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Imperial City finally made me stop giving Zenimax money.

0chaosconsumeus0b14_ESO
I have been giving Zenimax 15 bucks a month since this game first launched. I just can't justify giving anyone money so that I can be pissed off. The Imperial City is what finally pushed me over the edge and that is saying a lot considering the amount issues I have endured with this game since day one. I personally feel that IC was, generally speaking, a poor DLC and I am very glad I didn't spend any money on it, besides the 15.00 I had been paying a month anyhow. The Tel Val Stones have promoted the kind of douchebaggery that makes me hate playing games with other people. I don't enjoy being ganked and I certainly don't think you should reward those sad individuals who spend their days stealthed out, waiting for my hit points to get low enough so they can take me out in one or two shots. How was this a good idea? The only benefit the IC has had, for me, is that it has helped me cultivate my misanthropic tenancies to all new levels. Sorry Zenimax but the monetary part of our relationship is over. Maybe next time you make a DLC don't reward those pathetic little griefers and give them legitimate reasons to continue making my game experience unenjoyable.
  • SHADOW2KK
    SHADOW2KK
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    Wall of text much?...

    You could have researched IC before going there, so how is it Zenis fault?, and its not as hard as you think not being ganked, go stealth, use detect pots, feel the force....

    No offence but sounds like a L2P issue.

    No one forced you to go to IC, and if you do, then accept the risks that come with it, at least finally death has consequences, so adapt, get good.

    Go in groups that actually have awareness of whats going on round them instead of care bear tunnel vision groups who can be ganked easily by 1 or 2 NBs, it is not that hard, stay stealthed, you are in a hostile AO all the time you step out of your base.

    IC can be annoying granted, but your rant sounds rather like a case of oh I lost TV stones, you are all evil, Zeni is evil, blah blah whine whine.

    There are ways of playing IC, to minimise the risks of losing stones, plenty of vids and stuff out there, learn it...

    If you want to play somewhere with no consequences of dying bar losing some TV stones then do not play IC, you are a enemy to other players in other alliances, why should they not kill you, do you or zergs take mercy of people? no and why should they.

    And yeah there are some gankers who will wait till you are almost dead to finish you off, lol, its a game, who cares?
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  • MrGrimey
    MrGrimey
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    It's just a flat out bad DLC. Weather you're a pvp or pve player, this dlc has something to annoy you. They got a pve zone, and said "hey, you can pvp here too". They should have just mad ic a big pve zone, and added separate instanced (even small teams) pvp arena battles in the arena district and battlegrounds with an ic theme.

    But instead we have this overpriced mashed together slop that I'm sure drove away a lot of players. I will not buy the next DLC even though I love this game, I just can't support a company that doesn't care about their consumers
  • Enodoc
    Enodoc
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    Legedric wrote: »
    and then you can float out of Craglorn :stuck_out_tongue_winking_eye:

    If we're doing "reasons why Imperial City made me drop my sub", here's mine:
    • Making it a paid DLC, thus voiding the plan of earning access through Cyrodiil prowess, and instead opening it up for everyone
    • Cutting down the number of possible repeatable quests from 30 dailies to 6 dailies
    • Scrapping the District Control system (and with it, any structured PvP)

    Edited by Enodoc on October 2, 2015 9:18AM
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  • BlackEar
    BlackEar
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    It feels grindy.

    Too grindy.

    Orsinium will be different.
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  • Legedric
    Legedric
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    ESO was always grindy and will always be.

    - We had/have to grind VR levels
    - We had/have to grind (V)DSA for master weapons
    - We have to grind undaunted pledges for RNG gear and undaunted skills
    - We have to grind IC for TV stones
    - We have to grind IC for trophies and RNG gear
    - We have to grind new veteran dungeons für RNG BoP gear
    - We have to grind mobs in IC or dungeons to get VR16 crafting materials

    Anyone thinking this will change in any way with Orsinium may take off his pink glasses ;)
    Edited by Legedric on October 2, 2015 9:57AM
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  • capcody
    capcody
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    if u dislike being ganked, then perhaps u should stop letting your hp get so low and making your self vulnerable and be put into those positions. and gear correctly in the dangerous area u are travelling in. say u are getting ganked by a magic nightblade. u should go high spell resit and so on and so forth.. just a suggestion. kill or be killed, survival of the fittest
    Edited by capcody on October 2, 2015 11:10AM
  • Techlisp
    Techlisp
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    I am very glad I didn't spend any money on it, besides the 15.00 I had been paying a month anyhow.

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  • Malmai
    Malmai
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    I don't care about IC there are many OLD bugs and still not fixed cmon move you ass ZOS.
  • PBpsy
    PBpsy
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    BlackEar wrote: »
    It feels grindy.

    Too grindy.

    Orsinium will be different.

    LOLOLOLOLL....'will be different' ......he says .... that is golden. :D
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  • Legedric
    Legedric
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    There are soooo many ways to secure yourself in IC, just don't expect to go their blind and PvE on your own withour having anyone disturb your PvE grind...

    - Situational awerness is king - NEVER stand with your back to the entrance of a room
    - Listen for game sounds carefully, hear for abilities to go off that may warn you of a stealther buffing himself
    - Watch zone chat for intel (although most guys suck at giving proper intel in ESO)
    - Watch a room carefully when you enter it, dead mobs? Evidence for someone being around
    - Adopt your playstyle. Don't engage hard mobs with half full resources, keep yourself at full health all the time etc.
    - Adopt your skill set - Radiant mage light is a blast against NB gankers
    - Bank your stones on a regular basis
    - DO NOT TRY TO FLEE! Seriously... if you flee, you are dead already 90% of the time, fight back to keep a chance of survival. Most gankers expect you to flee and most players having their bags packed with stones don't engage back and are easy prey. Fight back if you don't have skills slotted that help you getting away like Streak, Invis potion etc.
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  • Sausage
    Sausage
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    Just buy the materials from auction houses. You should be thankful they let you do that. Or you can buy the gears too.

    Btw, if you are that guy I looted 3.2k from, I feel you. You made my day, actually whole week.
    Edited by Sausage on October 2, 2015 12:06PM
  • Avalon
    Avalon
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    capcody wrote: »
    if u dislike being ganked, then perhaps u should stop letting your hp get so low and making your self vulnerable and be put into those positions. and gear correctly in the dangerous area u are travelling in. say u are getting ganked by a magic nightblade. u should go high spell resit and so on and so forth.. just a suggestion. kill or be killed, survival of the fittest

    Lol, I love advice like this... Change your build and equipment because of a single enemy that banker you... Is this so that when you come back in, you get banker by someone using a different build than the one that banker you earlier?

    For instance, the magic night blade kills you, you respawn, and decide screw that, and respec/regear against magic night blade, going high spell resist, mage light, etc... Go back in, get worked by a stamplar using jabsmania... There are too many builds to be speccing/gearing against them all. People need to learn their build, play it right, etc. If your build dies more than 50% of 1-v-1 fights, then respecc or do something different, because that way isn't working well enough.

    I also disagree that IC is PVP oriented at all times. If there wasn't anything in it that could be considered anywhere necessary, then I would be OK... But, VR15/16 crafting materials can only be bought with TV stones, gotten by deconning drops, or buying for outrageous amounts on the guild stores. So, to be geared properly, either need to regrind for dropped gear that took a LONG time due to RNG, do PVP, or spend a lot of gold. 150 ingots on average, costs 150,000 gold, and that's just ONE piece of VR16 armor; vs. 15,000 TV stones, which is EASY to get if you don't mind PVP and joining large groups, spending a few hours grinding etc...

    TL;DR:
    it's wrong that they made IC PVP oriented at all times, if you wish to dispute that, read above, otherwise accept it. If in IC, be properly prepared, or lodge complaints to ZOS for not providing proper alternate paths for gearing without PVP.
  • Freeman
    Freeman
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    IC made me continue my subscription even after IC came out due to the fact of how much fun it was, and I'm not even a big pvp'er. So not everyone shares your viewpoint, maybe some, but not many.

    The gear bought with the stones is only good for pvp really anyway, what you really want are loot drops so you can decon them for the mats and craft better gear. And the trophies, which give you access to the vaults for V16 Jewelry and Weapons. And neither of those can be looted from you. More reasons to play in IC than just TV stones.

    Do all of the daily quests and wait to unlock the tv chests you're given until you're right next to the bank. Two days of the dailies will give you enough safe stones for a V16 rune for an enchant. Don't get so attached to your stones, they're really not as big of a deal as you're making them out to be.
    Edited by Freeman on October 2, 2015 12:21PM
  • willymchilybily
    willymchilybily
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    Im really enjoying IC, and havent subbed a day in my life....maybe i should start subbing? im sure i could aford 50p a day for all the entertainment i get.


    So strange people need to vocalise thier reason:
    "im not paying you any more than the £225 subscriptions ive paid so far and £40 game cost, because im not enjoying the DLC, How'd ya like that?"....

    for just once i'd love ZOS to respond:
    "well actually thats just fine, the PS4 and XBOX1 console launch that you funded with all thsoe subscriptions has greatly increased our revenue streams so more than making up for all the lossed subs and they are buying the DLC rather getting a subscription so its given us a huge turnover. We wont feel the pinch of your lost subs till end of the tax year, but by then we'll have released orsinium and you'll have caved and re-subscribed you dirty addict."
    Edited by willymchilybily on October 2, 2015 1:01PM
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  • capcody
    capcody
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    imp city is
    Avalon wrote: »
    capcody wrote: »
    if u dislike being ganked, then perhaps u should stop letting your hp get so low and making your self vulnerable and be put into those positions. and gear correctly in the dangerous area u are travelling in. say u are getting ganked by a magic nightblade. u should go high spell resit and so on and so forth.. just a suggestion. kill or be killed, survival of the fittest

    Lol, I love advice like this... Change your build and equipment because of a single enemy that banker you... Is this so that when you come back in, you get banker by someone using a different build than the one that banker you earlier?

    imp city is made for groups, if u chose to travel alone,then u signed your death.if your running around with low hp or glass cannon and no pvp setup. then yes its your human error that got u got killed. imp city is a pvp expan. if u dont liek getting ganked or killed. group up and travel togeather, or i hate to say it.. imp city isnt for u. farewell in your travels my brother.
  • MikeB
    MikeB
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    IC actually made a lot of people quit playing. Well that and the lack of customer support for any issues whatsoever
  • SeptimusDova
    SeptimusDova
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    Willy that last paragraph of yours is Pure internet gold!!! ThirtyEleventy points for you!!
  • Emma_Overload
    Emma_Overload
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    SHADOW2KK wrote: »
    Wall of text much?...

    You could have researched IC before going there, so how is it Zenis fault?, and its not as hard as you think not being ganked, go stealth, use detect pots, feel the force....

    No offence but sounds like a L2P issue.

    No one forced you to go to IC, and if you do, then accept the risks that come with it, at least finally death has consequences, so adapt, get good.

    Go in groups that actually have awareness of whats going on round them instead of care bear tunnel vision groups who can be ganked easily by 1 or 2 NBs, it is not that hard, stay stealthed, you are in a hostile AO all the time you step out of your base.

    IC can be annoying granted, but your rant sounds rather like a case of oh I lost TV stones, you are all evil, Zeni is evil, blah blah whine whine.

    There are ways of playing IC, to minimise the risks of losing stones, plenty of vids and stuff out there, learn it...

    If you want to play somewhere with no consequences of dying bar losing some TV stones then do not play IC, you are a enemy to other players in other alliances, why should they not kill you, do you or zergs take mercy of people? no and why should they.

    And yeah there are some gankers who will wait till you are almost dead to finish you off, lol, its a game, who cares?

    This is all nonsense and doesn't address the OP's concerns. Sure, you can change your whole build and playstyle for PvP and spend hour after hour skulking in dark corners solo or "stacking on crown" in a zerg, but that's NOT what most of us signed up for. The kind of play you're telling us to "L2P" alternates between nerve-wracking and boring with nothing enjoyable in between.

    Plenty of us "carebears" DID research Imperial CIty when it was on the PTS, and we warned ZOS early and often that forced PvP, ganking and corpse-looting were going to make IC a MISERABLE experience, but they didn't listen. And NO, we don't have any choice about playing the IC, other than to simply quit ESO entirely.
    No one forced you to go to IC...

    OH YES THEY DID. When they raised the level cap to VR16 and put all the good loot and XP inside the IC, they made it nearly impossible for PvEers to progress efficiently anywhere else. Remember when Z** said they were raising XP in Craglorn by 50%? That turned out to be a big fat LIE, because XP in Craglorn is half what it used to be at max level.

    The best solution at this point would be if the devs simply made a campaign where PvP was turned off in the IC. PvE players don't want to adapt to PvP, we just want to grind mobs in peace.

    Edited by Emma_Overload on October 2, 2015 1:09PM
    #CAREBEARMASTERRACE
  • Wolfenbelle
    Wolfenbelle
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    Freeman wrote: »
    IC made me continue my subscription even after IC came out due to the fact of how much fun it was, and I'm not even a big pvp'er. So not everyone shares your viewpoint, maybe some, but not many.

    And you know this how, exactly?! In fact, the OP has 2 insightful, 7 agree, and 2 awesome as I type this, so your assumption clearly is incorrect.

    Although there are some elements of IC that I like, it's mostly just one giant grind. And there are times that no matter what a player does they can't avoid getting ganked or steamrolled by an enemy zerg. The OP is absolutely correct when he/she says, "I certainly don't think you should reward those sad individuals who spend their days stealthed out, waiting for my hit points to get low enough so they can take me out in one or two shots."

    This DLC caters to the worst in human behavior. Yes, it's only a game, but it isn't player vs. player when someone can:

    --> hide in stealth at choke points like narrow sewer tunnels, alleys and quest steps, then
    --> wait for another player to come along
    --> watch that other player do exactly what is designed into the game (quest step, chest, kill mob, sneak back to base, etc.)
    --> jump that other player when the person is most vulnerable, get a super easy kill and take 80% of what that other player has earned by playing the game as designed.

    That's just shooting fish in a barrel, something that in every other aspect of life is considered very dishonorable.

  • SHADOW2KK
    SHADOW2KK
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    SHADOW2KK wrote: »
    Wall of text much?...

    You could have researched IC before going there, so how is it Zenis fault?, and its not as hard as you think not being ganked, go stealth, use detect pots, feel the force....

    No offence but sounds like a L2P issue.

    No one forced you to go to IC, and if you do, then accept the risks that come with it, at least finally death has consequences, so adapt, get good.

    Go in groups that actually have awareness of whats going on round them instead of care bear tunnel vision groups who can be ganked easily by 1 or 2 NBs, it is not that hard, stay stealthed, you are in a hostile AO all the time you step out of your base.

    IC can be annoying granted, but your rant sounds rather like a case of oh I lost TV stones, you are all evil, Zeni is evil, blah blah whine whine.

    There are ways of playing IC, to minimise the risks of losing stones, plenty of vids and stuff out there, learn it...

    If you want to play somewhere with no consequences of dying bar losing some TV stones then do not play IC, you are a enemy to other players in other alliances, why should they not kill you, do you or zergs take mercy of people? no and why should they.

    And yeah there are some gankers who will wait till you are almost dead to finish you off, lol, its a game, who cares?

    This is all nonsense and doesn't address the OP's concerns. Sure, you can change your whole build and playstyle for PvP and spend hour after hour skulking in dark corners solo or "stacking on crown" in a zerg, but that's NOT what most of us signed up for. The kind of play you're telling us to "L2P" alternates between nerve-wracking and boring with nothing enjoyable in between.

    Plenty of us "carebears" DID research Imperial CIty when it was on the PTS, and we warned ZOS early and often that forced PvP, ganking and corpse-looting were going to make IC a MISERABLE experience, but they didn't listen. And NO, we don't have any choice about playing the IC, other than to simply quit ESO entirely.
    No one forced you to go to IC...

    OH YES THEY DID. When they raised the level cap to VR16 and put all the good loot and XP inside the IC, they made it nearly impossible for PvEers to progress efficiently anywhere else. Remember when Z** said they were raising XP in Craglorn by 50%? That turned out to be a big fat LIE, because XP in Craglorn is half what it used to be at max level.

    The best solution at this point would be if the devs simply made a campaign where PvP was turned off in the IC. PvE players don't want to adapt to PvP, we just want to grind mobs in peace.

    Awww boohoo, strike a nerve did I? maybe nonsense to you and players like you, not to players like me, IC is mind numbingly easy, it is easy to solo every district doing dailys, its easy to wipe small groups of pve heroes, because, none of them have a clue to PvP.

    So cry me a river, IC is not forced on anyone, you choose to go there, you choose to take the risks of actually being killed by a human player rather than some easy mode npc, a real , thinking human being player who can take your precious TV stones and kill you.

    Well as said, boohooo, learn to play, I and many others can do IC in our sleep, it is not that hard, but then carry on with your whining vitriol, no one cares about craglorn, no one cares that a care bear got lit up.

    Only ones who cant PvP cry cos they got ganked, it is easy to spot properly trained players or groups in IC, as it is to spot lesser skilled players, whether care bears or not.

    So no it is not nonsense at all, l2p, have situational awareness, pop detect pots and for the love of God actually go into stealth, most idiots cry cos they are standing still, not in sneak, then moan cos they die, well bloody hell, I wonder why.

    IC is the only update PvPers have had since day 1, and we have had to share it with care bears, christs you got a hundred zones to play in, yet all we see on forums is cry threads cos someoness stole your sweetroll or in this case TV stones.

    Buy mats and stuff from easy ai scripted lands, dont set foot in IC unless you can defend yourself actually have base line skills/abilities to move about in IC.

    All this PvP skills/tactics might be boring to you, but they keep you alive and your enemies dead, so QQ a bit more and learn or dont come to IC cos people will kill you and people of your ilk, its boring? lmao, so mind numbing endless repetition against npcs and bosses isnt mind numbing to you? ok then, at least I fight actual people, and I love it.

    And that is mindnumbing to you? well tough, as care bear lands are mindnumbing to me, SSDD.
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  • Avalon
    Avalon
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    capcody wrote: »
    imp city is
    Avalon wrote: »
    capcody wrote: »
    if u dislike being ganked, then perhaps u should stop letting your hp get so low and making your self vulnerable and be put into those positions. and gear correctly in the dangerous area u are travelling in. say u are getting ganked by a magic nightblade. u should go high spell resit and so on and so forth.. just a suggestion. kill or be killed, survival of the fittest

    Lol, I love advice like this... Change your build and equipment because of a single enemy that banker you... Is this so that when you come back in, you get banker by someone using a different build than the one that banker you earlier?

    imp city is made for groups, if u chose to travel alone,then u signed your death.if your running around with low hp or glass cannon and no pvp setup. then yes its your human error that got u got killed. imp city is a pvp expan. if u dont liek getting ganked or killed. group up and travel togeather, or i hate to say it.. imp city isnt for u. farewell in your travels my brother.

    If you read what I was referring to, you'll see it was advice about being banker 1v1, pretty sure...

    As for IC, take it or leave it... It isn't that simple, please read my argument before making a reply, and address, constructively, those issues. Forcing PvE players to PvP or pay gouging prices to keep geared properly... How about for people who ONLY want to PvP, forcing them to spend weeks of 3-4 hours a day only doing PvE with large amounts of time spent standing their watching NPCs talk back and forth with no way to speed it up. If they don't do that, then they can't gear up and get the best gear in the game that is WAY more powerful than what they are using... And when they go into Cyrodiil, they find enemies who have that gear because they spent 24 hours a day 7 days a week (using 2 people playing the same toons), and then hopelessly get killed again and again... Or, they can pay a million gold to get that gear.

    ***That's sort of the problem here. It's rude and wrong to force PvE to PvP, and vice versa. Every expansion should have content for both types, not just one, especially if they are increasing the power scales of the game (ie adding new levels, better gear, new skills, etc)***
  • cjthibs
    cjthibs
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    Avalon wrote: »
    ***That's sort of the problem here. I think, It's rude and wrong to force PvE to PvP, and vice versa. It bothers ME that this expansion doesn't have content for both types, not just one, especially if they are increasing the power scales of the game (ie adding new levels, better gear, new skills, etc)***

    So...they are not allowed to release DLC for one playstyle over another?

    Is there a set of rules for MMO developers out there that we're unaware of?

    Just because you don't like it doesn't mean it's bad. Nor does your opinion entitle you to speak for everyone else.

    Fixed your quote for you. :smile:
  • BalticBlues
    BalticBlues
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    capcody wrote: »
    if u dont liek getting ganked or killed. group up and travel togeather,
    or i hate to say it.. imp city isnt for u. farewell in your travels my brother.
    If only PVP zergers and gankers are able to enjoy the current endgame,
    there probably won't be many PVE players left to sell them Orsinium later.

    Buggy guild banks, broken guild traders, broken beam bosses and quests, endless loading, braindead IC zerging/grinding without any objectives ... On consoles, with this broken gameplay cities become emptier each day. It already looks a bit like an Exodus.

    Where is the console patch?
    Where is at least one IC with gated access?
    Edited by BalticBlues on October 2, 2015 1:36PM
  • MikeB
    MikeB
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    SHADOW2KK wrote: »
    Legedric wrote: »
    There are soooo many ways to secure yourself in IC, just don't expect to go their blind and PvE on your own withour having anyone disturb your PvE grind...

    - Situational awerness is king - NEVER stand with your back to the entrance of a room
    - Listen for game sounds carefully, hear for abilities to go off that may warn you of a stealther buffing himself
    - Watch zone chat for intel (although most guys suck at giving proper intel in ESO)
    - Watch a room carefully when you enter it, dead mobs? Evidence for someone being around
    - Adopt your playstyle. Don't engage hard mobs with half full resources, keep yourself at full health all the time etc.
    - Adopt your skill set - Radiant mage light is a blast against NB gankers
    - Bank your stones on a regular basis
    - DO NOT TRY TO FLEE! Seriously... if you flee, you are dead already 90% of the time, fight back to keep a chance of survival. Most gankers expect you to flee and most players having their bags packed with stones don't engage back and are easy prey. Fight back if you don't have skills slotted that help you getting away like Streak, Invis potion etc.

    You can do ALL of that stuff, but you're still toast if you're out-numbered and the enemies are even halfway decent PvPers. Losing stones is a pain, but I've found it's not even the worst thing about getting ganked... it's the TIME you lose that sucks so much. Every time some a-hole ganks me in Vile Drainage, in takes 5 minutes (hauling ass) just to get from DC base back to my Dark Ether/Bone Shard trophy grind. Since it's not unusual for me to get ganked a dozen times a day, that means that roughly an HOUR of my time is wasted every day, and HOUR of my REAL LIFE is stolen because of these PvP turds! THAT'S CRAP.

    Adapt, and l2p as you hate that expression so much, its not that hard to kill 1x up to 6 opponents dependent on their/your skill, at least its intense and triumphing against actual human beings, not dumb ai:P

    So a fare balanced game, to you, is where you can kill up to 6 opponents by yourself? This isnt fare and balanced PvP in any game prior to ESO, Balanced PvP is where for every action there is an equal reaction and even if the persons you are killing lack skill with numbers they should easily kill you. Killing 6-10, some 20+ people by yourself is FAR from balanced PvP, anyone who says otherwise is obviously power crazed sadist fanboy/girls. If you want to take out your hatred for the world in a game thats fine, but dont call it balanced when you can solo a group of players 3+ players.
    Edited by MikeB on October 2, 2015 1:42PM
  • Avalon
    Avalon
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    cjthibs wrote: »
    Avalon wrote: »
    ***That's sort of the problem here. I think, It's rude and wrong to force PvE to PvP, and vice versa. It bothers ME that this expansion doesn't have content for both types, not just one, especially if they are increasing the power scales of the game (ie adding new levels, better gear, new skills, etc)***

    So...they are not allowed to release DLC for one playstyle over another?

    Is there a set of rules for MMO developers out there that we're unaware of?

    Just because you don't like it doesn't mean it's bad. Nor does your opinion entitle you to speak for everyone else.

    Fixed your quote for you. :smile:

    Fix your own, please and thank you, don't misquote me.

    And, apparently you have problems reading or understanding. Please explain which it is. They CAN release whatever they like, if they wish to destroy their game, that TOO is perfectly within their abilities. MY statement was that if they are increasing level of power for ALL players, then they need to make it equally available for ALL players. IC increased the level of power for everyone, but did not make it equally available. They targeted PvP players, which is tremendously unfair to PvE players.

    I really hope that Orsinium does to PvP what IC did to PvE: completely forgets that it exists and punishes them for not doing the other play style.
  • SHADOW2KK
    SHADOW2KK
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    ✭✭
    MikeB wrote: »
    SHADOW2KK wrote: »
    Legedric wrote: »
    There are soooo many ways to secure yourself in IC, just don't expect to go their blind and PvE on your own withour having anyone disturb your PvE grind...

    - Situational awerness is king - NEVER stand with your back to the entrance of a room
    - Listen for game sounds carefully, hear for abilities to go off that may warn you of a stealther buffing himself
    - Watch zone chat for intel (although most guys suck at giving proper intel in ESO)
    - Watch a room carefully when you enter it, dead mobs? Evidence for someone being around
    - Adopt your playstyle. Don't engage hard mobs with half full resources, keep yourself at full health all the time etc.
    - Adopt your skill set - Radiant mage light is a blast against NB gankers
    - Bank your stones on a regular basis
    - DO NOT TRY TO FLEE! Seriously... if you flee, you are dead already 90% of the time, fight back to keep a chance of survival. Most gankers expect you to flee and most players having their bags packed with stones don't engage back and are easy prey. Fight back if you don't have skills slotted that help you getting away like Streak, Invis potion etc.

    You can do ALL of that stuff, but you're still toast if you're out-numbered and the enemies are even halfway decent PvPers. Losing stones is a pain, but I've found it's not even the worst thing about getting ganked... it's the TIME you lose that sucks so much. Every time some a-hole ganks me in Vile Drainage, in takes 5 minutes (hauling ass) just to get from DC base back to my Dark Ether/Bone Shard trophy grind. Since it's not unusual for me to get ganked a dozen times a day, that means that roughly an HOUR of my time is wasted every day, and HOUR of my REAL LIFE is stolen because of these PvP turds! THAT'S CRAP.

    Adapt, and l2p as you hate that expression so much, its not that hard to kill 1x up to 6 opponents dependent on their/your skill, at least its intense and triumphing against actual human beings, not dumb ai:P

    So a fare balanced game, to you, is where you can kill up to 6 opponents by yourself? This isnt fare and balanced PvP in any game prior to ESO, Balanced PvP is where for every action there is an equal reaction and even if the persons you are killing lack skill with numbers they should easily kill you.

    OFC, and that is the risk every single player takes in IC, is it my problem or fault that the other person freezes up or panics or his pet budgie distracts him or w/e, hehe.

    Nope it is not, and if I engage a small group of players, I run the risk of dying, and if I mess up my rotation or pots or w/e, then I deserve death, and if they get me (which sometimes players do get me), I think nice one fair play.

    Small groups can overwhelm bigger groups, seen it happen, been involved in it too.

    It all boils down to player skill/teamwork/comms if you are in a group or if they are, which is why organised groups will always dominate bigger ones, communication is vital.

    Not to mention any names, but I think it is so laughable and entitled just cos someone is farming mobs in sewers for w/e, then they get lit up and lose all their stones, as they have not banked any or used any sigils of imperial retreat, it is a game, and oh bad people who just killed me cos I been farming here for ages.

    I mean really?

    You can buy most of the IC stuff from stores.

    Go in groups, who actually have some PvPers in there who can take command and advise tactics/skills to use if you get hit. pop detect pots, put caltrops down, have people watching entrances to where you are grinding, i.e be a team..

    But no, people who kill you cos of your own stupidity are regarded as PvP turds....

    LOLOLOLOLOLOLOLOL

    /facepalm
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • GTech_1
    GTech_1
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    This thread is proof that the IC patch has made the community even more toxic than it was before.
  • Emma_Overload
    Emma_Overload
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    SHADOW2KK wrote: »
    Legedric wrote: »
    There are soooo many ways to secure yourself in IC, just don't expect to go their blind and PvE on your own withour having anyone disturb your PvE grind...

    - Situational awerness is king - NEVER stand with your back to the entrance of a room
    - Listen for game sounds carefully, hear for abilities to go off that may warn you of a stealther buffing himself
    - Watch zone chat for intel (although most guys suck at giving proper intel in ESO)
    - Watch a room carefully when you enter it, dead mobs? Evidence for someone being around
    - Adopt your playstyle. Don't engage hard mobs with half full resources, keep yourself at full health all the time etc.
    - Adopt your skill set - Radiant mage light is a blast against NB gankers
    - Bank your stones on a regular basis
    - DO NOT TRY TO FLEE! Seriously... if you flee, you are dead already 90% of the time, fight back to keep a chance of survival. Most gankers expect you to flee and most players having their bags packed with stones don't engage back and are easy prey. Fight back if you don't have skills slotted that help you getting away like Streak, Invis potion etc.

    You can do ALL of that stuff, but you're still toast if you're out-numbered and the enemies are even halfway decent PvPers. Losing stones is a pain, but I've found it's not even the worst thing about getting ganked... it's the TIME you lose that sucks so much. Every time some a-hole ganks me in Vile Drainage, in takes 5 minutes (hauling ass) just to get from DC base back to my Dark Ether/Bone Shard trophy grind. Since it's not unusual for me to get ganked a dozen times a day, that means that roughly an HOUR of my time is wasted every day, and HOUR of my REAL LIFE is stolen because of these PvP turds! THAT'S CRAP.

    So we are PvP turds then? lmao, whine much?

    So death has meaning now, I can go at will anywhere in the city and sewers with loads of stones and barely die, but then im a PvP turd and you are a carebear, so why are you in IC, if you cannot handle it, then dont be there.

    Lol the whines from you are amazing, its a mixed zone, where death lurks the second you step out of your base.

    Adapt, and l2p as you hate that expression so much, its not that hard to kill 1x up to 6 opponents dependent on their/your skill, at least its intense and triumphing against actual human beings, not dumb ai:P

    There's something you really don't seem to understand about PvE players. I could become the best PvP player ever, an Emperor who spends all day 1vXing "scrubs" or whatever, but that would not solve ANY of the issues I care about in the IC. All I want to do is GRIND. Grind XP, grind CP, grind gold, grind trophies, grind mats, grind gear.... the list goes on forever. I won't say I never enjoy PvP, but it's not the focus of my game and never will be. To a PvE diehard, PvP is just a big distraction.

    Every single minute I spend f***ing around with PvP and PvP related issues is a minute WASTED to me. If it were at all possible to simply avoid PvP and continue playing ESO normally, believe me, I would. Unfortunately, Z** made some game design decisions with the release of the Imperial City DLC that make it impossible to enjoy ESO outside of the City most of the time. I can still do Undaunted dailies for the hope of Monster Shoulder sets, but that's about all. Everything else outside of IC has been nerfed into pointlessness.
    #CAREBEARMASTERRACE
  • SeptimusDova
    SeptimusDova
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    Meow Emotes anyone ?
  • 0chaosconsumeus0b14_ESO
    Instead of responding to each individual post I will attempt to retort/answer/explain in a single "wall of text".

    First off I believe their may have been some misunderstanding concerning my view point of IC. I wasn't my intent to portray the DLC as something I believe is universally disliked. I am fully aware that IC is enjoyed by other players and that my view may not be the majority that is why I used lines like; "I personally feel..." and "...in my opinion...".
    The Tel Var Stones, in and of themselves, mean little to me and in my opinion the items obtainable with them are lack luster to say the least. There will always be griefers in MMOs and there is little that can be done to curtail those individuals, but to actually encourage them by rewarding their actions doesn't seem, to me, to be the best of ideas.

    I do appreciate the advice concerning preventative measures, that was actually sincere, but I believe that some of you maybe underestimating your skill level and that is why it may seem that gank reduction comes easier to you than perhaps it is to me. As for the if you don't like IC don't go there bit I shouldn't have to avoid the newest content because I am not a fan of griefers.

    The incessant ganking is not the only, or even the largest, issue I had with IC. One of my main issues was the almost nonexistent solo content. Before the inevitable "It's an MMO not a solo game." retort rears its head one of Zenimaxs selling points in the beginning was that the game would appeal to every type of gamer and they specifically mentioned solo play. When you make that sort of statement failing to produce those results in anyway in the first DLC is a bit disconcerting. Another reason was the horrible about of grinding involved in the new content. New content is suppose to help alleviate the XP treadmill for at least a short time and in this case it feels as if it has increased it ten-fold.

    Lastly, for those enojy using the word "whine" and it synonyms that is how improvements come to pass. I have an issue with a product, so I let the products owners know and if my issue holds validity (keep in mind I am not saying that my issue has enough validity that changes can/should be made.)

    As an aside, I am finding it difficult understanding the disdain for the "wall of text". It would seem to me that regardless of the lack of spaces and indents the text wall still conveys the message. Despite this I did attempt to make this post a bit more ascetically please at the least.
This discussion has been closed.