[Data Mining] Anvil and Kvatch are coming to ESO?

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TERAB1T
TERAB1T
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While data mining I've retrieved the list of locations. Among others I've found strings related to Anvil and Kvatch (cities in Cyrodiil) - they were added in 2.2.0 patch.
SQOgeQC.jpg
ERy50T7.jpg
DoqYQCM.jpg

Seems like new zone will be called "Gold Coast":
9Ip1Voe.jpg

And description of one of the quests there:

"Lerisa, an independent pirate captain, came to Kvatch to convince her younger sister, Andrya, to leave Kvatch's Order of Akatosh. Lerisa has heard rumors that the order, at the behest of Bishop Ponticus, is involved in corruption and murder."
Edited by TERAB1T on October 7, 2015 4:59PM
  • NewBlacksmurf
    NewBlacksmurf
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    sounds good to me...keep the content coming as long as it makes sense
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  • WhiteCoatSyndrome
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    Pleasing but not surprising; they hinted at this in the Archeology Loremaster's article back in August. Still, hopefully this means we'll be getting it sooner rather than later. :)
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  • Sausage
    Sausage
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    WoW! What if we get sea battles, they are kind of it at the moment, ArcheAge and Darkfall has them already. That could be mega attraction for players to join the game too. I bet this has something to do with ships and sea.
    Edited by Sausage on October 7, 2015 5:05PM
  • dodgehopper_ESO
    dodgehopper_ESO
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    Sausage wrote: »
    WoW! What if we get sea battles, they are kind of it at the moment, ArcheAge and Darkfall has them already. That could be mega attraction for players to join the game too. I bet this has something to do with ships and sea.

    That would be awesome, especially if it is a good system. Woah! What if Ships become the guild housing or player housing of the game? That would be really cool. I think I just blew my own mind there. Ship battles could also be another interesting form of pve or pvp, depending how they go about it, and even the impetus for a counterinvasion of Akavir??? Those Kamal have it coming to them (That's what the loremaster said the last invasion was anyway, and the reason for the Ebonheart Pact). You have to wonder though, why would the Kamal (ice devils of Akavir) be stupid enough to attack a race of men who are near immune to the cold.
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  • UrQuan
    UrQuan
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    Sausage wrote: »
    WoW! What if we get sea battles, they are kind of it at the moment, ArcheAge and Darkfall has them already. That could be mega attraction for players to join the game too. I bet this has something to do with ships and sea.
    If done right, sea battles would be cool. It seems like it would require a lot of development, though, and to be honest I kind of doubt we'll get it.

    That would be awesome, especially if it is a good system. Woah! What if Ships become the guild housing or player housing of the game? That would be really cool. I think I just blew my own mind there. Ship battles could also be another interesting form of pve or pvp, depending how they go about it, and even the impetus for a counterinvasion of Akavir??? Those Kamal have it coming to them (That's what the loremaster said the last invasion was anyway, and the reason for the Ebonheart Pact). You have to wonder though, why would the Kamal (ice devils of Akavir) be stupid enough to attack a race of men who are near immune to the cold.
    I would expect that the Kamal from Akavir probably didn't know enough about the people of Tamriel to realize that the Nords were resistant (although not immune) to cold. If they did know, then they probably thought that they were powerful enough to defeat them anyway. Heck, if the Argonians hadn't unexpectedly come to the aid of the Nords and Dunmer, they might have been right.
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  • FilthyMudcrabs
    FilthyMudcrabs
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    Brace yourselves...soon every NPC will approach us and call us the heroes of Kvatch.
    Saw a mudcrab the other day. Dreadful creatures.
  • Qyrk
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    This sounds great, it shows that devs are trying to make content for everyone!! Excited where this game is heading.
  • nimander99
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    I was just talking about Anvil and Kvatch in another post a couple weeks ago, and also mentioned you could kinda see Bruma (I think) across the river.
    Edited by nimander99 on October 7, 2015 10:39PM
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  • nimander99
    nimander99
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    sounds good to me...keep the content coming as long as it makes sense

    Why does it have to make sense? This is the Scrolls Universe we are talking about after all ;)
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
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  • Sotha_Sil
    Sotha_Sil
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    That would be cool but I'd rather see Vvardenfell.
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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    One thing I do wonder is from the PvP area of Cyrodiil how do people get to other parts of cyrodiil considering there is a giant wall of mountains in the way.
    Edited by TX12001rwb17_ESO on October 8, 2015 2:05AM
  • Gilvoth
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    where is Vvardenfell?
    are we never going to see Vvardenfell DLC? balmora? morrowind?
  • bedlom
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    Thanks for the info, Kvatch will be nice to see because in Oblivion it was destroyed.
    Edited by bedlom on October 8, 2015 2:16AM
  • Paazhahdrimaak
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    Yes!!!!! No way! I have wanted to see an undestroyed kvatch for so long! :D

    So excited!
  • ClearArrow
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    So much yes for this!! I was playing Oblivion only the other day and just installed the Kvatch Rebuilt mod - can't wait to see it done in ESO!
  • Preyfar
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    I'm hoping ZOS goes updates Cyrodiil. The zone is large and rather empty, not to mention I'd love to see the PVP and map fine-tined in general.
  • Moonshadow66
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    where is Vvardenfell?
    are we never going to see Vvardenfell DLC? balmora? morrowind?

    Parts of Morrowind are in the game already: Bal Foyen, Stonefalls and Deshaan :) But I'd love to see Vvardenfell, too; must be exciting, especially for a huge Morrowind fan that I am!
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  • AngryNord
    AngryNord
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    So this is where the lvl cap will be increased to vet18?
  • Enodoc
    Enodoc
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    Pleasing but not surprising; they hinted at this in the Archeology Loremaster's article back in August. Still, hopefully this means we'll be getting it sooner rather than later. :)
    Yeah I remember that:
    it's my understanding that, within the next year, it may be possible for us to resume visits to the towns of Anvil and Kvatch
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  • Elsonso
    Elsonso
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    Brace yourselves...soon every NPC will approach us and call us the heroes of Kvatch.

    I bet it is one of those phrases that stick. They will probably still be saying it a few hundred years from now.
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  • Sausage
    Sausage
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    UrQuan wrote: »
    If done right, sea battles would be cool. It seems like it would require a lot of development, though, and to be honest I kind of doubt we'll get it.

    I think they should do it. That would spice up the leveling if it worked same way like Orsinium, you can go there at any lvl you want. Not to mention sea battles would bring tons of press too. Of course its coming because ArcheAge had them too, thats what I think, they always compete against each another.
    Edited by Sausage on October 8, 2015 12:36PM
  • Knootewoot
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    Always wondered how Kvatch really was. The name seemed always odd to me when playing Oblivion, but I was always curious about the people who used to live there.
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  • phairdon
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    I'd love to see Kvatch in all its glory. Assuming Kvatch & the Gold Coast are going to be part of Cyrodiil/alliance war?
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Enodoc
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    phairdon wrote: »
    I'd love to see Kvatch in all its glory. Assuming Kvatch & the Gold Coast are going to be part of Cyrodiil/alliance war?
    I'm thinking probably not. There's an Outlaws Refuge in Anvil, for example, and there's no Justice System in the Alliance War. I think it's therefore quite likely that Colovia is not participating in the war. Since the Alliances are invading Cyrodiil because they're after the Ruby Throne, there's no reason for them to be in Colovia at all.
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  • phairdon
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    Enodoc wrote: »
    I'm thinking probably not. There's an Outlaws Refuge in Anvil, for example, and there's no Justice System in the Alliance War. I think it's therefore quite likely that Colovia is not participating in the war. Since the Alliances are invading Cyrodiil because they're after the Ruby Throne, there's no reason for them to be in Colovia at all.

    Most excellent if this turns out to be the case.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Alucardo
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    Will there be PVP? No? Didn't think so.
  • CGPsaint
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    Sausage wrote: »
    WoW! What if we get sea battles, they are kind of it at the moment, ArcheAge and Darkfall has them already. That could be mega attraction for players to join the game too. I bet this has something to do with ships and sea.

    The ship-to-ship combat was one of my favorite aspects of Assassin's Creed IV. Actually, now that I think about it, the ship combat was the only thing I really enjoyed about that game! It would be cool if they made ship combat similar to group dungeons, where you need a group consisting of X number of players to crew a ship, and then you can sail into combat against the other factions. Different size ships would require differing numbers of crew members. Yum!
  • Sausage
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    How hard its to make, they already got destructible walls, use that for ships, different ship locations, if you shoot rear, it falls down etc.
    Edited by Sausage on October 8, 2015 1:03PM
  • Enodoc
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    Sausage wrote: »
    How hard its to make, they already got destructible walls, use that for ships, different ship locations, if you shoot rear, it falls down etc.
    1. Ships are made of wood, not stone
    2. Keeps don't move
    #2 I think is the major issue. Lots of games have problems with creating movable things that a player can "ride on", like a ship, or a carriage.
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  • Sausage
    Sausage
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    Enodoc wrote: »
    1. Ships are made of wood, not stone
    2. Keeps don't move
    #2 I think is the major issue. Lots of games have problems with creating movable things that a player can "ride on", like a ship, or a carriage.

    Mounts? I think destructible ships could be an instant hit and besides we gotta get sea-battles if SWTOR has space combat.
    Edited by Sausage on October 8, 2015 1:11PM
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