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I sure miss the the more meaningful rewards from doing daedric prince quests in elder scrolls titles

Toophat82
Toophat82
Man I really feel like when it comes to any of the quests involving Daedric Princes and what not the rewards should be more special and along the lines of what we got in elder scrolls titles for example rewards and items like the Wabbajack and other Daedric Artifacts you always got from helping or doing a quest involving the Daedric. I feel like this made the quests more worthwhile and rewarding while also feeling a lot more immersive that is for sure from start to point of getting your reward as well. Listen I know in some cases we get special rewards like trophies/collectables but nothing worth it or that feels like your playing elder scrolls and for example when you do get a cool weapon reward it's of poor quality or nothing special in comparison to normal items and weapons in game. A good example of this is in ESO the Quest where you recover the Fangs of Sithis in which it gets you all excited because it sounds cool and similar to the Daedric artifacts and weapons you got in other elder scrolls titles so you think it is gonna be special and cool reward like all of the Daedric quest rewards you get when it comes to any elder scrolls title only to find out it's a normal green tier dagger labeled cursed fang of Sithis or whatever that is basically nothing unique or special in comparison to normal mortal weapons lol. It could have at least been a blue tier or purple tier or have special unique quality or enchantments to it but nothing lol.

We need the Daedric quest rewards to feel and be more along what elder scrolls players are accustomed to and that is something like or similar to the Wabbajack staff, dawn breaker, azura star, ebony blade, masque of clavicus vile, mace of Molag bal, Mehrune's Razor, and etc if you get what I am getting at. It would be cool to actually get some Dadric artifacts as rewards or least rewards along those lines and as similar too and close as possible to them that makes people feel like they did when they did these quests in any other elder scrolls title in fact some would do them just to get these special rewards and right now that isn't the case all you get is useless, meaningless, and pretty much nothing special. Hey I know this is an MMO and not saying it has to be exactly the same but it can be better and a lot closer to how it should be and I know it can be done in an MMO without being game breaking that is for sure and still make those quests more meaningful and give players that feeling of joy they got when completing these quests involving daedric princes and what not in every Elder Scrolls title xD.



Edited by Toophat82 on October 4, 2015 10:28PM
  • Shadesofkin
    Shadesofkin
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    I don't disagree but we have to balance against having thousands of players playing those quests and getting that "unique" item. I think it'd be better if the Daedric quests gave out a skillpoint.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Toophat82
    Toophat82
    Well look at this way too all those players will get that unique item once and that's it so not like you have to worry about anything like farming or anything else it would be a onetime reward that soon after few levels won't be as useful anymore since in ESO you can't upgrade any weapons or armor from one level to another you after so many tiers it it is no longer useful once the player levels up to higher levels which is too bad as I would like the option to be able do that but that is whole other topic and not sure if possible in an MMO unless it is designed around it being possible from the beginning but at least for those few levels that reward would be is viable for players to at least enjoy and hopefully if they deliver player housing someday like I am hearing the player can store or display that special reward or Daedric artifact in their home as a trophy or something like you could with skyrim housing xD.
  • dodgehopper_ESO
    dodgehopper_ESO
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    I don't disagree but we have to balance against having thousands of players playing those quests and getting that "unique" item. I think it'd be better if the Daedric quests gave out a skillpoint.

    Sheogorath does something like this...
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Gilvoth
    Gilvoth
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    i want my allways dependable "Mehrunes' Razor" X2 for duel wield.
  • Kuroinu
    Kuroinu
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    I made a thread way back detailing on how a monthly or annual PvP tournament could work that included Boethiah and the Ebony Mail. You have to figure out ways to allow a player to obtain a Daedric relic in an MMO that doesn't multiply the item and take its value away.

    You can check out my thread here if you like.
  • NativeJoe
    NativeJoe
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    I'd settle for the rewards being something useful. but I'd love something more.... I want the choice to serve a daedric lord... and lure enemy players to a randomly spawned sacrificial alter. and have it rip them to shreds. or wierd but potentially useful items... like a amulet that has a 5% chance on ultimate usage to polymorph all npc's/players for 10 seconds into sheogorath's fishy sticks and you have to use "x" to devour their essence. Or maybe something simple like kill and gather the souls of 50 players and get a 6 hour buff of 2% to all stats.or maybe a "become one with the hunt" daily quest that lets you become a werewolf for a solid hour and you get a 120% the AP, Telvar stones, and experience. or maybe a daily quest for meridia... Gain a stacking bonus to spell power and weapon power for every undead player you kill over 1 hour. etc... the options are endless and entertaining
    650cp+ Sorcerer 100+ days /played
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  • Kuroinu
    Kuroinu
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    NativeJoe wrote: »
    I'd settle for the rewards being something useful. but I'd love something more.... I want the choice to serve a daedric lord... and lure enemy players to a randomly spawned sacrificial alter. and have it rip them to shreds. or wierd but potentially useful items... like a amulet that has a 5% chance on ultimate usage to polymorph all npc's/players for 10 seconds into sheogorath's fishy sticks and you have to use "x" to devour their essence. Or maybe something simple like kill and gather the souls of 50 players and get a 6 hour buff of 2% to all stats.or maybe a "become one with the hunt" daily quest that lets you become a werewolf for a solid hour and you get a 120% the AP, Telvar stones, and experience. or maybe a daily quest for meridia... Gain a stacking bonus to spell power and weapon power for every undead player you kill over 1 hour. etc... the options are endless and entertaining

    Aedric and Daedric influence quests that give passives and maybe even skills! My mind just erupted with ideas, please help me. Do want.
  • Toophat82
    Toophat82
    Honestly all great ideas that just shows it should and can happen in one way or another here is hoping that ZOS are listening xD.
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