wafcatb14_ESO wrote: »Games kinda lame, each faction only has 1 zone to quest/level up in for each level range like 5-15, unlike most MMOs that have a choice of going to 3 or 4 completely different zones to level up in for the same 5-15 range.
An example, 5-15 EP have only one zone to go to, Stonefalls, if you level up another character on the same faction the only option is to grind the same quest you have already completed, and the same main story, mage and fighters quests.
And even if i Re roll to a different faction, the main story, mage and fighters quests are the same. wth came up with that haha sad . They should have copied another Heavy story driven quest game SWTOR and did something similar to what they did where each class and faction have completely different main story quests.
So re rolling a different class or even the same class but choosing a different archetype will give you a different main story, thus adding Replay value, something ESO really does n`t have.
We should all not buy anything in their cash store not even the new DLC or fluff items for 3 months and see if they actually start to fix stuff when they can`t pay their bills.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
UltimaJoe777 wrote: »wafcatb14_ESO wrote: »Games kinda lame, each faction only has 1 zone to quest/level up in for each level range like 5-15, unlike most MMOs that have a choice of going to 3 or 4 completely different zones to level up in for the same 5-15 range.
An example, 5-15 EP have only one zone to go to, Stonefalls, if you level up another character on the same faction the only option is to grind the same quest you have already completed, and the same main story, mage and fighters quests.
And even if i Re roll to a different faction, the main story, mage and fighters quests are the same. wth came up with that haha sad . They should have copied another Heavy story driven quest game SWTOR and did something similar to what they did where each class and faction have completely different main story quests.
So re rolling a different class or even the same class but choosing a different archetype will give you a different main story, thus adding Replay value, something ESO really does n`t have.
We should all not buy anything in their cash store not even the new DLC or fluff items for 3 months and see if they actually start to fix stuff when they can`t pay their bills.
Opinions don't create facts, and they certainly don't generate full-populus revolting. Personally I am perfectly happy with how this game operates. It's the players that have their faults...
UltimaJoe777 wrote: »wafcatb14_ESO wrote: »Games kinda lame, each faction only has 1 zone to quest/level up in for each level range like 5-15, unlike most MMOs that have a choice of going to 3 or 4 completely different zones to level up in for the same 5-15 range.
An example, 5-15 EP have only one zone to go to, Stonefalls, if you level up another character on the same faction the only option is to grind the same quest you have already completed, and the same main story, mage and fighters quests.
And even if i Re roll to a different faction, the main story, mage and fighters quests are the same. wth came up with that haha sad . They should have copied another Heavy story driven quest game SWTOR and did something similar to what they did where each class and faction have completely different main story quests.
So re rolling a different class or even the same class but choosing a different archetype will give you a different main story, thus adding Replay value, something ESO really does n`t have.
We should all not buy anything in their cash store not even the new DLC or fluff items for 3 months and see if they actually start to fix stuff when they can`t pay their bills.
Opinions don't create facts, and they certainly don't generate full-populus revolting. Personally I am perfectly happy with how this game operates. It's the players that have their faults...
It's pretty sad when the players get blamed for a game's design shortcomings.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »wafcatb14_ESO wrote: »Games kinda lame, each faction only has 1 zone to quest/level up in for each level range like 5-15, unlike most MMOs that have a choice of going to 3 or 4 completely different zones to level up in for the same 5-15 range.
An example, 5-15 EP have only one zone to go to, Stonefalls, if you level up another character on the same faction the only option is to grind the same quest you have already completed, and the same main story, mage and fighters quests.
And even if i Re roll to a different faction, the main story, mage and fighters quests are the same. wth came up with that haha sad . They should have copied another Heavy story driven quest game SWTOR and did something similar to what they did where each class and faction have completely different main story quests.
So re rolling a different class or even the same class but choosing a different archetype will give you a different main story, thus adding Replay value, something ESO really does n`t have.
We should all not buy anything in their cash store not even the new DLC or fluff items for 3 months and see if they actually start to fix stuff when they can`t pay their bills.
Opinions don't create facts, and they certainly don't generate full-populus revolting. Personally I am perfectly happy with how this game operates. It's the players that have their faults...
It's pretty sad when the players get blamed for a game's design shortcomings.
Oft times a game's shortcomings are not the game but the player. Everyone is different sure but you also have your good and bad players in a game, and I'm not talking about skill. While some people are offput by the game itself others are offput by the players themselves. In short it isn't entirely the game at fault whenever something is at fault because players can be held responsible too.
This is getting out of hand... I think at this point Zos is trolling by not giving us small scale pvp.
Imperial City was the biggest slap in the face and imo deceitful advertising
icontested wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »wafcatb14_ESO wrote: »Games kinda lame, each faction only has 1 zone to quest/level up in for each level range like 5-15, unlike most MMOs that have a choice of going to 3 or 4 completely different zones to level up in for the same 5-15 range.
An example, 5-15 EP have only one zone to go to, Stonefalls, if you level up another character on the same faction the only option is to grind the same quest you have already completed, and the same main story, mage and fighters quests.
And even if i Re roll to a different faction, the main story, mage and fighters quests are the same. wth came up with that haha sad . They should have copied another Heavy story driven quest game SWTOR and did something similar to what they did where each class and faction have completely different main story quests.
So re rolling a different class or even the same class but choosing a different archetype will give you a different main story, thus adding Replay value, something ESO really does n`t have.
We should all not buy anything in their cash store not even the new DLC or fluff items for 3 months and see if they actually start to fix stuff when they can`t pay their bills.
Opinions don't create facts, and they certainly don't generate full-populus revolting. Personally I am perfectly happy with how this game operates. It's the players that have their faults...
It's pretty sad when the players get blamed for a game's design shortcomings.
Oft times a game's shortcomings are not the game but the player. Everyone is different sure but you also have your good and bad players in a game, and I'm not talking about skill. While some people are offput by the game itself others are offput by the players themselves. In short it isn't entirely the game at fault whenever something is at fault because players can be held responsible too.
You do realize you are only a VR6 with more Time on the forums than Time played in game. You can't accurately make that statement you just made