Flattedfifth wrote: »Just for the fact that battleroar scales off max stamina now... with a cheap ulti like dragon leap? It's pretty incredible.
leepalmer95 wrote: »Flattedfifth wrote: »Just for the fact that battleroar scales off max stamina now... with a cheap ulti like dragon leap? It's pretty incredible.
Whip doesn't do enough dmg, talons is blockable etc....
leepalmer95 wrote: »Flattedfifth wrote: »Just for the fact that battleroar scales off max stamina now... with a cheap ulti like dragon leap? It's pretty incredible.
It's ok, makes the dk playable but the fact that a dk with only use 1-2 of it's class abilities because they are all magicka and are mostly useless now.
Whip doesn't do enough dmg, talons is blockable etc....
A stam dk will always be behind a stam nb though.
Flattedfifth wrote: »leepalmer95 wrote: »Flattedfifth wrote: »Just for the fact that battleroar scales off max stamina now... with a cheap ulti like dragon leap? It's pretty incredible.
It's ok, makes the dk playable but the fact that a dk with only use 1-2 of it's class abilities because they are all magicka and are mostly useless now.
Whip doesn't do enough dmg, talons is blockable etc....
A stam dk will always be behind a stam nb though.
Well yea, but ONLY in mobility. Which vamp can sort of alleviate.
Flattedfifth wrote: »Jesus guys, Stam DK are totally strong this patch. Like OP.
It doesnt scale with stamina. It returns % based on your pools. If you get a lot of stamina you wont get a lot of magicka cause you will be with low magicka pool. So it is a big magicka nerf and a small stamina buff.Flattedfifth wrote: »Just for the fact that battleroar scales off max stamina now... with a cheap ulti like dragon leap? It's pretty incredible.
Flattedfifth wrote: »Jesus guys, Stam DK are totally strong this patch. Like OP.
Stamina builds, by their nature, are light on class abilities. As I understand it the only thing that makes stam DK's strong is the ability to gain stamina for blocking due to a passive and the healing buff from igneous shield.
In short, DK's are doing well in stamina builds because they are able to escape being a DK via weapon and assault lines.
I love stamina DK. I haven't even got my v16 armor crafted yet and I'm still loving my 1.6 build as long as I don't dodge roll too much. 2H and Bow has been working really well especially with the hasty retreat passive lasting 5 seconds now. The class abilities I use are mostly magic, but those are just my buffs and my dragon wings when I need them. That leaves all my stam for dodging, blocking and weapon abilities. I don't even bother to use GDB anymore because I can regen just as much with an Igneous Shield proc. I just use Vigor and rally for my heals (took a while to get used to vigor) and that leaves all my magicka for igneous shields to give me stam when I need it. I feel like most DK's all played the same build and now they're all upset because it doesn't work in 1.7. You're going to have to find a new way to play. We all are.
z_aromb16_ESO wrote: »I love stamina DK. I haven't even got my v16 armor crafted yet and I'm still loving my 1.6 build as long as I don't dodge roll too much. 2H and Bow has been working really well especially with the hasty retreat passive lasting 5 seconds now. The class abilities I use are mostly magic, but those are just my buffs and my dragon wings when I need them. That leaves all my stam for dodging, blocking and weapon abilities. I don't even bother to use GDB anymore because I can regen just as much with an Igneous Shield proc. I just use Vigor and rally for my heals (took a while to get used to vigor) and that leaves all my magicka for igneous shields to give me stam when I need it. I feel like most DK's all played the same build and now they're all upset because it doesn't work in 1.7. You're going to have to find a new way to play. We all are.
I'm determined to figure out a decent build and I'm not trying to complain about a small issue so please don't twist this post in to something it's not.
You said it yourself, you no longer use GDB. The ability is now rendered useless because it doesn't do what it says it's supposed to do.
I'll try not to post much more about the issue, but if you can't see the problem here iit'ss probably because you're a PC transfer with enough reduced cost points to make this handicap transparent. Why would anyone play a DK with said handicap when they can just make a night blade like the rest of the game? I'm a pve officer on a guild with 500 people and many more lined up to get in. There are 5 people I can think of who remain DK out of 75+. The stress of scrambling to keep up with the rest of the game is severely out shined by the option to create another class.
z_aromb16_ESO wrote: »I love stamina DK. I haven't even got my v16 armor crafted yet and I'm still loving my 1.6 build as long as I don't dodge roll too much. 2H and Bow has been working really well especially with the hasty retreat passive lasting 5 seconds now. The class abilities I use are mostly magic, but those are just my buffs and my dragon wings when I need them. That leaves all my stam for dodging, blocking and weapon abilities. I don't even bother to use GDB anymore because I can regen just as much with an Igneous Shield proc. I just use Vigor and rally for my heals (took a while to get used to vigor) and that leaves all my magicka for igneous shields to give me stam when I need it. I feel like most DK's all played the same build and now they're all upset because it doesn't work in 1.7. You're going to have to find a new way to play. We all are.
I'm determined to figure out a decent build and I'm not trying to complain about a small issue so please don't twist this post in to something it's not.
You said it yourself, you no longer use GDB. The ability is now rendered useless because it doesn't do what it says it's supposed to do.
I'll try not to post much more about the issue, but if you can't see the problem here iit'ss probably because you're a PC transfer with enough reduced cost points to make this handicap transparent. Why would anyone play a DK with said handicap when they can just make a night blade like the rest of the game? I'm a pve officer on a guild with 500 people and many more lined up to get in. There are 5 people I can think of who remain DK out of 75+. The stress of scrambling to keep up with the rest of the game is severely out shined by the option to create another class.
Because nightblades can't do what we do and be able to tank multiple people. They don't have volatile armor, igneous shields, talons and they don't get resources back when they pop an ultimate that allows us to continue to stay in the fight. They have to rely on stealth mechanics. We just walk up there and make ourselves known. Like I said, I play with 5 other stamina DK's that have similar builds to mine and we've had absolutely zero issues with this patch. Well one guy does, but he sucked before the patch so it's irrelevant. Stop holding block for ultimate. You're not going to win like that.
Stop holding block for ultimate. You're not going to win like that. Your last build is more than likely the reason why this nerf happened. You can thank yourself for it. People holding block and doing absolutely nothing are the reason why the block nerf came around.
z_aromb16_ESO wrote: »z_aromb16_ESO wrote: »I love stamina DK. I haven't even got my v16 armor crafted yet and I'm still loving my 1.6 build as long as I don't dodge roll too much. 2H and Bow has been working really well especially with the hasty retreat passive lasting 5 seconds now. The class abilities I use are mostly magic, but those are just my buffs and my dragon wings when I need them. That leaves all my stam for dodging, blocking and weapon abilities. I don't even bother to use GDB anymore because I can regen just as much with an Igneous Shield proc. I just use Vigor and rally for my heals (took a while to get used to vigor) and that leaves all my magicka for igneous shields to give me stam when I need it. I feel like most DK's all played the same build and now they're all upset because it doesn't work in 1.7. You're going to have to find a new way to play. We all are.
I'm determined to figure out a decent build and I'm not trying to complain about a small issue so please don't twist this post in to something it's not.
You said it yourself, you no longer use GDB. The ability is now rendered useless because it doesn't do what it says it's supposed to do.
I'll try not to post much more about the issue, but if you can't see the problem here iit'ss probably because you're a PC transfer with enough reduced cost points to make this handicap transparent. Why would anyone play a DK with said handicap when they can just make a night blade like the rest of the game? I'm a pve officer on a guild with 500 people and many more lined up to get in. There are 5 people I can think of who remain DK out of 75+. The stress of scrambling to keep up with the rest of the game is severely out shined by the option to create another class.
Because nightblades can't do what we do and be able to tank multiple people. They don't have volatile armor, igneous shields, talons and they don't get resources back when they pop an ultimate that allows us to continue to stay in the fight. They have to rely on stealth mechanics. We just walk up there and make ourselves known. Like I said, I play with 5 other stamina DK's that have similar builds to mine and we've had absolutely zero issues with this patch. Well one guy does, but he sucked before the patch so it's irrelevant. Stop holding block for ultimate. You're not going to win like that.
Night blades can use the siphon tree and hold block all day with no issues while tanking 20+ ads.
You're probably a PC transfer considering the attitude behind your text, so I'm not expecting you to understand. The issue is real and it exists, and if you're not going to support the fact that things like potions and abilities that are supposed to regen their respected resources and don't, please just enjoy your 200+ champion points and quench your thirst for needless debate in another thread. Thanks.
Flattedfifth wrote: »z_aromb16_ESO wrote: »z_aromb16_ESO wrote: »I love stamina DK. I haven't even got my v16 armor crafted yet and I'm still loving my 1.6 build as long as I don't dodge roll too much. 2H and Bow has been working really well especially with the hasty retreat passive lasting 5 seconds now. The class abilities I use are mostly magic, but those are just my buffs and my dragon wings when I need them. That leaves all my stam for dodging, blocking and weapon abilities. I don't even bother to use GDB anymore because I can regen just as much with an Igneous Shield proc. I just use Vigor and rally for my heals (took a while to get used to vigor) and that leaves all my magicka for igneous shields to give me stam when I need it. I feel like most DK's all played the same build and now they're all upset because it doesn't work in 1.7. You're going to have to find a new way to play. We all are.
I'm determined to figure out a decent build and I'm not trying to complain about a small issue so please don't twist this post in to something it's not.
You said it yourself, you no longer use GDB. The ability is now rendered useless because it doesn't do what it says it's supposed to do.
I'll try not to post much more about the issue, but if you can't see the problem here iit'ss probably because you're a PC transfer with enough reduced cost points to make this handicap transparent. Why would anyone play a DK with said handicap when they can just make a night blade like the rest of the game? I'm a pve officer on a guild with 500 people and many more lined up to get in. There are 5 people I can think of who remain DK out of 75+. The stress of scrambling to keep up with the rest of the game is severely out shined by the option to create another class.
Because nightblades can't do what we do and be able to tank multiple people. They don't have volatile armor, igneous shields, talons and they don't get resources back when they pop an ultimate that allows us to continue to stay in the fight. They have to rely on stealth mechanics. We just walk up there and make ourselves known. Like I said, I play with 5 other stamina DK's that have similar builds to mine and we've had absolutely zero issues with this patch. Well one guy does, but he sucked before the patch so it's irrelevant. Stop holding block for ultimate. You're not going to win like that.
Night blades can use the siphon tree and hold block all day with no issues while tanking 20+ ads.
You're probably a PC transfer considering the attitude behind your text, so I'm not expecting you to understand. The issue is real and it exists, and if you're not going to support the fact that things like potions and abilities that are supposed to regen their respected resources and don't, please just enjoy your 200+ champion points and quench your thirst for needless debate in another thread. Thanks.
Jeebus, what? I'm a console player with like 110 CP's(lol ;() and i can tell you now, stam DK's are NOT lagging behind. Great dots, great ultis, battle rawr, great shields on and on. Watch any streamer maining DK and you'll see how borderline op they are now.
z_aromb16_ESO wrote: »Flattedfifth wrote: »z_aromb16_ESO wrote: »z_aromb16_ESO wrote: »I love stamina DK. I haven't even got my v16 armor crafted yet and I'm still loving my 1.6 build as long as I don't dodge roll too much. 2H and Bow has been working really well especially with the hasty retreat passive lasting 5 seconds now. The class abilities I use are mostly magic, but those are just my buffs and my dragon wings when I need them. That leaves all my stam for dodging, blocking and weapon abilities. I don't even bother to use GDB anymore because I can regen just as much with an Igneous Shield proc. I just use Vigor and rally for my heals (took a while to get used to vigor) and that leaves all my magicka for igneous shields to give me stam when I need it. I feel like most DK's all played the same build and now they're all upset because it doesn't work in 1.7. You're going to have to find a new way to play. We all are.
I'm determined to figure out a decent build and I'm not trying to complain about a small issue so please don't twist this post in to something it's not.
You said it yourself, you no longer use GDB. The ability is now rendered useless because it doesn't do what it says it's supposed to do.
I'll try not to post much more about the issue, but if you can't see the problem here iit'ss probably because you're a PC transfer with enough reduced cost points to make this handicap transparent. Why would anyone play a DK with said handicap when they can just make a night blade like the rest of the game? I'm a pve officer on a guild with 500 people and many more lined up to get in. There are 5 people I can think of who remain DK out of 75+. The stress of scrambling to keep up with the rest of the game is severely out shined by the option to create another class.
Because nightblades can't do what we do and be able to tank multiple people. They don't have volatile armor, igneous shields, talons and they don't get resources back when they pop an ultimate that allows us to continue to stay in the fight. They have to rely on stealth mechanics. We just walk up there and make ourselves known. Like I said, I play with 5 other stamina DK's that have similar builds to mine and we've had absolutely zero issues with this patch. Well one guy does, but he sucked before the patch so it's irrelevant. Stop holding block for ultimate. You're not going to win like that.
Night blades can use the siphon tree and hold block all day with no issues while tanking 20+ ads.
You're probably a PC transfer considering the attitude behind your text, so I'm not expecting you to understand. The issue is real and it exists, and if you're not going to support the fact that things like potions and abilities that are supposed to regen their respected resources and don't, please just enjoy your 200+ champion points and quench your thirst for needless debate in another thread. Thanks.
Jeebus, what? I'm a console player with like 110 CP's(lol ;() and i can tell you now, stam DK's are NOT lagging behind. Great dots, great ultis, battle rawr, great shields on and on. Watch any streamer maining DK and you'll see how borderline op they are now.
I would if there were any DKs left. You say you're a ps4 user right? Please upload a small video of your borderline op dk tank and I'll digress. Better yet I'm about to hop online right now. Show me a screen shot of your champion points and then prove to me you can tank without running around wildly popping res buffs and igneous shield waiting for your stamina to regen all while maintaining boss and ad agro and surviving 10+ ads hitting you for 5k each repeatedly. Simple math including a VR 15 templar spamming breath of life dictates you can't do it unless you have 50 or more points in reduced stamina cost champion nodes, 3 stamina related jewelry glyphs and absorb stamina glyphs in your weapons - which still barely keeps you in the game. Tanks are supposed to control the field and make sure the ads and boss are focused on them... You can't do that if you're spamming shield and res buffs the entire time just to survive and if you can, prove it. Please, prove me wrong.
Flattedfifth wrote: »z_aromb16_ESO wrote: »Flattedfifth wrote: »z_aromb16_ESO wrote: »z_aromb16_ESO wrote: »I love stamina DK. I haven't even got my v16 armor crafted yet and I'm still loving my 1.6 build as long as I don't dodge roll too much. 2H and Bow has been working really well especially with the hasty retreat passive lasting 5 seconds now. The class abilities I use are mostly magic, but those are just my buffs and my dragon wings when I need them. That leaves all my stam for dodging, blocking and weapon abilities. I don't even bother to use GDB anymore because I can regen just as much with an Igneous Shield proc. I just use Vigor and rally for my heals (took a while to get used to vigor) and that leaves all my magicka for igneous shields to give me stam when I need it. I feel like most DK's all played the same build and now they're all upset because it doesn't work in 1.7. You're going to have to find a new way to play. We all are.
I'm determined to figure out a decent build and I'm not trying to complain about a small issue so please don't twist this post in to something it's not.
You said it yourself, you no longer use GDB. The ability is now rendered useless because it doesn't do what it says it's supposed to do.
I'll try not to post much more about the issue, but if you can't see the problem here iit'ss probably because you're a PC transfer with enough reduced cost points to make this handicap transparent. Why would anyone play a DK with said handicap when they can just make a night blade like the rest of the game? I'm a pve officer on a guild with 500 people and many more lined up to get in. There are 5 people I can think of who remain DK out of 75+. The stress of scrambling to keep up with the rest of the game is severely out shined by the option to create another class.
Because nightblades can't do what we do and be able to tank multiple people. They don't have volatile armor, igneous shields, talons and they don't get resources back when they pop an ultimate that allows us to continue to stay in the fight. They have to rely on stealth mechanics. We just walk up there and make ourselves known. Like I said, I play with 5 other stamina DK's that have similar builds to mine and we've had absolutely zero issues with this patch. Well one guy does, but he sucked before the patch so it's irrelevant. Stop holding block for ultimate. You're not going to win like that.
Night blades can use the siphon tree and hold block all day with no issues while tanking 20+ ads.
You're probably a PC transfer considering the attitude behind your text, so I'm not expecting you to understand. The issue is real and it exists, and if you're not going to support the fact that things like potions and abilities that are supposed to regen their respected resources and don't, please just enjoy your 200+ champion points and quench your thirst for needless debate in another thread. Thanks.
Jeebus, what? I'm a console player with like 110 CP's(lol ;() and i can tell you now, stam DK's are NOT lagging behind. Great dots, great ultis, battle rawr, great shields on and on. Watch any streamer maining DK and you'll see how borderline op they are now.
I would if there were any DKs left. You say you're a ps4 user right? Please upload a small video of your borderline op dk tank and I'll digress. Better yet I'm about to hop online right now. Show me a screen shot of your champion points and then prove to me you can tank without running around wildly popping res buffs and igneous shield waiting for your stamina to regen all while maintaining boss and ad agro and surviving 10+ ads hitting you for 5k each repeatedly. Simple math including a VR 15 templar spamming breath of life dictates you can't do it unless you have 50 or more points in reduced stamina cost champion nodes, 3 stamina related jewelry glyphs and absorb stamina glyphs in your weapons - which still barely keeps you in the game. Tanks are supposed to control the field and make sure the ads and boss are focused on them... You can't do that if you're spamming shield and res buffs the entire time just to survive and if you can, prove it. Please, prove me wrong.
There may be a bit of a misunderstanding here. I don't tank in pvp, i 1x1/1vx. I'll admit now I don't have a leg to stand on when it comes to pve tanking so I'll stay out. But i can still show you some of my pvp vids^^ :P
PLEASE JUST GIVE ME STAMINA MORPHED LAVA WHIP. THANK YOU ZENIMAX I LOVE YOU LONG TIME
And when you use this build how do you dps? Or you are just there to absorb damage?z_aromb16_ESO wrote: »After much experimenting and gold spent on respecting, I have found a survivable DK build for a medium champion point player. 130 CP. Mind you this build requires tweaking of your play style .... A bit.
If you're having trouble, I will share with you several hot bar options to keep your alive without the stupid engine guardian crap people think is working. Lol