My first impression of imperial city.
Part I, Another Failed PVP experience:
Get in a group, run around in a circle killing mobs and players. Once the enemy has a bigger group, leave and go to a new area where you are the majority, run around In a circle and kill mobs and players. Be sure to stop any and all fun you may be having, running around in a circle, run to the bank and deposit your TV because one death takes some 90%. There will not be any capture points, no "capture the flag" style play, no "storm the keep and kill the boss", just run around in circles for hours on end farming your points to buy better gear, to allow you to farm even faster and feed your other toons...hopefully taking you long enough to pimp out all your other toons that there will be a new DLC with the same material you can waste another $25 on and start all over again.
Part II, Dungeons:
we're going to get two new dungeons but you can't que for them while in the imperial city, and like cyrodill you can't recall without a way shrine, so suicide or run through enemy territory (either way your chances of losing TV is high) if you want to leave your grind fest and do a dungeon.
Every MMO is a grind in one form or another. The success of the MMO is how well they mask the grind. This DLC is masked like a chocolate covered turd.