TheShadowScout wrote: »Some people love IC, some hate IC, some are neutral about it.
If you love it, go there and enjoy.
If you are neutral about it, do whatever.
If you hate it, just stay away and wait for Orsinium.
Making demands to change averything to please only one side? Not such a bright idea...
Yup, thank you!TheShadowScout wrote: »Some people love IC, some hate IC, some are neutral about it.
If you love it, go there and enjoy.
If you are neutral about it, do whatever.
If you hate it, just stay away and wait for Orsinium.
Making demands to change averything to please only one side? Not such a bright idea...
I don't see how you can logically like the actual game changing grind fest that is IC. The new content is sweet, but I think he's just asking for the skill changes and what not to be brought back to last patch, and the set changes, but keep the IC and the new content.
Duh. Every big update comes with some kinks to work out. Which they will, in the following patches. Yeah, it would be nice if ZOS was such a big company that they had ten times the staff to do more testing and bugsquishing. Unfortunately one has to work with what one has, not with what one wishes is avaiable. That's life.- bugs, lots of them, even guild banks are bugged
In that one point I might even find some agreement here and there... I am not happy with how my sorcs Dark Conversion works now, it seems pretty... meh. But this is a point where you need to go into detail... say what vexes you and why, and how it might be better.- very questionable balancing decisions (Flame Clench, gg)
I got dead through PvP, again and again. Both in Cyrodil, and in IC. So, what else is new, that's how my PvP usually goes... but PvP itself seemed very much alive when I went for it.- PvP is DEAD!
Matters of taste, eye of the beholder, et cetera. So you don#t like this or that, I find it neat to have the icons more different to better tell one from the other. No biggie either way.- the terrible new marvel-comic skill pictures... are you hiring artists from elementary school now, ZOS?
Like mentioned above, people have been complaining about the "too easy content" for ages now. In PvP it changes nothing since everyone got the same change, and for PvE it does make for a more enjoyable game IMO. Can't speak about dungeons, some of them may perhaps be iffy now... and possibly require some more work, but everything else, including the IC mobs... I am liking.- cutting our regeneration, damage and ultimate while buffing enemies' damage... holy, whose great idea was that?
So? See above for the "nerfed!" comments... people have been complaining about their characters power making the game too easy for a while, so now things got rebalanced. Not the first time this happened, might happen again if things go different then the developers expect... things change. Don't whine about it, subbest ways how they could chage again for the better!- and of course your master plan to nerf us back to V12 stats, so that we have to grind V16 stuff to just get our old status back...
Actually... democracy is the worst system of government. It just works a bit better then all the others...Look at humans, we experimented a bit with some forms of governments, and most decided that the good old democracy and some others are still the best.
Well, I always found the low level content to be way too easy myself, even back when I was just learning how to play the game (stupid "fresh out of the wailing prison" decisions like charging a level 5 strong mob at level 3 without proper gear aside). And I have seen all those "game is too easy, game is boring, game is faceroll, etc." threads. So, ZOS reacted, and rebalanced....But instead, especially low-levels got nerfed rather brutally. Also, nerfing us while buffing mobs results in double the difference. Why not just buff mobs?
In my PvP lands, -most- are in IC, true, where I go to get ganked by them, dodge the zergs (and yeah, those are a problem in my opinion as well) and occasionally even have some successes against the gankmeister quads despite being an barely adequate PvPer. (sometimes the "success" is just getting away from them alive...)Don't know about your PvP, mine is dead. They're all in Imp City, or not bothering with waiting ques.
Hello and have a nice weekend, everyone!
I'll get straight to the point, weekend time is limited and precious indeed,
remove the latest patch and bring back pre-Imp-City status!
So far, nothing good has come from this patch. Where to even start?
- bugs, lots of them, even guild banks are bugged
- very questionable balancing decisions (Flame Clench, gg)
- PvP is DEAD!
- the terrible new marvel-comic skill pictures... are you hiring artists from elementary school now, ZOS?
- cutting our regeneration, damage and ultimate while buffing enemies' damage... holy, whose great idea was that?
- and of course your master plan to nerf us back to V12 stats, so that we have to grind V16 stuff to just get our old status back... gg, ZOS, gg.
I thought this game was already terrible... I salute, you guys found a way to make it even worse. And with all the great games incoming or already out, you better look into stuff and reverse this newest nonsense ASAP!
Have a good day, I did what I could, rest is up to you.
True, the bugs are mildly annoying, but if you've ever played an MMO before, you know this is not a new thing when fresh content is released. Be patient. It's not like the game is unplayable.- bugs, lots of them, even guild banks are bugged
Honestly, and this is coming from someone with a sad mag dk, the classes are the most balanced they've ever been. Stamina and magicka builds are both viable now and armor types are getting closer to being equal in terms of usability. It's a process, and if you don't enjoy change, MMOs are perhaps not the right genre for you.- very questionable balancing decisions (Flame Clench, gg)
Really? I would've gone to the funeral, but I was too busy fighting other players.- PvP is DEAD!
While this is a matter of your opinion, ESO's art team is bloody amazing and deserve more respect than that.- the terrible new marvel-comic skill pictures... are you hiring artists from elementary school now, ZOS?
The regen thing was a necessary evil of cutting damage by 50% in PvP. If people could regen their resources like before, then fights would last twice as long and it'd be even more annoying. Personally, I'm thrilled that they buffed enemy damage. Now it's at least a little bit challenging to face down NPCs, especially with the average player having upwards of 100 CP.- cutting our regeneration, damage and ultimate while buffing enemies' damage... holy, whose great idea was that?
It's a strategy for dealing with Power Creep. It's better for the long term health of the game. That said, the vr16 gear grind is a bit much for sure.- and of course your master plan to nerf us back to V12 stats, so that we have to grind V16 stuff to just get our old status back... gg, ZOS, gg.
I thought this game was already terrible...
So, why am I still here? Well, because I spent quite the fortune on the digital version which I just can't turn back in. I know for some people here, the money is no matter, as you don't have anything better to spend it on... But I am definitely mourning over what I could have done with it.
Oh, yes, MMOs are probably not my type. Then again, who even asked for an Elder Scrolls MMO?
You're saying we have PvP in IC... Cool. I'm already fed up with the unbalanced mess that is regular PvP. Surely, I'm not setting foot into Nightblade Gank Squad's paradise. The regular PvP is awfully quiet, with only Azura an exception.
I wonder what all those multi-thousands of dollars are spent on... Or what the PTS is for. You telling me no one used beam attacks in PTS or accessed the guild bank? Sure, bugs can happen, but the scale in ESO for them is atrociously high! It's bad programming, simple.
The old artists were good. The new skill-icon ones aren't. You can't change style for some art, it doesn't fit. You want your comic style, you change every icon or make a new game. There is no discussing this. It's a disrespect for the original artist.
What I don't like about the current balancing is how ZOS are changing things no one asked for. And leave others unaffected. Like, if you see everyone favoring flame staffs, why not buff the other two? No, they HAD to ruin Flame Clench, the one skill that justified a destro staff for me in PvP. And Wrecking Blow, that you see all over the place? Instead of nerfing that and making cleave better, nope - it stays. At some point, Zenimax should really decide whether they are approaching things seriously or make this into one Super-FOTM-Game.
And this is also something for the skillZboyZ out here:
You think the game was too easy? Use green gear, then. Use V12 gear. Use V6 gear. If you want a challenge, SEEK IT.
As of now, all you do, is brag. "Difficult" content you encounter with masses, overpowered skills and gear. Effectively nullifying the difficulty. And then brag, gg.
People who'd like to enjoy the environment and don't wanna join the arms race are being treated secondly here. Why?
Sure!Francescolg wrote: »Hello Lord-Otto, you mentioned Flame Clench! Can you explain me, what was done to Flame Clench?
Thanks and have a good day!