Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I really loved that Morrowind w as so open ended.I mean it should be that if you can survive you can go there.Personally,sometimes,in ESO,I can get from one zone to the higher leveled zone by sneaking around enemies.I do this when I want to hit all of the wayshrines.MattyMatty wrote: »Soon came to dawn on me that you can't though just go wandering and exploring because the further out into the world you go I am getting the impression it is levelled - basically I accepted a group invitation but did not accept till a little later on and joined a player in the group which dropped me in Eastmarch and i thought great I will have a little wander and explore around - except I can't as I am a Lvl4 and everything here is livl 30's - I think if it is a case where you can only truly explore further based on your level rather than the world EVERYWHERE has a random mix of Lvl creatures\enemies and you can wander and explore and pick which you are okay to engage and those you wish to skip around p- then this kind of ruins the open world exploration aspect of what could have been an epic breakthrough for RPG
That's actually the way TES games used to be before Oblivion and scaling. You had to be careful in Morrowind or you could easily wander into areas you couldn't handle at a low level.