The problem I am having is even with everything maxed out in blacksmithing I only find maybe one V16 node for every 15 void stone nodes I come across. And seeing it takes 150 ingots to make one armor piece I am finding this to be really annoying. And to be honest if they this intentionally it will be the first and last dlc I buy. I am not going to spend nearly 2 months farming to craft one set only to have them turn around and increase the vet cap again.
I_killed_Vivec wrote: »Ourorboros wrote: »My only VR16 is also fully leveled in all crafts. I haven't learned all weapons and skill lines, but since I can only use 10/2 at one time, I have more than enough skill points to do crafting, have a large number of skills and passives, and still have skill points left over. Any reason your crafters can't do quests? And if you don't want to, I would guess they can still harvest in Orsinium, though that is not ideal or time-efficient.
I have to admit I'm in the same situation - my only VR16 is a fully maxed crafter. And having declared my bias, I'm all for the way Orsinium is designed
Having said that, I'm not too sure that this is the best way forward for crafting (and the majority of crafters), but then again it's an improvement on IC.
Now, if only they'd do something about upping the writ requirements... and rewards.
Because I really want to be able to harvest more than iron ore while I'm exploring and completing quests in Wrothgar on *both* of my high level characters (and because I'm a masochist apparently) I went ahead and leveled up Woodworking, Blacksmithing and Clothing on my SECOND character over the last few days. It only cost me about 150k in gold to buy deconstructing items and XP pots and 2 nights of deconstructing. FUN!