Oreyn_Bearclaw wrote: »I was wondering if anyone had info on whether the proc rate on this is actually broken or if there was a hidden cool down added or something to that effect. There has been a lot of debate about what to replace this set piece with as it doesnt seem to proc anymore. I believe there was mention of a damage reduction in one of the patch notes, but I havent seen anything to suggest a nerf in the actual proc rate. The tool tip still says 4% chance on damage from DoTs. I am a DK that runs up to 6 DoTs at a time. Pre IC, this would proc on average every 7-10 seconds on a single target fight. Now I am lucky if i get 1 proc on a minute long fight with virtually the same rotation. Last night, I ran Spindle and got 2 procs on bloodspwan for a whopping 500 added DPS and ZERO procs on the final boss. Something just doesnt seem right.
Oreyn_Bearclaw wrote: »They added a cool down on it per patch notes. I believe the cool down is like 6-10 seconds. It needed a fix as it was spiking DPS by quite a bit. There was a reason it was 'required' before.
EDIT: you may want to change your title because it is neither of those. This thread will go south fairly quickly.
You got a link to which notes? They mentioned damage reduction, dont remember the cooldown. I have gone 2 minutes without a single proc, while runnning 5 DoTs. I can't imagine the meant to nerf it out of existence. It wasnt really that OP last patch. it was maybe 1200-1700 DPS, when pulling 22-24k. It would normally proc about every 8-10 seconds. Now I am lucky to get 250-500 DPS on one proc every 30-45 seconds. Seems broken to me...
I used to use valkyns too before ic. I've since switched to molag kena shoulders and run 1 extra 2 set bonus because valkyns doesn't seem to be doing much anymore. Nothing about it in patch notes though so im clueless as well.
They destroyed skoria and made nerein'eth far better than skoria ever was. Trust me throw that thing away and put on nerein, it can easily do over 1k dps on its own.
Sensesfail13 wrote: »Of course it was nerfed if people like something in game, well screw them, lets nerf everybody and make players that dont know the game better by buffing them and forcing them into zergs. Sounds like a plan.
Oreyn_Bearclaw wrote: »I was wondering if anyone had info on whether the proc rate on this is actually broken or if there was a hidden cool down added or something to that effect. There has been a lot of debate about what to replace this set piece with as it doesnt seem to proc anymore. I believe there was mention of a damage reduction in one of the patch notes, but I havent seen anything to suggest a nerf in the actual proc rate. The tool tip still says 4% chance on damage from DoTs. I am a DK that runs up to 6 DoTs at a time. Pre IC, this would proc on average every 7-10 seconds on a single target fight. Now I am lucky if i get 1 proc on a minute long fight with virtually the same rotation. Last night, I ran Spindle and got 2 procs on bloodspwan for a whopping 500 added DPS and ZERO procs on the final boss. Something just doesnt seem right.
Oreyn_Bearclaw wrote: »I was wondering if anyone had info on whether the proc rate on this is actually broken or if there was a hidden cool down added or something to that effect. There has been a lot of debate about what to replace this set piece with as it doesnt seem to proc anymore. I believe there was mention of a damage reduction in one of the patch notes, but I havent seen anything to suggest a nerf in the actual proc rate. The tool tip still says 4% chance on damage from DoTs. I am a DK that runs up to 6 DoTs at a time. Pre IC, this would proc on average every 7-10 seconds on a single target fight. Now I am lucky if i get 1 proc on a minute long fight with virtually the same rotation. Last night, I ran Spindle and got 2 procs on bloodspwan for a whopping 500 added DPS and ZERO procs on the final boss. Something just doesnt seem right.
Its usless now.
Oreyn_Bearclaw wrote: »I was wondering if anyone had info on whether the proc rate on this is actually broken or if there was a hidden cool down added or something to that effect. There has been a lot of debate about what to replace this set piece with as it doesnt seem to proc anymore. I believe there was mention of a damage reduction in one of the patch notes, but I havent seen anything to suggest a nerf in the actual proc rate. The tool tip still says 4% chance on damage from DoTs. I am a DK that runs up to 6 DoTs at a time. Pre IC, this would proc on average every 7-10 seconds on a single target fight. Now I am lucky if i get 1 proc on a minute long fight with virtually the same rotation. Last night, I ran Spindle and got 2 procs on bloodspwan for a whopping 500 added DPS and ZERO procs on the final boss. Something just doesnt seem right.
Its usless now.
This is what ZOS does. They see one pole is higher than the other so they shorten the high pole and lengthen the low pole and clap the dust from their hands after the work and say "there, now that pole is no longer higher than the other pole". And of course all they actually did, by that ridiculous series of changes, was reverse the order of the poles. This is what they do time and time again. I really think they treat the live server as a secondary PTS server.
They might have added a internal cooldown maybe? Not sure but the proc rates on all/some of the sets seem to have changed not just Skoria which makes me think it was on purpose. -shrug- Infernal Maw takes quite the effort to make spawn now vs before and tooltip was not changed. Before it would spawn really without me trying. Just getting Magicka back with resto heavies would pop him out. Now i have to light attack a bunch of times (about 15) just to get it to pop out. Personally these sets need to be all damage not just Light/heavy attacks with a lowish percent. Once you get up there VR1+ for some people using light and heavies takes a back seat and does not synergize well with builds.
Scyantific wrote: »They might have added a internal cooldown maybe? Not sure but the proc rates on all/some of the sets seem to have changed not just Skoria which makes me think it was on purpose. -shrug- Infernal Maw takes quite the effort to make spawn now vs before and tooltip was not changed. Before it would spawn really without me trying. Just getting Magicka back with resto heavies would pop him out. Now i have to light attack a bunch of times (about 15) just to get it to pop out. Personally these sets need to be all damage not just Light/heavy attacks with a lowish percent. Once you get up there VR1+ for some people using light and heavies takes a back seat and does not synergize well with builds.
Maw of the Infernal always sucked, tbh.
I tested Skoria vs Nerien'eth this past weekend and yeah, Nerien'eth proc'ed way more often than Skoria by a country mile.
I have a DK, but it's barely V1 so I'll have to push it to v16 if I want to test Skoria on that class.