It's this thread again! I wonder what happens if you gap close a NB and then use an aoe. Or use a detect pot. Or throw down caltrops on top of where the NB was a second ago. Or use radiant magelight and then keep gap closing on them once they come out of stealth.
AgentCrayon wrote: »I don't have enough alchemy skill to make detect potions and mags light takes up a previous slot (on PS4), no idea what caltrops are either.
Maybe my build isn't the best as I never played on PC, but I genuinely think NB with the cloak skill are the hardest to fight in PVP, especially when they can heal whilst cloaked...
Junglejim82 Junglejim82
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Anyone got a picard facepalm for OP ? Can't use it in combat ? What exactly would be the point in it then? Not a term I use often but alot of l2p is needed for OP and others
#12
1:49PM
AgentCrayon wrote: »Junglejim82 Junglejim82
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Anyone got a picard facepalm for OP ? Can't use it in combat ? What exactly would be the point in it then? Not a term I use often but alot of l2p is needed for OP and others
#12
1:49PM
I already said I ain't no expert, just because some people don't freak on the game as much as you doesn't mean with need to l2p, no need to act like a complete bellend
SemiD4rkness wrote: »Whats ur point? Healing doesnt make a templar op and lets not even talk about DK.
Cloak is a broken skill.
AgentCrayon wrote: »It shouldn't be allowed to be cast during combat IMO, or at least make it so if they are hit by a stray swing or arrow they come visible again. Honestly it's like NBs can hop into battle whenever they wish, then when it gets too much put the cloak and and wait for an another opertunity.
It's the most unfair thing I've come across
It's this thread again! I wonder what happens if you gap close a NB and then use an aoe. Or use a detect pot. Or throw down caltrops on top of where the NB was a second ago. Or use radiant magelight and then keep gap closing on them once they come out of stealth.
Jennifur_Vultee wrote: »Some abilities have limits...for example Bolt escape, costs more with each cast if you cast it over and over.
Bolt Escape
•Transform yourself into pure energy and flash forward, stunning enemies near origin location for 2 seconds
•Casting again within 4 seconds cost 50% more Magicka.
Why should cloak be any different? Why should the tooltip not read...
Shadow Cloak
•Cloak yourself in shadow to become invisible for 2.5 seconds.
•Casting again within 4 seconds cost 50% more Magicka.
Oh that's right...I forgot that Nightblade is the class many of the combat team play...we can't ruin the devs pet class now can we? They certainly don't have an issue nerfing every other class into the dirt.
Emma_Eunjung wrote: »You can make all the excuses you want, but the fact is that there is a good reason you see thread after thread of complaints about Cloak on the forums. The so-called "counters" to this OP skill all have serious drawbacks and costs associated with them. The complaints will not stop until Cloak gets the same treatment as Bolt Escape and DK Flappy Wings.
When I do pvp I try to modify my build all the time so I could counter as many builds/classes as I can.AgentCrayon wrote: »I don't have enough alchemy skill to make detect potions and mags light takes up a previous slot (on PS4), no idea what caltrops are either.
Maybe my build isn't the best as I never played on PC, but I genuinely think NB with the cloak skill are the hardest to fight in PVP, especially when they can heal whilst cloaked...
SemiD4rkness wrote: »Whats ur point? Healing doesnt make a templar op and lets not even talk about DK.
Cloak is a broken skill.
heystreethawk wrote: »Emma_Eunjung wrote: »If all that stuff was really that great, you wouldn't see all these Nightblades in the IC.
Gap closers, AoE, Caltrops, detect pots, and Radiant Magelight (which you don't actually need to slot on both bars unless you want extra spell crit, and if you do, what's the problem?) are actually that great. The only counter that isn't useful for something other than detecting stealthed enemies is Revealing Flare.
You see all these Nightblades in The OC IC because most people are too lazy to modify their play style in the slightest in order to effectively counter Nightblades (or anyone else). The options are available. They are usable, and they are useful -- you simply refuse them, and you construct excuses as to why they're no good. I've noticed that people who complain about cloak speak quite definitively about their situation, but they otherwise suggest that they're completely out of their element. If it will take you that much longer to get Caltrops, consider the possibility that you have no business speaking authoritatively about PvP mechanics.
The majority of Nightblades in the sewers are terrible players. They, like you, want things to be made easy for them, and so they have adopted a build which they believe to be easy. I do not believe that most of them even read the tooltips of their own class skills; they will burn through their entire magicka pool, cloaking frantically, right after I mark them. It's not a DoT, guys! Try again! These Nightblades are not actually a problem.
The problem here is that you, and the other people complaining about cloak, want to be able to beat anyone using what you are already have-- what you are already accustomed to-- and you want to be able to do this using the level of experience that you have right now (which is, in most cases, negligible). Furthermore, you and these other players reject the possibility that by improving your skills and your play style, you would find it easier to defeat the enemies that are causing you problems right now. You reject the advice offered to you by more skilled and more experienced PvPers, and perhaps you reject the idea of skill altogether. Perhaps it is more comforting to consider this a numbers game, where skills are ranked from 1 to 10 in order of their objective greatness, and whomever has the "10" will win no matter what. In which case, PvP is going to be a pretty hopeless endeavor for you no matter which class kills you the most frequently, so perhaps you should wait until Orsinium to collect all your crafting materials.
Emma_Eunjung wrote: »If all that stuff was really that great, you wouldn't see all these Nightblades in the IC.
It's this thread again! I wonder what happens if you gap close a NB and then use an aoe. Or use a detect pot. Or throw down caltrops on top of where the NB was a second ago. Or use radiant magelight and then keep gap closing on them once they come out of stealth.