the blocking.

    The system changes to stamina blocking were bad enough, and guard was never really that impressive. I'm pretty sure this skill is on the 'to be changed' list they just haven't figured out how they want to do it (probably because they're not fully sure about the stam-regen while blocking thing). I have a feeling the 0% stam regen while blocking is an experiment they are testing on the live server. As for me, I'm done with tanking if they're going to keep it like that, because it makes being a tank in Cyrodiil a ridiculous prospect. This is why the tanking alliance war skill is even more laughable.
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