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How Do You Magicka DPS Builds Spend Your Thief CP?

Carelxss
Carelxss
Just wondering whats the best for a magic dps like a sorc of NB.
  • Xeven
    Xeven
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    Spell cost, magicka regen, break free cost, evenly spread.
  • Carelxss
    Carelxss
    Are you doing 50/50 between cost reduction and regen?
  • Kammakazi
    Kammakazi
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    10 points in Arcanist (dat 10 point crafting passive) and the rest in Magician
  • Carelxss
    Carelxss
    Kammakazi wrote: »
    10 points in Arcanist (dat 10 point crafting passive) and the rest in Magician
    i tried running with damn near all my points in magicka reduction but i wasn't able to sustain myself was a magics nb with siphoning attacks
  • Molag_Crow
    Molag_Crow
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    Stamina Regen and Magicka Recovery evenly because I'm only on like 54 Thief points atm but I want to get at least 15% in each and then go for Reduced Magicka Cost or Break Free & Dodge Roll cost, I don't know.

    I really don't know if it'll be better going Tumbling instead of Stamina Recovery, considering that I can't block much, and I try not to dodge roll more than once. (I only have 9k stam, 500-ish recovery :lol: )

    Edit: I did some testing and it seems that I'll benefit more from reduced the cost of break free and dodge roll, with my current CP. So OP, it all depends on how many CP you have, I guess.
    Edited by Molag_Crow on September 30, 2015 4:59AM
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  • Xeven
    Xeven
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    Carelxss wrote: »
    Kammakazi wrote: »
    10 points in Arcanist (dat 10 point crafting passive) and the rest in Magician
    i tried running with damn near all my points in magicka reduction but i wasn't able to sustain myself was a magics nb with siphoning attacks

    10% of 0 is still 0. You do have to invest a bit in gear or drinks if you want to sustain.

    Edit:
    Drinks are not currently affected by CP, but this should be fixed soon.
    Edited by Xeven on September 30, 2015 5:17AM
  • Carelxss
    Carelxss
    Stamina Regen and Magicka Recovery evenly because I'm only on like 54 Thief points atm but I want to get at least 15% in each and then go for Reduced Magicka Cost or Break Free & Dodge Roll cost, I don't know.

    I really don't know if it'll be better going Tumbling instead of Stamina Recovery, considering that I can't block much, and I try not to dodge roll more than once. (I only have 9k stam, 500-ish recovery :lol: )

    Edit: I did some testing and it seems that I'll benefit more from reduced the cost of break free and dodge roll, with my current CP. So OP, it all depends on how many CP you have, I guess.
    Im at like 250 now and i tried running 85 in reduction and i just couldn't sustain
  • Carelxss
    Carelxss
    Xeven wrote: »
    Carelxss wrote: »
    Kammakazi wrote: »
    10 points in Arcanist (dat 10 point crafting passive) and the rest in Magician
    i tried running with damn near all my points in magicka reduction but i wasn't able to sustain myself was a magics nb with siphoning attacks

    10% of 0 is still 0. You do have to invest a bit in gear or drinks if you want to sustain.
    Right now I'm running:
    1 Molag Kena
    1 Skoria
    5 Piece Magnus
    3 Will power
    2 Torags swords
    1 Inferno staff

    They are all v16 enchanted with max magic and jewelry with spell damage, my gear is pretty good until i get the scathing mage or overwhelming surge and if i run drinks in pve i would have no health
  • Molag_Crow
    Molag_Crow
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    Hmmmm... then are you blocking too much or using dodge roll twice, too soon?

    If I were you (with that many CPs) I'd even them out or at least get 10% in Tumbling, 15%+ in Magicka & Stamina Recovery, or... I really don't know.
    Edited by Molag_Crow on September 30, 2015 5:21AM
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    Be your true, authentic self.

  • Xeven
    Xeven
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    Seducer will be more consistent than Magnus. Kena and Skoria should be light if youre having sustain issues. If you are constantly casting with only 250 CP my testing showed that cost reduction was better than regen on jewelry.

    The short answer is, youre going to have to drop some spell damage.
  • Carelxss
    Carelxss
    Hmmmm... then are you blocking too much or using dodge roll twice, too soon?

    If I were you (with that many CPs) I'd even them out or at least get 10% in Tumbling, 15%+ in Magicka & Stamina Recovery, or... I really don't know.

    Me blocking or dodge rolling has nothing to do with my magic sustain
  • Carelxss
    Carelxss
    Xeven wrote: »
    Seducer will be more consistent than Magnus. Kena and Skoria should be light if youre having sustain issues. If you are constantly casting with only 250 CP my testing showed that cost reduction was better than regen on jewelry.

    The short answer is, youre going to have to drop some spell damage.

    So should i drop one spell damage enchant for a cost reduction?
  • Xeven
    Xeven
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    Carelxss wrote: »
    Xeven wrote: »
    Seducer will be more consistent than Magnus. Kena and Skoria should be light if youre having sustain issues. If you are constantly casting with only 250 CP my testing showed that cost reduction was better than regen on jewelry.

    The short answer is, youre going to have to drop some spell damage.

    So should i drop one spell damage enchant for a cost reduction?

    Start there and see how it feels. I run all 3 cost reduction.
  • Carelxss
    Carelxss
    Xeven wrote: »
    Carelxss wrote: »
    Xeven wrote: »
    Seducer will be more consistent than Magnus. Kena and Skoria should be light if youre having sustain issues. If you are constantly casting with only 250 CP my testing showed that cost reduction was better than regen on jewelry.

    The short answer is, youre going to have to drop some spell damage.

    So should i drop one spell damage enchant for a cost reduction?

    Start there and see how it feels. I run all 3 cost reduction.
    What mundus do you run? and i was thinking for doing a 60/40 split between reduction and arcanist
  • Molag_Crow
    Molag_Crow
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    Carelxss wrote: »
    Hmmmm... then are you blocking too much or using dodge roll twice, too soon?

    If I were you (with that many CPs) I'd even them out or at least get 10% in Tumbling, 15%+ in Magicka & Stamina Recovery, or... I really don't know.

    Me blocking or dodge rolling has nothing to do with my magic sustain

    Magic sustain? thought you were talking about stamina... I'm tired
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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    Be your true, authentic self.

  • DannyLV702
    DannyLV702
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    Xeven wrote: »
    Spell cost, magicka regen, break free cost, evenly spread.

    that's exactly the only 3 i use
  • FriedEggSandwich
    FriedEggSandwich
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    Stamina Regen and Magicka Recovery evenly because I'm only on like 54 Thief points atm but I want to get at least 15% in each and then go for Reduced Magicka Cost or Break Free & Dodge Roll cost, I don't know.

    I really don't know if it'll be better going Tumbling instead of Stamina Recovery, considering that I can't block much, and I try not to dodge roll more than once. (I only have 9k stam, 500-ish recovery :lol: )

    Edit: I did some testing and it seems that I'll benefit more from reduced the cost of break free and dodge roll, with my current CP. So OP, it all depends on how many CP you have, I guess.

    Mooncalf (stamina regen) is % based increases, so if your stam regen is already low, like 600, then raising it 1 or 2% isn't gonna have much of an effect you notice. If your regen was already at 2k or something then the 1 or 2% boost from mooncalf would actually be a substantial number. Tumbling is a much better investment for magicka builds imo, as it's a percentage reduction on stats that are already as high as they can be (dodge and break free cost).

    Edit: typo
    Edited by FriedEggSandwich on September 30, 2015 6:30AM
    PC | EU
  • Xeven
    Xeven
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    Carelxss wrote: »
    Xeven wrote: »
    Carelxss wrote: »
    Xeven wrote: »
    Seducer will be more consistent than Magnus. Kena and Skoria should be light if youre having sustain issues. If you are constantly casting with only 250 CP my testing showed that cost reduction was better than regen on jewelry.

    The short answer is, youre going to have to drop some spell damage.

    So should i drop one spell damage enchant for a cost reduction?

    Start there and see how it feels. I run all 3 cost reduction.
    What mundus do you run? and i was thinking for doing a 60/40 split between reduction and arcanist

    The answer to both of these questions is, it depends. Mage stone will provide more damage if you have a bunch of magicka % bonuses, but spell damage can be buffed further. Its best just to check tool tip damage with each stone. Cast buffs if you like beforehand.

    You could min max spell cost and regen CP but it all depends on how much regen you have to begin with. Regen is always better with drinks (after its fixed), but otherwise the difference is largely irrelevant unless you already have tons of regen from gear. Youre going to want to max them both out anyway so I keep it simple and split them evenly.

    Edit:
    I use mage stone, but I am a Sorc.

    Edited by Xeven on September 30, 2015 5:51AM
  • Carelxss
    Carelxss
    Xeven wrote: »
    Carelxss wrote: »
    Xeven wrote: »
    Carelxss wrote: »
    Xeven wrote: »
    Seducer will be more consistent than Magnus. Kena and Skoria should be light if youre having sustain issues. If you are constantly casting with only 250 CP my testing showed that cost reduction was better than regen on jewelry.

    The short answer is, youre going to have to drop some spell damage.

    So should i drop one spell damage enchant for a cost reduction?

    Start there and see how it feels. I run all 3 cost reduction.
    What mundus do you run? and i was thinking for doing a 60/40 split between reduction and arcanist

    The answer to both of these questions is, it depends. Mage stone will provide more damage if you have a bunch of magicka % bonuses, but spell damage can be buffed further. Its best jut to check tool tip damage with each stone. Cast buffs if you like.

    You could min max spell cost and regen CP but it all depends on how much regen you have to begin with. Regen is always better with drinks (after its fixed), but otherwise the difference is largely irrelevant unless you already have tons of regen fro gear. Youre going to want to max them both out anyway so I keep it simple and split them evenly.

    Edit:
    I use mage stone, but I am a Sorc.

    Right now on my magic nb I'm trying out the thief to see if there is a damage difference because i was told that its better than the apprentice but its hard to tell on console because of there being no damage numbers and i might be having magic troubles because currently my attributes are 22 in health and the rest in magic. I might switch it and dump all 64 in magic to see how that does.
  • Emma_Overload
    Emma_Overload
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    Depends on your build. If you have a balanced build with plenty of regen, then it's OK to split CP evenly between regen and cost reduction. BUT...

    If your build is heavily biased toward spell damage (or some other stat) at the expense of regen, like these guys who roll with 3000 spell damage but only 900-1100 magicka regen, then you MUST put all your CP into spell cost reduction for best results.
    #CAREBEARMASTERRACE
  • Carelxss
    Carelxss
    Depends on your build. If you have a balanced build with plenty of regen, then it's OK to split CP evenly between regen and cost reduction. BUT...

    If your build is heavily biased toward spell damage (or some other stat) at the expense of regen, like these guys who roll with 3000 spell damage but only 900-1100 magicka regen, then you MUST put all your CP into spell cost reduction for best results.

    I don't have a balance build its mainly spell damage and i run the thief mundus and when i tried putting 85 points into cost reduction i was running out of magic after a group of adds and it would be a pain to get back even when i use siphoning attacks
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