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[Z] Fake Zen Designer: Oblivion Gates opening in Cyrodiil

m0riarty23
m0riarty23
✭✭
As an exercise, i thought it might be fun to pretend to be a Zenimax game designer... so...

Oblivion gates opening in keeps: One of the problems I see with Cyroldiil, is uneven population causing domination over the entire land. This will happen for weeks at a time in some campaigns, where one alliance will have 3 times the population as all the others.

The other problem is that the only activity is at the “front line”. There seems to be almost no activity at other keeps behind the line (there is no reason to be there).
One solution might be, to have oblivion gates open randomly inside the walls of keeps, which would make them "neutral". If an alliance did not retake these keeps, they might even cut off travel lines to the “war front”. The more keeps an alliance owns, the greater chance they would be affected by these random oblivion attacks.

This might keep some of the action spread around Cyrodiil, balancing the population by giving the over populated more to do, thus keeping a portion of that population off the front line, making it feel more balance for the underpopulated.

Also, the over populated that has captured every keep, and elder scrolls will have something to do (maintaining their kingdom).

Discuss.....
Edited by m0riarty23 on October 16, 2015 1:28AM
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    m0riarty23 wrote: »
    As an exercise, i thought it might be fun to pretend to be a Zenimax game designer... so...

    Oblivion gates opening in keeps: One of the problems I see with Cyroldiil, is uneven population causing domination over the entire land. This will happen for weeks at a time in some campaigns, where one alliance will have 3 times the population as all the others.

    The other problem is that the only activity is at the “front line”. There seems to be almost no activity at other keeps behind the line (there is no reason to be there).
    One solution might be, to have oblivion gates open randomly inside the walls of keeps, which would make them "neutral". If an alliance did not retake these keeps, they might even cut off travel lines to the “war front”. The more keeps an alliance owns, the greater chance they would be affected by these random oblivion attacks.

    This might keep some of the action spread around Cyrodiil, balancing the population by giving the over populated more to do, thus keeping a portion of that population off the front line, making it feel more balance for the underpopulated.

    Also, the over populated that has captured every keep, and elder scrolls will have something to do (maintaining their kingdom).

    Discuss.....

    if you were pretending to be zos should have been less productive ;)
  • Saint314Louis1985
    Saint314Louis1985
    ✭✭✭
    sounds good to me
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