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Beam spell Visual Bug

Rampeal
Rampeal
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There is a Bug right now with a few of my spell's visuals not displaying. My Radiant glory,restoration and lightning staff all do not show the beam when hitting NPC. It seems to only affect beam spells. It may just be Templars I have not talked to any sorcerers yet to see if they have same issue.
  • Drax76
    Drax76
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    Vampire Drain Essence (and it's morphs) are missing the blood stream animation.
    PS4 - NA - AD
    v16 Khajiit NB Tank
    40 Breton Templar Healer/Tank
  • wezen56
    wezen56
    Soul Shriven
    I have the same problems that describe Rampeal. There's no more link between my healing stick and the NPC. When i use it there's just a light on the NPC but it's very subtle. It's too bad cause when there are some NPC behind me, i'm no longer see them when i use my stick. (sorry if there'is some mistakes but i'm french).
  • Dythar
    Dythar
    Yeah I go the same bug with channeled attacks even my storm antronach doesn't show a lighting bolt channel anymore.
  • jeppyboi
    jeppyboi
    I have the same problem
    The beams from both resto staff and force shock abilities don't show!
    It's difficult to see who is taking damage!
    I hope they change the animation for Wall of Elements back to the original animation. The new one sucks.. U can barely see it at times. Why did they change it when it was so cool before.
  • tamarap86
    tamarap86
    Radiant destruction and repantance do not show visuals for me, also second boss fungul grotto the purple beans do not show at all
    Hail Sithis || Blood for the Pact ||
    Dutch Lions Pact
    Website
  • insaneginger
    I have the same problem with soul assault, force pulse, engine guardian proc
  • ZOS_LenaicR
    ZOS_LenaicR
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    Hi guys,

    We have raised this issue; thanks for your reports.

    As usual, don't forget to report the issues you have found in-game with the function /bug
    The Elder Scrolls Online: Tamriel Unlimited Social Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | Base de connaissance ESO

    Staff Post
  • AlmostEpic89
    Hi guys,

    We have raised this issue; thanks for your reports.

    As usual, don't forget to report the issues you have found in-game with the function /bug

    Lol I didn't know it was possible to type /bug on a console... Pretty sure this is the console forums, right?
    PS4 - NA - Ebonheart Pact - PSN: AlmostEpic89
  • Drax76
    Drax76
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    I read as function/bug, as in Function or bug.
    PS4 - NA - AD
    v16 Khajiit NB Tank
    40 Breton Templar Healer/Tank
  • Xelrick
    Xelrick
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    The 'beam disabled' also affected on quests related objects, like a quest in Coldharbour with lining up crystals with beams of light... I had to help a few people get past it. With that quest case though you have to look very close at the current crystal to see which way is facing as the beams are missing...

    Xelrick: "Do not mix chaos with madness. It will only lead to unexplored adventures."
  • Curragraigue
    Curragraigue
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    It is also mob beams as well. So the tether in Vet Fungal Grotto and the draining beams in Vet Wayrest are also not displaying.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Noerknhar
    Noerknhar
    ✭✭✭
    Every god damn beam animation that you have in your game is invisible to us now. Holy Kitten, go for it and release a hotfix, will ya?
  • Winterpsy
    Winterpsy
    ✭✭✭
    Confirmed.

    Player and NPC beams have been invisible since patch.
    Big fat Nord Dragon knight with a huge hammer. - Tank
    Stealthy argonian witch templar - Healer (lowbie)
  • terrordactyl1971
    terrordactyl1971
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    This does need an urgent fix as it's the most obvious bug since the patch
  • Drax76
    Drax76
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    Hardly, the Guild Bank bug has a much greater impact, animations missing is merely an inconvenience.
    PS4 - NA - AD
    v16 Khajiit NB Tank
    40 Breton Templar Healer/Tank
  • Noerknhar
    Noerknhar
    ✭✭✭
    Drax76 wrote: »
    Hardly, the Guild Bank bug has a much greater impact, animations missing is merely an inconvenience.

    Fungal Grotto.
    It's more than "merely an inconvenience". It breaks your ability to deal with some of the bosses mechanics.
  • andreasv
    andreasv
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    I played together with a friend at the weekend and realized that neither my healing nor lightning staff had a beam. However, my friend told me that he can see the beam.

    I was wondering whether someone can confirm that the beams are visible for those not using the equipment. If that's not the case I'd assume he's a Skooma addict.

    Edit: That light that goes up at the beginning of a Dolmen is also gone. #BeamGate
    Edited by andreasv on September 21, 2015 11:28AM
  • terrordactyl1971
    terrordactyl1971
    ✭✭✭✭
    Drax76 wrote: »
    Hardly, the Guild Bank bug has a much greater impact, animations missing is merely an inconvenience.

    To be fair, I did say "most obvious" not "most important".

  • myrrrorb14_ESO
    myrrrorb14_ESO
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    I actually like this bug.

    Seeing the jesus beam just gets me attacked more.
  • ZOS_LenaicR
    ZOS_LenaicR
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    Hi guys,

    The Beam visual effect on staff will likely be resolved with the next console incremental.

    Thanks for your patience.
    The Elder Scrolls Online: Tamriel Unlimited Social Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | Base de connaissance ESO

    Staff Post
  • Noerknhar
    Noerknhar
    ✭✭✭
    And the other 500000 beam Effects that are missing?

    Just to clarify to avoid any misunderstanding: ALL beam effects are gone.
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    But I like the effect without the beam. My hand outstretchs and my enemy writhes in pain. Kind of reminds me of the Star Wars scene.

    Maybe fix the load screne bug. Tired of losing 30 minutes of my 2 hrs of gametime per day.
    Edited by myrrrorb14_ESO on September 21, 2015 3:54PM
  • Defilted
    Defilted
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    This is not a beam, but the light attack of Overload will stop having a visual effect and (this will need more testing) , but the damage seems to be reduced when this happens.
    XBOX NA
    XBOX Series X

    #NightmareBear
  • ZOS_LenaicR
    ZOS_LenaicR
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    Noerknhar wrote: »
    And the other 500000 beam Effects that are missing?
    Just to clarify to avoid any misunderstanding: ALL beam effects are gone.

    My apologies. To clarify: ALL beam effects will be resolved with the next console incremental.
    The Elder Scrolls Online: Tamriel Unlimited Social Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | Base de connaissance ESO

    Staff Post
  • Noerknhar
    Noerknhar
    ✭✭✭
    Noerknhar wrote: »
    And the other 500000 beam Effects that are missing?
    Just to clarify to avoid any misunderstanding: ALL beam effects are gone.

    My apologies. To clarify: ALL beam effects will be resolved with the next console incremental.

    Thanks!

    We will be grateful for ALL things resolved with the next console incremental :wink:
  • AlmostEpic89
    A ZOS employee posted an estimated time frame on the next incremental patch over in the general discussion forums.

    Link to Post: http://forums.elderscrollsonline.com/en/discussion/comment/2277277/#Comment_2277277

    Looks like it'll probably be at least 3 weeks before things are fixed depending on how long the Sony and Microsoft certification process takes.
    PS4 - NA - Ebonheart Pact - PSN: AlmostEpic89
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